Ancient megs too difficult

  • For starters i don't believe the new megs are too difficult on their own but only when other crews intervene.
    i understand why the new megs need to be harder than the older ones, but when another crew starts to fight you during the fight it becomes far too difficult just to survive the attack because you have a meg and a crew damaging your ship at the same time.
    I don't know how it could be changed to be better but I wanted to spark discussion and hopefully with our minds together we can find a solution. : )

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  • Imo it's alright to have that and here is why,

    they spawn every 11 minutes or whatever it is, that's plenty of supply

    demand goes down over time and there is only really one way to track it which will bring down pressure over time

    I think it's good to have variety as long as it's realistic for people to succeed and the short timer allows a lot of encounters.

    Imo it's a "pick your battles" situation where everyone can win. Some people wanna big tough battle and some wanna go easily take a meg out in areas that are outside of the high traffic spots.

    It's only interesting in a multiboat battle when the pve can realistically take boats out.

  • but only when other crews intervene.

    As they should. But in forget, are they under the impression like WE, they scale by number of ships/players?

  • They're in safet seas, so if another crew is your complaint there's already a solution.

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