@captainwilks said in Guild Question:
@thegrimpreacher
Thanks shipmate!
It begs the questions:
- What is the point of having to pledge (and potentially lose use of - though granted for a finite period of time) my ship(s)!?
If you want your guild (or a guild you're part of) to accumulate guild rep, you need to set sail on a ship from that guild. If you set sail on a captained ship you own that's not part of a guild, you can still turn in at the sovereigns, but you won't get guild rep.
Note, you can have sevaral captained ships, a new one of a certain type to buy gets available as soon as it has a certain amount of ship milestones (becomes Legendary).
- If everyone has to pledge a ship, why bother having to pledge a ship?
Not everyone has to pledge a ship. The only one mandatory to pledge is when you create a guild. A small guild can do with just one ship (e.g. 3 person guild can set sail on the same pledged brigantine for years). Some people like to gain Ship Milestones, so they might during the same session (a) get milestones for the ship and (b) gain rep for the rep it's pledged to.
- Can you set your ship as pledged but only to be used by yourself?
Yes.
But if you don't do that, other players can start the session, otherwise you're the one who has to select the ship.
Sorry for the newbie questions!