Disappointed with PVP conduct

  • So tried to do a tall tale tonight and got another ship of players. I abandoned ship, didn't matter I was at the island I needed and I had no booty aboard. They searched the ship, then sunk it, then came after me a killed me. Why? There was nothing for you to gain. All they got was my quest item so I couldn't continue the tall tale. I jumped servers.

    In the new world I found a new sailor out on their very 1st voyage so I decided to lend a hand, showed them some tips and loaded their ship with supply's from barrels at the outpost. I even had a kings skull that I had yet to sell so I gave them that. Then 2 other players swim over, kill us both repeatedly (i tryed my best to defend the newbie but truth be told, i suck at PvP), steel the skull and sink both our ships.

    I feel like outposts should be free from PvP. It's a place to rest, shop, recoup and sell up hard earned booty. They should be barley, especially for new players! It's in the pirate code to respect new players.

    I hope the newbie keeps playing. I've had so many great sessions and some good player interactions. Some kind players and some good battles. Been playing for 5 months and this is the 1st real run in I've had with lilly liveried low life players.

    Is this kind of behaviour common in the seas? Or did I just get a string of bad luck?

  • 19
    貼文
    14.4k
    觀看數
  • @rencium

    There are a couple of checkpoints in Tall Tales, so perhaps you could have continued the Tall Tale on the new server.

    If you want to do Tall Tales uninterupted, you could try them on Safer Seas.

    Most times we did Tall Tales it was uninterupted, when we encounter someone doing a Tall Tale and he doesn't have loot we leave them be (unless they attack obviously); even if they have loot, we might only steel the loot and supplies and don't sink the ship.

  • @rencium said in Disappointed with PVP conduct:

    I've had so many great sessions and some good player interactions. Some kind players and some good battles. Been playing for 5 months and this is the 1st real run in I've had with lilly liveried low life players.

    Is this kind of behaviour common in the seas? Or did I just get a string of bad luck?

    You kind of answered your own question with your own experience here.

    It'll be random for all of us.

    The way I get through it is to let it be and let it go.

    If I go into the next session or next encounter with that baggage it's like punishing the future for the past.

    Then the present just feels like being stuck between a rock and a hard place.

  • @lem0n-curry I didn't even concider useing safer seas, thanks for the tip.

    See that I would concider good honest pirating and completely acceptable PvP.

    I do enjoy the added risk that PvP adds to quests and the world. It does make it more exciting.

  • @rencium
    Yeah. I wouldn't play safer seas for anything other than TT myself, but if I wanted to knock some out, that is the place to do them. There used to be a quasi-agreed upon feel that Targeting someone doing TT was at best 'Bad Form', but with the introduction of SS, the prevailing attitude is that the TT should've been done there, or you can't complain.

    I half agree with that sentiment. It is the one useful thing I have for SS once you are past "tutorial" stage.

    (Not a knock...I have done a couple of TT with someone who needed help with them on HS, and I myself am done with TTs, so I don't have tons of room to talk).

  • @tybald said in Disappointed with PVP conduct:

    @rencium
    Yeah. I wouldn't play safer seas for anything other than TT myself, but if I wanted to knock some out, that is the place to do them. There used to be a quasi-agreed upon feel that Targeting someone doing TT was at best 'Bad Form', but with the introduction of SS, the prevailing attitude is that the TT should've been done there, or you can't complain.

    I half agree with that sentiment. It is the one useful thing I have for SS once you are past "tutorial" stage.

    I do disagree with that sentiment; if you want milestones for doing Tall Tales, you need to do them on Higher Seas.

    Just don't get distracted, take note of the server before you start the TT (having multiple Reapers is perhaps not the server to do a TT &c).

    (Not a knock...I have done a couple of TT with someone who needed help with them on HS, and I myself am done with TTs, so I don't have tons of room to talk).

  • I typically find encounters with those sorts of players you described are few and far between and more often then not they aren't actually that good at PvP and are just opportunists looking for an easy target regardless of if or what loot they have

  • Some people like to sink anyone they can, but typically if people know you have nothing and they sink you still, it isnt usually for no reason. Some times the island you have something to do at is the same island the other crew has something to do at. If what they are doing is high value, or if they have something important onboard, its very likely they will sink you to keep their stuff safe.

    As for outposts being a "pvp free zone", rare has said that wont happen, you can sell your loot at various places on the outpost, and rare has expressed that your loot is not yours until you sell it. If outposts were safe zones, imagine if some one boarded your ship or even sunk you, took your loot, and you chase after them to reclaim it, and they just run to the outpost so you cant get it back.

