With Season Two well underway, the team have been working on additional fixes based on feedback from the community. We’re introducing those in today’s release, update 126.96.36.199.
For a refresher on all the new features that arrived in Season Two, check out the full-length release notes!
Emissary Trade Route Balancing
As the Trade Routes have become busier, the Merchant Alliance have reduced the amount of gold and reputation awarded for sought-after Commodity Crates handed in at Outposts.
Performing the Barrel Disguise Emote when in large groups of players should no longer cause the player to appear invisible to some players in the vicinity.
Crews can no longer bypass the purchase restrictions and collect multiple Resource or Commodity Crates at once.
Crews with an active Merchant Cargo Run Voyage or Message in a Bottle Cargo Run are now able to collect purchased Resource and Commodity Crates from Merchant Alliance representatives.
Purchasing the Dark Warsmith Essential Ship Bundle should now grant the player the correct sails.
The Dark Warsmith Ship Bundle artwork now shows the correct ship items unlocked upon purchasing the bundle.
Performance and Stability
Improved server stability.
Resource and Commodity Crate Collection Issues
Crews with an active Merchant Alliance Voyage or Message in a Bottle requiring the collection of Animal Crates from a Merchant Alliance representative are currently unable to collect Resource and Commodity Crates after purchase.
Ranged and Melee Weapon Hit Detection
In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While improvements continue to be delivered during our content updates, this remains a key priority for the team.
To learn more about known issues in Sea of Thieves currently being tracked and their status, head over to our Known Issues support site article.