4th post in general, again I'm new to this, bear with me.
I have had a (from what I believe) a decent idea regarding a new set of voyages.
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A new type of voyage for every faction, A escort. You are tasked by the faction to escort an AI ship with it's goods. Say crates for the merchants, moving treasure for gold hoarders. Escorting bounty hunting, uh, skeletons, people? for the order of souls. Similar to a lost merchant ship quest, you will recieve a map, and that map is the route you and the escorted will take. For the escorted themselves, they could consist of skeletons wearing the factions attire, with their ship being stylised for that faction. You can board their ship, but as with other skeleton ships, you can't drive or anchor them. Only they can. They will mostly follow the route themselves, or follow you, depending on how close you are to the route. During the route, you will encouter threats to your contractor, these would be skeleton ships. Megalodons, maybe even island cannons. Furthermore, skeleton ships attacking your contractor will have bone callers in their arsenal to board your contractor. Your contractor will have a defense, but a very weak one at that, being that the AI purposely will be tuned down to miss alot. Here is the addition that caters towards our PVP crowd, as we have clearly catered to our PVE crowd well. Enemy players are able to also attack your contractor (and by extension, you). If they succeed, they will get all the loot your contractor carries. If you succeed in your escort, you will get paid a sum. For your efforts, I'd personally give them a decent amount of gold. But if this does end up in the game, it's up to Rare at the end of the day. You can't steal or use the contractor for hunting players as 1. the contractor is notoriously bad at aiming. 2. the contractor won't follow you beyond the route. You cannot take the contractor's loot, only move it on their ship, if you take it off their ship they will either 1. turn against you. 2. the game just won't let you move it off the ship. The voyage will always start at an outpost or seapost.
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A bounty for a skeleton ship. This is a simple yet memorable voyage I believe should be added. It consists of, receiving a bounty, it shows you the skeleton ship (possibly giving a name and the captains name), and where it was last seen. The player is then tasked to find the skeleton ship and sink it. This would be for the order of souls, it makes sense because the order of souls menu on the quest table says "Hunt ghost and skeleton ships" but there is no quest for skeleton ships.
Hope you enjoyed reading, I look forward to all your responses!
