Friendly servers

  • To be honest - the game needs an option for "friendly servers". Too many times have me myself, many others and alliances done hours of work and lost it just because a more "professional" crew takes us down just when about to finish something like a fort.

    It takes away the joy and want to even try anything when you constantly lose everything. I know it is a "sea of thieves" and it is part of the game, but who wants to play if you get always sunk/killed after hours of work and get nothing?

    I can manage with that but like today - i made an alliance on my sloop with two kids on their sloop to help them out on the new fort. I had to save them during the fort from two sloops and one brigantine attacking. Otherway they would not survived. They were extremely happy and cheered and shouted happily... until during the last boss an galleon with highly experienced four players came and sunk both our sloops and killed us and took all the loot from the fort. Again, it was ok for me, but the kids... other one of them cried and both were really sad.

    This is why the game needs a server option of some kind of an "friendly" server, where you could do these forts and stuff in peace. After some skill learning and so on, you could then go to normal servers. It could be like you get less gold or something while playing on friendly servers so the tempting to move to normal servers is gained during learning the game basics.

    Ofc it bugs me also when i play 1-3 hours gaining loot and trying to advance somehow and then a crew with high experience just knocks me off easily and hauls all my loot. Not fun at all.

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  • There should be a giant banner that goes across the screen whenever someone with under a certain amount of hours has had loot on their boat for over 20 minutes

    "DO NOT STACK LOOT. THIS IS A PIRATE GAME. THERE ARE MANY OUTPOSTS. SELL YOUR STUFF BEFORE IT IS NO LONGER YOUR STUFF."

  • @astro762510

    I don't mind the idea of a private server for people who are less than LVL 5 on a company. Then once they reach lvl 5 on either the GH, OOS, MA, OR RB, then they can no longer play on the private server. The private server is of course a solo only mode, so you can't just get a lvl 1 alt account to start a private server, you can only play solo sloop. You would also have the option of being able to play the official servers before you're level 5, but the main menu screen would tell you that it is highly recommended that you play the private server first.

    It's important that a new player has a good first impression of the game. If your first impression of ANYTHING is a terrible experience then you're not going to want to do it again.

    Coming out with public custom servers that are FREE would also be an option.

  • @astro762510

    Welcome to the Seas of Thieves, where surprisingly you will meet those that will... try and steal from you. You will come across friendly and less friendly pirates out on the seas, it is a shared PvEvP world. Therefore you never know who you will meet.

    Maybe if you don't want to attract attention to yourselves... don't do the world events which are literally telling everyone on the server to come and fight over the spoils it brings?

    If you don't want to lose hours of treasure that you stack on your ship... maybe sell more frequently?

  • @astro762510 said in Friendly servers:

    To be honest - the game needs an option for "friendly servers". Too many times have me myself, many others and alliances done hours of work and lost it just because a more "professional" crew takes us down just when about to finish something like a fort.

    Hi,

    Yeah you can't really moan about getting robbed with a game title like that lol. No offence, but this is your own fault for not selling. No one else's, not mine, or the Devs, or the games, or the tooth fairy - your fault and your crews; own it mate. As wolf said - sell it, don't stack it, or you are asking for it. You simply got what you deserved for being the opposite of what that "professional" crew was.

    It takes away the joy and want to even try anything when you constantly lose everything. I know it is a "sea of thieves" and it is part of the game, but who wants to play if you get always sunk/killed after hours of work and get nothing?

    I can manage with that but like today - i made an alliance on my sloop with two kids on their sloop to help them out on the new fort. I had to save them during the fort from two sloops and one brigantine attacking. Otherway they would not survived. They were extremely happy and cheered and shouted happily... until during the last boss an galleon with highly experienced four players came and sunk both our sloops and killed us and took all the loot from the fort. Again, it was ok for me, but the kids... other one of them cried and both were really sad.

    Lol the first part was nice. It is good to hear you stepped in. But arguing on the point that someone cried because they cannot control their emotions is irrelevant. Now there is nothing wrong with crying, but if the game causes someone to cry in that manner over a game not going their way, then they probably shouldn't be playing it/should be having a break. You say you can manage it and that it was Ok for you, but I'm not so sure I believe you, or understand why you are trying to say the game needs to be changed because some others came over and played the game as it is intended to be played.

    This is why the game needs a server option of some kind of an "friendly" server, where you could do these forts and stuff in peace. After some skill learning and so on, you could then go to normal servers. It could be like you get less gold or something while playing on friendly servers so the tempting to move to normal servers is gained during learning the game basics.

    Yeah, I'm not convinced. It's really odd too, that when I play the game - I never see all of these dramatic nasty PvP'ers making people cry. Having a friendly server completely undermines the games shared identity.

