Why I left

  • History (Brief)
    I joined and spent time getting to know the forums. What was being talked about and what had been talked about. I jumped in and tried to be helpful and waited to see if I would be invited to the Alpha.

    I was invited to the Alpha and continued my ways on the forums.

    What Soured
    Eventually, the forums became 'forumish'. Gangs of Rare defenders roamed the dark recesses of the forums and became bolder, venturing into the light. Deckhands seemed to care more about defending Rare (and their personal views) than doing what's 'right'. It's a personal peeve of mine when people become drones to a non-corporeal entity.

    What Became of Me
    I lurked for a bit on the forums. Played the Alpha for a bit... occasionally. The more I saw of the game and forums the more I disliked what I saw.

    I ventured back to the forums and was quickly disgusted. Nothing had changed. The spiral into cesspooldom seemed to continue. Not quite there yet but headed that way.

    Many times I would see that the servers were open. I'd look at the icon and decide to play something else desiring a non Sea of Thieves experience.

    Today I Poked Head Back in
    I saw nothing but complaints and more of the gangs of Rare supporters. These gangs even attack people trying to be favourably critical/helpful.

    The most ignorant comment I saw was someone who said something to the effect of, 'I agree with some and disagree with some of what you said.' That was all.

    I have said before that I cannot be supportive of the brig. This effectively gives griefers power to ruin the experience for others. This view seems to be supported by others but not Rare. That is unfortunate.

    Now, I'm thinking I had heard (it has been a long time) that SoT was being billed as an Action Adventure Open World game. Something like that at least, it really doesn't matter. It actually is an Arena game. All players the same, real object is to kill other players even though the only reward for that is a smug look on your face that no one can see.

    My suggestion is that the game needs to be properly billed as an Arena game. Oh well, deaf ears and all.

    What the Future Holds
    Probably not Sea of Thieves. So far I haven't uninstalled it and likely it won't be a zero-day game for me. I'll likely wait for release then explore posted after-release videos to see if I can change my views of a game that, to me, is already thought of as Sea of Griefers. From SoT to SoG, an abbreviation you just can't help but laugh at.

    It is unlikely I will return here to read the comments but there was a time when there were people that ment enough to me that I feel some sort of explanation was warranted. To those, drop me line on Xbox if you feel up to it.

    Just my view.

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  • If the forums, and "Forum Defenders" drive you away from a game. Us hearty pirates don't need you

    Signed (Rare Supporter )

  • It's safe to say that nearly every forum on the internet has people you disagree with and people you agree with. Everything is portrayed as a case of extremes when usually the truth lies somewhere in between.

    In the end, I wouldn't judge a game or the thousands/millions of players who will play it as a basis to be turned off from the game itself. You either enjoy yourself or you don't and that should be the beginning and/or end of your experience with the game.

    I am sorry you've been annoyed by the views expressed on the forum, we have all been through that at one time or another. But again, I wouldn't let that be the only basis for you electing to support the game itself or not.

  • sad story good ending

  • Self centered thread award of the year.

  • this whole argument is just so sad why is it sea of griefs 1.it's a pirate game players will pirate the only other ships to pirate are other players. 2. The name of the game is literally sea of thieves. 3 the brig works perfectly into the game because the mechanics of the game allow for your own teammates to troll and what have you people don't bring you for no reason it's cause there's no party lock and no kick options that people abuse it. 3. It's the internet people are rudeness and disrespectful and ignorant on the INTERNET.... it's sad to say gamers like this completely can kill and ruin good games that everyone likes because they're sore losers it's like if the patriots after every loss in the super bowl cried to the NFL to change the rules and they did. The game would be ruined no one will watch same concept...

  • I'm 160 hours of testing in and only got sent to the brig twice and both where for fun. With the vote system I'm place its harder to get people into it. The only time a crew sent someone to the brig was for trolling and causing issue. If you get into a game and are put in there right away, leave and find a better crew.

    Make friends online you can play together with that will help the team.

    The reason you have these "Gang Rare supporters" as you call them is because they are telling people what was already passed on by the Devs to clarify things as well as tell people to stop judging the game based off a 20-30% beta access to the game.

    People need to save your judging until the full release. People need to produce constructive criticism not just tare the game apart and the forums apart.

  • I "left" the community; moreso don't participate in at as much anymore, because reddit/facebook/twitter/SoT forums have become a toxic place. Same questions, same responses, kids figuring out this forum exists and the results are boring and unnecessary. Streamers of the game are obnoxious and unintelligible (there are dozens of YT and Mixer thumbnails of "hunting for the kraken in the beta!" which is impossible because it wasn't in there). There is too much nothing going on... every once in awhile I pop in here because I will play this game on gamepass. The excitement and community have died off in my opinion, I am getting my SoT controller this week and quite honestly I wish it wasn't a SoT one but but rather from a different game.

