Cursed Cannonball Carry Limit Nerf

  • Just an idea I think that would balance out these new additions a bit and improve the game.

    Limit the number of cursed cannonballs you can carry to 1 green (anti-personnel) and 1 purple (anti-ship). So you can only be carrying 2 at a time. The rest must go in the barrels.

    I think this change would have the following benefits:

    • When you get disconnected, the most cursed cannonballs you can lose is 2
    • Enemy players and trolls can only steal 2 cursed cannonballs at a time
    • Most players seem to think cursed cannonballs are too powerful. This would result in much less chance locking down a ship with CC spam
    • Less analysis paralysis, messy UI, and time spent when storing/taking out cursed cannonballs from barrels
    • Less analysis paralysis and fumbling with controls when firing them from cannons. 12+ cannonball types is too many to manage at once (you would need 2 pages to fit them all on the upcoming 8-way cannonball radial)
    • More teamwork and strategy required to use cursed cannonballs effectively
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  • @gonnableedya all great ideas and feedback. But if you want the devs to see it copy and paste into the barrel 2.0 feedback mega thread.

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