An Bounty system For notorious pirates on the sea.

  • Players Gain Some Bounty And have there posters wanted on each and Every outpost. Or maybe specifically for Smugglers as they are preety empty rn. They specifcally have another Fraction as Bounty Hunters which Lvl can be increased By Killing other pirates on the sea and at lvl 5 ability to see only smugglers or high bounty pirates and as u kill other players ur bounty increases aswell and if you lost to one of the bounty hunters your bounty resets. Add any other suggestion if you got :).

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  • @roastyy69 said in An Bounty system For notorious pirates on the sea.:

    Players Gain Some Bounty And have there posters wanted on each and Every outpost. Or maybe specifically for Smugglers as they are preety empty rn. They specifcally have another Fraction as Bounty Hunters which Lvl can be increased By Killing other pirates on the sea and at lvl 5 ability to see only smugglers or high bounty pirates and as u kill other players ur bounty increases aswell and if you lost to one of the bounty hunters your bounty resets. Add any other suggestion if you got :).

    The Order of Souls has a VERY similar system to this. They give you a Captain and their crew to hunt down and kill, then bring back the skull to sell for money. You can get up to 5 of these quests, all of varying difficulty, and if you take Order as your Emissary/Faction, it adds up nicely and gives you decent combat experience.
    Otherwise, we'd have a whole catalogue of who's been the biggest murderer in the last 20 minutes. This kinda just sounds like glueing Reaper and HG together with Hunter's Call to get the Skeleton Crew hunt I just mentioned.

  • So. Punish players for playing?

  • @roastyy69 This has been posted over and over so please check the forums next time before posting.

    The bounty system you are requiring is the same that failed for GTA online so there is no reason to resurrect it.

  • @burnbacon

    well its a pvpve game so yea. also it likes one piece where pirates have big bounties

  • @roastyy69 said in An Bounty system For notorious pirates on the sea.:

    Players Gain Some Bounty And have there posters wanted on each and Every outpost. Or maybe specifically for Smugglers as they are preety empty rn. They specifcally have another Fraction as Bounty Hunters which Lvl can be increased By Killing other pirates on the sea and at lvl 5 ability to see only smugglers or high bounty pirates and as u kill other players ur bounty increases aswell and if you lost to one of the bounty hunters your bounty resets. Add any other suggestion if you got :).

    I wouldn't like to be seen on the map if I'm trying to hide on someone's ship or their fort. I also feel bad for newer players who successfully defend themselves, who now have an unwanted bounty over their heads. This has been suggested numerous times already also.

  • This system would be used to farm infinite gold. Two players would just park their boats next to each other, kill the other player until they get a bounty, then let the other player kill them to claim the bounty, then repeat.

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