    I was so excited for this game... but that excitement is gone now. I apologize for the negativity but I had to express myself of my sorrow. It is like watching Rare's burning Galleon on the horizon, and all I can do is drink grog from the sandy shores.

  • @orcbutt said in Why I left:

    Ah, the martyr's farewell forum monologue. I've done that before. Hopefully Rare can add something to the game you like. Who knows, maybe the added content will completely change the way the game is played since everything left out of the alpha and beta isn't PvP.

  • I feel that some of the responses to this thread highlight some of the exact problems that you point out. It's a shame that you are receiving this kind of response @Orcbutt, because I certainly remember all the valuable and insightful discussions we've had or that I have observed you having. I might not agree with everything you always said, as that is never expected. But I am sad to see you leave because I certainly have wondered where you, and your opinions, have been.

    The Forums have certainly changed as compared to a few months ago. I think it's safe to say that a lot of us have noticed the negativity and intollerance for other people's opinions that has been hanging around. I know I've done my fair share of telling people that certain ideas do not "belong" in this game. To a degree I might be right, but to another I am also wrong to stiffle those discussions. Something I think most of us only do because we don't want this game to turn into something it shouldn't.

    As sometimes the best ideas for a game come from a discussion about other features that were in other games. Unfortunately, it doesn't seem like there is much room for discussion anymore. As it seems that discussions quickly revolve into a name-calling and shouting match where people spout insults or try to say that their RL experiences make them experts of the best game-design decisions. It's unfortunate really.

    To those who replied with disrespect to this thread. I might not agree with everything Orcbutt says, but to come here and leave such disrespectful replies is very dissapointing. If you don't have anything to contribute to the conversation here, besides basically saying "good riddance", why come here at all?

    To you, disrespectful, people I say this:

  • @orcbutt Whether Rare wants to admit it or not, or whether the hardcore supporters will admit it or not, this game is a MMORPG at its core. Only with out the Massive part. Its an RPG with a small multiplayer experience and a rather bland progression system. Time will ultimately tell if what Rare has created will satisfy the masses for years to come, or if it will launch with as little depth as a Michael Bay movie.

    The fact we're less than 2 months away from release and people are still not sure if this is a glorified pirate themed arena shooter, or a RPG without a rewards system, is concerning. And good lord, you might as well forget trying to be reasonable with the hardcore fans wearing their rose-colored glasses. Any form of criticism or constructive feedback is mostly dismissed or belittled instead of taken to heart and open to change.

  • " gangs" " dark recesses" " forum defenders " l**o wow you got your talking points m**o huh.
    What it seems like is you have an opinion and get very upset ( to the point of quiting ) if others dont see it your way.
    I wish you the best but I think online games and online in general is not for you sir.

  • @ethnine Even if I never supported this game, I would never call it an MMORPG and I don't understand at all how other people can.

    How can you look at something like World of Warcraft and then Sea of Thieves and just be like "Yup, those are the same thing." It boggles my mind. The game is certainly not Massively Multiplayer, there is basically no RPG elements whatsoever other than the fact that you are playing as a pirate (thus a role you play), and the only thing that have in common is they're both Online.

    This game is what Rare calls it, a shared world adventure game. You're sharing the world with a few other people while everyone is partaking in adventures of their own. There aren't hundreds, thousands, or millions of people playing with you at the same time on the same server. There are no RPG mechanics. You cannot level up, you do not have stats to increase, you do not have gear to equip outside of 2 guns that everyone else can also get, there is no massive story you're undertaking.

    You cannot honestly tell me you compare this game to WoW, EVE Online, Tera, Black Desert Online, Elder Scrolls Online, Star Trek Online, Runescape, Everquest, Guild Wars, Star Wars The Old Republic, Ultima Online, Lord of the Rings Online, ArcheAge, WildStar, DC Universe Online, Phantasy Star Online, etc. This game has almost nothing in common with these games other than the fact that you play online. Oh and some of them have sailing.

  • Sounds edgy...

  • @the-lion-turtle Its a Small MMORPG? Hell I don't know, calling it an adventure game is one thing, but to say its an arena shooter is just as wrong as calling it a MMO in my opinion. You go out, you perform fetch quests over and over to gain a reputation rank and acquire more items. Maybe not better items, but more of them. In the case of the Blunderbuss, you could argue that you are acquiring a better item though.

