Disclaimer this is not a safe Zone.
So I was thinking just earlier imagine claiming a sea fort under your guilds emissary. This would allow members of The Guild to join the server on the sea fort. In order to set that up one person would have to claim a sea fort with a guild represent with guild emissary clear the seafort and raise the guild flag on that seafort. Then a limited amount of people will be able to enter the sea fort when joining the server of that fort. Perks is a new way to join game, can be hired to join the active ship crew, can hangout, can party, can protect loot, can defend the fort. Cons must swim, use rowboat, or be hired to ship crew to leave. Guild forts also make use of the jail by making members of ship crew to be placed their instead of the ship brig. If you die on the sea fort you will respond on the seafort. If a member of your guild decides to be an jerk and sell your loot before that you earned fret not because of what he sells everyone at the Seafort gets.
