Just an idea I think that would balance out these new additions a bit and improve the game.
Limit the number of cursed cannonballs you can carry to 1 green (anti-personnel) and 1 purple (anti-ship). So you can only be carrying 2 at a time. The rest must go in the barrels.
I think this change would have the following benefits:
- When you get disconnected, the most cursed cannonballs you can lose is 2
- Enemy players and trolls can only steal 2 cursed cannonballs at a time
- Most players seem to think cursed cannonballs are too powerful. This would result in much less chance locking down a ship with CC spam
- Less analysis paralysis, messy UI, and time spent when storing/taking out cursed cannonballs from barrels
- Less analysis paralysis and fumbling with controls when firing them from cannons. 12+ cannonball types is too many to manage at once (you would need 2 pages to fit them all on the upcoming 8-way cannonball radial)
- More teamwork and strategy required to use cursed cannonballs effectively