    As ever, you might want to read the following, and pass it on to anyone you find crying in the middle of the sea:

    First check out the code of conduct - which states that the proper way to play is partly about being "a good sport. Sea of Thieves is a pirate game, and stealth, stealing and battles are all part of the fun. All pirates on the seas accept that, but be a good sportsman in both victory and loss. "

    Secondly, you might want to check out what Joe the Dev said: "People attacking other player's ship, and people stealing items off players and making their getaway and stuff, it's obviously, that's absolutely acceptable as part of Sea of Thieves, it's a shared world, its always been a shared world, it's always been the intent that there is gonna be risks when you are out there on the seas. And so that kind of player behaviour is absolutely within the spirit of Sea of Thieves."

    Ofc it bugs me also when i play 1-3 hours gaining loot and trying to advance somehow and then a crew with high experience just knocks me off easily and hauls all my loot. Not fun at all.

    I understand and I can relate to what you mean, it does happen to all of us. But the real issue, isn't the game - it is the attitude of those who claim there is something wrong with the game and who get angry because they "lose" at something in particular, while the rest of us just get on with it. There is a disconnect here in regards to expectations and reality.

    This isn't a commune where "From each according to his ability, to each according to his needs" is respected and entertained, and nor should it be - the game is about pirating and all the good and bad things that comes with it. It rewards players with skill, grit and determination, as well as high threshold of resilience for situations like you describe - but it punishes naivety and is unforgiving with mistakes because of the real interactions of it's dynamic in being PvP heavy.

    If you treat your game session as if you only have one life and treat everyone as a real threat, you might just do a bit better.

    Keep playing, stop making excuses and turn in loot often. There is no such thing as failure - and no point in crying either, as long as you learn something from every mistake.

    Cheers and all the best.

  • Perhaps instead, a better skill/experience matchmaking system.
    Because stealing is such an important mechanic. Not having that threat really undermines the mechanics of the game - otherwise why should you even have to turn loot in.

    But yeah, inexperienced people are a little too easy to take out, unfortunately.

    If I find a ship with minimal loot, and they’re clearly inexperienced, I’ll leave them be.

    Bu we don’t even give grade 5 emissaries a chance. We just roll over them. Too profitable. So maybe matchmaking might help I suppose.

  • @kaijoi Idk, I feel that sheltering newbies for any number of levels will only make the PvP feel more jarring once they're in the normal servers.

    We don't need friendly or new-player servers. What we need is for new players to understand the fundamental concepts a little better.

    @RedEyeSith had a really good suggestion on expanding the Maiden Voyage to help achieve this: Maiden Voyage Enhancement. Unfortunately, the post keeps getting pushed under as threads like this one pop up. As people go for the low-hanging fruit of explaining why PvE servers won't work, these threads become more active than they need to.

    So, I'm just going to link to the Maiden Voyage idea whenever I comment in one of these threads. I encourage new and experienced players to take a look :)

  • @theblackbellamy

    Idk, I feel that sheltering newbies for any number of levels will only make the PvP feel more jarring once they're in the normal servers.

    I don't see that to be the case. If you FIRST started the game and all you have is bad experiences, unfair fights, and constant sinks, you aren't going to have fun playing the game. But if your first experiences are nice ones that make you enjoy the game then when those bad experiences happen you know just how good the game can be, and you can call on certain memories and experiences to remind you that this game CAN be fun to play. It's just like with anything in life, dating, a job, school, etc. If your first experiences are TERRIBLE, then you're going to be less inclined to do them again, because you've never had a good experience and don't now about the good that those things can bring. Maybe they don't need a private server for solo sloopers until lvl 5, but they definitely need SOMETHING that allows new pirates to have a good first impression of the game so that they have something to raise their spirits when they get sunk with loot for the first time.

  • I’ve had the most brutal and frustrating defeats in this game. There are like 3 or 4 traumatic losses over the last two years that I remember like they were yesterday.
    But it makes the victories that much sweeter.

    This game just hits harder emotionally than anything I’ve ever played.

    It’s the beauty of the design. And depending on the outcome of a fight - the tragedy of the design :)

    Hang in there, and don’t take it personal is the best advice.

  • a more "professional" crew takes us down just when about to finish something like a fort.

    I can tell you that’s a lie. I go taken down by my own fault. Not paying attention and a new player, solo sloop came up with a keg and sunk my ship and stole my Athena junk.
    Mad? Not at the player but at myself.
    (How I know he was new? I sent a msg and asked and checked his stats. One week)

    And if you are wanting a friendly server. Then they gonna have to boost the damage and rate skeletons attack and slaughter you. Just to give you a run. Even have galleons spawn on sloops again.

    But nope.

  • @astro762510 they’re working on private servers that give no gold or rep if there was a pve server it would have to give 0 gold and 0 rep for balancing. But these servers are for you and anyone u allow on it and cost money. As well as that I do believe there is pvp enabled.

  • Ahoy there, going to lock this thread as we do have a megathread detailing pvp/pve here

    Best

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