    You also do know there more weapons in the game right? Well, a lot more than 2 at least. Did you ever play EVE Online? They basically gave you a ship and sent you out on your own, you had to find things to do, and achieve your own goals. Sure there were weapons and stats, but outside of that it was basically SoT in space with more players.

    I am not trying to fight you on this, I agree with most of what you are saying. This is not an arena shooter though, its not CoD with boats, its not PUBG in a pirate hat. If it is, then I gravely missed something, and fully support my decision to not purchase this game if that is indeed the case.

  • @ethnine It is a shared world adventure game. That is what Rare has labeled it. Sounds pretty accurate to me. you share the world with a few other players and everyone is out having an adventure.

  • @orcbutt 2018 - people leave a game before it's release

    Hahaha

  • @the-lion-turtle ....while you also grind reputation by hunting for treasure which then unlocks the ability to purchase more items for your character or your ship that makes functional improvements to the way you play the game. Sounds like an RPG to me.

  • All I am gonna say is this: https://www.seaofthieves.com/game

  • @kruqnut Please try not to use offensive language. A fire can never be put out by continuing to feed it. @Orcbutt in terms of the post you put up, it seems harsh to call some people ignorant just because they have a different opinion than yours. The forum is made to discuss ideas and different point of views. The community nor the deckhands try to protect any individual or crew, they are here so that communication is exchanged fluently in a way that reduces and eliminates toxicity in the forums. We don't need to agree with each other, all we need is to understand each other as well as learn to play together in the likes of good sportsmanship even if we are not on the same pirate ship. I hope you find another game that suits your taste but until then, thank you for your previous contributions.

  • @eredhar Frankly, it's inaccurate. "Sea of Thieves is a new type of multiplayer game."

    No, no it isn't. As Ethinine said, this game is exactly the same as the core of games like Eve and Elite: Dangerous. I mean it's EXACTLY the same. The progression system in SoT is lifted directly out of Elite with almost no variance. The overall feel and flow of the game is exactly the same thing as Elite. The only thing it's missing is upgradeable/new ships to buy, NPC's (whose jobs can be contracted out to players anyways), and a much larger game world.

    Elite is classified as a space sim, so wouldn't that make SoT a pirate sim? Most players would call Elite a survival game in the realm of DayZ and Ark. While I personally don't think of SoT as an MMO or an RPG, it's definitely a survival game. Calling it a SWAG, inventing a whole new genre, that's disingenuous to me when it's really not different enough from existing games to warrant that.

  • You don't go to church for the people, you go to praise, grow in knowledge and better understand your place in God's kingdom. You don't go to the Sea of Thieves forum for the people......... You go to praise, grow in knowledge and better understand your place in the Sea of Thieves. 😆 Your place I'm thinking is in the "Brig"! 😁😁😁

  • @ethnine said in Why I left:

    @the-lion-turtle ....while you also grind reputation by hunting for treasure which then unlocks the ability to purchase more items for your character or your ship that makes functional improvements to the way you play the game. Sounds like an RPG to me.

    If you think grinding defines an RPG, which Sea of Thieves is not (unless you're talking the LARPing definition of role play), then the modern gaming industry has failed you.

    As for purchasing things for your character and ship that impact how you play the game, this is only true in the alpha/beta for your character and a single weapon. We don't even know if this is how it'll work at launch. Everything else for your character is completely cosmetic. The shovels, buckets, different looks for the compass, instruments, etc., is all cosmetic and has zero impact on gameplay.

    As for your ship, it's all cosmetic so it does not impact gameplay whatsoever. Unless having a different looking ship compared to someone else somehow gives you an advantage.

  • @the-lion-turtle said in Why I left:

    As for your ship, it's all cosmetic so it does not impact gameplay whatsoever. Unless having a different looking ship compared to someone else somehow gives you an advantage.

    Incorrect.

    "Yeah. You get treasure and you want the loot, you’ll want to spend it. Personal progressions are around you and also on weapons and objects that you can carry. Everyone wants to own a ship or ships and make it look like they want it to look cool. These customizations aren’t just aesthetics but functional too. So a larger sail that looks cool will also makes your ship move quicker too."

    Items do, and will, have functional advantages. Rare has been clear on this point from the beginning. Just because there's no number to give items a stat, items do have pros/cons. This is going to be expanded on with the full release of the game.

  • @Orcbutt
    Firstly alot of these replies are proving his point so well done for that guys, please read the pirate code and actually try and be respectful of other peoples opinions, even if they may not coincide with your own.