    While for most stuff safer seas is not the best option, if you are doing tall tales and really dont want to take the risk of getting attacked, that is the best option for it.

  • then came after me a killed me. Why

    Don’t trust pirates who are on an island I as wanna be on. They might tuck or sink my ship if I’m not careful. Remove the unknown threat. Idc what your doing

  • Thanks for all the insights and advice.
    I've taken to standing on the bowsprit and waveing when I see another ship headed my way and if I meet another player on land, I aproch them with an instrument in hand, playing one of the upbeat shanties.

    So far, I've had no more unwanted confrontations! Mostly I get to play a shanty with others before going about our business in peace. One pirate legend even harpooned my ship, ran across and resupplied all my barrels.

    I think the key to friendly interactions has been to show I'm not a threat up front.

  • @rencium Tall Tales can be played on safer seas.

  • @tybald said in Disappointed with PVP conduct:

    @rencium
    Yeah. I wouldn't play safer seas for anything other than TT myself, but if I wanted to knock some out, that is the place to do them. There used to be a quasi-agreed upon feel that Targeting someone doing TT was at best 'Bad Form', but with the introduction of SS, the prevailing attitude is that the TT should've been done there, or you can't complain.

    I half agree with that sentiment. It is the one useful thing I have for SS once you are past "tutorial" stage.

    (Not a knock...I have done a couple of TT with someone who needed help with them on HS, and I myself am done with TTs, so I don't have tons of room to talk).

    My crew for sure checks the quest table for tall talers. We will usually bucket and rep them, apologize and be in our way…. After they pay the chain tax 😁

    That being said I have encountered people doing not tall tale things and having it up with a bunch of loot and try to tell me they are doing a tall tale and shouldn’t be sunk. Sorry you broke the rules, of my personal pirate code, so you sink

  • Haha see that's great! I greatly respect that you have a code and that's erysipelas polite of you and your crew to check their quest table! You're the kind of legend the sea needs more of!

  • It's already been mentioned about safer seas. Not sure if anyone has said but your checkpoints will allow you to continue tt and replace lost quest items.

    Lastly just to add I would personally leave tall talers, but on the other side of the debate I have seen players put down or claim they are doing tall tales to hide their true intent and get away with loot so you really can't trust anyone 😅

  • @jon-sea-nah

    "They are more like what you'd call 'Guidelines' "

    Depending on the tall tale, you can definitely run across incidental loot. Skelly Captains on the island you are headed for, sudden attacks by Krackens or Skelly ships, washed up loot, etc.

    In such a situation, I would lean towards "I'm going to take your treasure, leave your Tall Tale Stuff." But, again, as I said, these days, I'd likely just sink with a "Knock this out in safer seas....you won't get sunk there"

  • As a rule our crew won't sink Tall Talers and we don't sink new players but we will defend ourselves against anyone.

  • We tend to sail the same way these days unless we're hourglassing.

    My crew and I almost never shoot first unless you're acting suspicious, but we'll absolutely shoot last if you attack us. We leave Tall Talers and fishing boats be, even if they have a few basic loot items.

    I mean, if you've got stacks on stacks of stuff we're gonna relieve you of it but we'll most likely leave you floating with (most of) your supplies unless you get spicy about it...we're nice but we're still pirates.

  • PVP completely ruins this game for people like you and I who aren't good at it, and who just want to sail around and collect treasure, do quests, fight skellies, etc...

    It really is the worst aspect of the game, hands down. It's not fun whatsoever, and watching these types of goons bunnyhopping around and blasting you, is unbearable at times.

    What's worse, these people will only ever fight players who aren't PVP gods, and who just want to do PVE content. They get their jollies from being jerks, and ruining everyone else's fun. But you know they'll never fight other PVP try hard sweatlords, because those players are on the same level.

    Safer Seas should have fixed these issues by being the go-to PVE mode for us less PVP-focused individuals. And yes, I'm well aware that Rare didn't design it that way, but it still doesn't change the fact that it should have been a proper PVE server. (Which we still need btw, and I will forever stand by that sentiment.)

    PVPers can go fight and kill eachother in a server exclusively focused on it, while PVE-ers can have their own server to play the fun pirate game they enjoy without having to worry about bunnyhopping goons spawnkilling them and ruining their play sessions.

  • @rencium tends be fairly frequent yes. sea of thieves has a small core of really decent pvpers but a majority of them are trolls and griefers.

19
貼文
14.4k
觀看數
頁數 1/19