@admiral-rrrsole
Yeah, I remember when they changed it to just give you one level. And I suppose, if you really went heavy on the doubloons, you could make a good dent in the progression, especially if you're willing to miss out on some of the cosmetics.
I'm definitely in the "why hurry" camp, though perhaps not for the same reasons. While I'll always want more, I still genuinely enjoy the gameplay loop that's already there.
I don't know... it's just so stress-free. I know that may seem odd considering you can be attacked anytime, but I really do find it quite relaxing. I don't have to worry about good builds or my DPS. I don't have to fear death or lost progress. I can just hop in my ship and do whatever tickles my fancy.
Of course, that's just me. And Rare doesn't gain anything catering just to me anymore than any other niche player. I'm certainly not against more content for Legends (new content is always welcome); I guess there's just always been a bit of a mental disconnect for me in regards to "endgame" content. Admittedly, partially from prejudice to what is generally considered endgame content, which I've never found very appealing.
Hopefully, SoT would have something a bit different for their "endgame". I'll admit, I like the idea of personal hideouts; especially if they're customizable. Any excuse to play with my virtual paper dolls. =P
Hmmmm, not sure what point I was trying to make here. Kinda started rambling and lost the plot a bit. But I suppose that's appropriate since it's also how I tend to play the game. I start off dutifully loading up supplies and setting off on a specific voyage; only to end up sitting there with my nephew and sword-launching ourselves off the top of Galleon's Grave, trying to hit certain targets.