    Its a shame to see you go @Orcbutt i remember you from when i first signed up and was starting to get to know these waters, you always had good and insightful suggestions and feedback, and you are right that the forums are changing and it isnt necessarily for the better. Its a shame you are not in the pioneer category, it still has its problems but it feels alot more like the "Old days" and theres a close knit group of players there all carrying out there duties to improve the game.

    Ive also found myself picking what conversations i engage in now alot more carefully, and after the last two topics i posted i just felt like i got a load of negativity instead of the insightfull conversations of old where people would actually suggest different approaches or ideas or even add to yours.

    Now it feels like alot of people just try to shut you down for suggesting anything that might not coincide with how they believe the game should be, its all personally stopped me posting a few topics i thought about doing due to just feeling like im going to constantly have to be on the defensive over the idea. Its just not worth it.

    I dont however, agree with you about the game, i believe currently it has alot of potential for griefing but there has always been alot of active "Regulars" who have been very outspoken and open to the ways which it can happen and to how it can be addressed, its my hope that there will be a nice big quality of life patch for launch which will fix alot of he problems. I dont think our suggestions/criticisms have been falling on deaf ears.

    I think a part of the problem is Rare are not necessarily that good with communicating with the community, we dont really hear about what impacts we have had on the game, what ideas we have helped them implement or the decisions the community has helped shape. Im hoping as we come to and pass launch we are actually going to be losing all this mystery and need to know policies and actually get alot more transparency with the development of the game.

    Even if you dont read this, ill be honest you gave me a window of opportunity to let out a few of my frustrations, so i thank you for that parting gift and wish you luck in your next endeavour! Hopfully the game will turn into what we all want it to be and i will see your gamertag in a lobby one day! :)

  • My sugestion: Actually learn about the game before creating meaningless posts crying because people don't care about you and full of missinformation.

    You clearly have not played enough if you think this is an Arena game, with that in mind your entire post is pointless.

    Bye.

  • @eatin-babiez We don't need someone with [mod removed] as a nickname.

  • @ant-heuser-kush Thats why its up to us i suppose to push past that and show the newer members how things work around here. Its goig to be frustrating and hard at times but if we all stay positive and do our bit i believe we can keep the community spirit in tact.

    I suppose it all boils down to "Education", like you said most forums are not like this one so there is already a pre determined behaviour pattern that is accepted on most forums but doesnt cut it here.

    Its up to us all to show them a different way, just think on all those posts (My first ever thread was one) what used to come up about how friendly and nice everyone around here is and how they cant believe there is a community like this where ideas are listened to and expanded on and not ridiculed and shut down. Thats the forums i remember and enjoy visiting everuday.

    And besides, we dont normally align views on the threads we have debates and discussions on but im sure we can both agree with this and that in itself is a great cause to agree with! Feel free to PM me if you ever get frustrated or just want to discuss some ideas about the game, im always happy to exchange thoughts :)

  • @ethnine said in Why I left:

    @the-lion-turtle said in Why I left:

    As for your ship, it's all cosmetic so it does not impact gameplay whatsoever. Unless having a different looking ship compared to someone else somehow gives you an advantage.

    Incorrect.

    "Yeah. You get treasure and you want the loot, you’ll want to spend it. Personal progressions are around you and also on weapons and objects that you can carry. Everyone wants to own a ship or ships and make it look like they want it to look cool. These customizations aren’t just aesthetics but functional too. So a larger sail that looks cool will also makes your ship move quicker too."

    Items do, and will, have functional advantages. Rare has been clear on this point from the beginning. Just because there's no number to give items a stat, items do have pros/cons. This is going to be expanded on with the full release of the game.

    Ah your one of those. I'm definitely not going over this again. If you choose to believe outdated and since corrected information, that's you're prerogative.

    I will choose to believe what Rare has said for the last year and a half after that article was made instead. If you're right come launch, you win. Yay? As it stands now, I'll stick with what Rare is currently saying.

  • @the-lion-turtle I am so confused right now. Did you play the Closed Beta?

    If you did, would you admit that the Eye of Reach was better at hitting targets from range than the Blunderbuss? If you agree, then you obviously have witnessed what Rare has in mind when its comes to their functional upgrades. I would love for you to point me to where Rare outright says the quote from this article is wrong. Please, I welcome your attempts to prove yourself correct on this subject.

  • These are the kind of post I see on Steam.
    Early Access forums are full of the same sounding toxic post.
    Quite refreshing to see Rare do something a little different. Not a surprise that some things don't change, tho.

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