@bloodybil said in Why not separate High Seas Gold and Rep from Safer Seas?:
@cupobunnies said in Why not separate High Seas Gold and Rep from Safer Seas?:
High Seas servers would still be filled and again, if anything, it would be more competitive and more fun as the players who are actually in that server are looking to tussle.
As for the servers and your statement that removing the PVE players would essentially make the High Seas servers more aggressive. Isn't that the main point?
Nope, this is the point that you don't understand and it's fine, you are new and will learn with experience, the majority of players don't seek to only do one type of activity, they embrace both. PVE, with a risk of PVP. An unpredictable experience. It's not black and white, there is a ecosystem and a balance of types of players within.
Being willing to expose oneself doesn't make one automatically a seal clubber or bloodthirsty maniac. Simply someone that welcomes the potential exposure to risk, and the rewards that comes with it. The game is not about polarizing and segregating gameplays in silos, it's to sail together.
In the same vein as your point of view, I could say that I don't really understand what the restrictions on rep are taking away from a chill PVE experience, it's even more chill if you don't have to worry about requirements and payoff, isn't that the point? Why not have circles spinning and numbers rising but they don't add to the cap at that point?
Honestly, I wouldn't even care about a separate progression, as long as the same restriction apply. What would be the point? Well, what would be the point to play a harder version of the game through HS and have just as much loot as those who play in godmode?
Nobody answered this one yet in any of the full PVE server request threads.
It is completely okay to not want to partake in PvE yourself. I can see how some people may find that boring. I mentioned my partner in a previous post, he plays for the PvPvE and he tends to get bored when he sails with my regular crew. People like him, who enjoy the PvPvE aren't going away. You enjoy what SoT is right now and that is great. I don't think anything should be taken away from what High Seas is right now but would removing players who don't want to take part in PvP at all make such a big change?
If High Seas and Safer Seas Gold/Rep were separated would it really matter? Yeah, I see where you are coming from but in a lot of cases when "peaceful" modes are added to games usually they will model it in such a way that the grind becomes harder and therefore there is more incentive to play PvPvE over PvE. I suggested in an earlier post that Safer Seas doesnt have a cap on progress but maybe you need 2x as much exp to level up?
As for your last paragraph, if they were to separate it I between two types servers I am sure there would be some kind of bragging rights if you got achievements in High Seas over Safer Seas. I also highly doubt they would merge the items of the two, and even if they did, as far as I am aware items are just cosmetics. None of the items actually give a player an advantage over another (as far as I know, I am new).
I hope that this answers some of your questions.