@tenriak
Pace thinks sloops are bad because he is bad on sloops. Sorry but that is straight up fact. He is too dependent on his crew mates and he is too heavily vested in boarding.
"rabble rabble rabble pace is god rabble rabble" - No he is not. He has a good crew. Alone that man can't do anything against a good crew. Not many people can honestly. At that point if you are up against a competent crew what matters most isn't your Player vs Player abilities, its your naval abilities.
Who knows Pace might be really good at naval (but I would lean towards him being garbage at it), however, like I said his go to strat is heavy boarding only because his crew is there to pick up the slack.
My crew and I went against Pace when FoTD dropped. DAY of we ran into him running a sloop and he couldn't sink us. We had him and another galleon and a brig fighting us. On a sloop he couldn't do anything because again all he did was try to board repeatedly. His cannon shots were on point and while having to handle that and 2 other ships he may have actually sank us if he kept firing but he repeatedly tried to board.
There are players WAAAAAAAAAAAY better than Pace and his crew on sloops especially solo sloops because its all they do. When it comes to this game experience is really freaking important. You don't learn if you never do. A lot of players down play the importance of naval because they think boarding is number 1 all time strat. Its not. You can sink boats purely by shooting and no amount of bucketing will save you once you reach critical mass.
@odyssee-mit-tee
It might sound like logic for you but increasing the cannon count is not going to work out as well as you think it is.
You take the advice of what players are giving you and saying that they are trolling or you say that PvP'ers have ill will and yada yada.
As I mentioned before a lot of this game is based on experience and you don't learn if you don't do. I would suggest going out and PvP'ing. Go attack brigs, go attack Galleons. You are going to lose A LOT in the beginning. If you get stuck in that mentality "god theres just nothing anyone can do. the players that say they win are just going against noobs that don't know how to do anything" - then look for the solo sloopers that stream.
I would suggest MixelPxl. Arguably from what I can see the best solo slooper in SoT hands down. I've played against that guy MANY times in Arena and have run into him in adventure and that guy is DANGEROUS. I'm more afraid of this guy solo than I am of most Galleons. I'm more afraid of that guy on a sloop than I would be if Pace and cobbobles were on a sloop.
There are a lot of nuances in naval combat and using the sloop. I argue this point with one of my crewmates. In my crew I am the best at the wheel and probably only slightly better than everyone else on cannons, (except one guy for some reason if its long lobs this man is king but he misses close shots lol), but back to my point. I have a crew mate that tries to take wheel and he is bad. In his mind and a lot of other players in this game there is only 3 directions on the wheel, full left, center, full right.
A lot of players can't get into a death spiral without having to correct the wheel constantly for over rotation. Its one of the reasons why so many ships that go in a circle end up ramming the ship they are trying to circle.
By constantly running you are removing any chance you have of actually learning how to be at the wheel. No offense but I could guarantee you probably are horrible at the wheel, most players are, and the wheel is SOOOOOO important.
The only time I ever get caught by ships is when my mast gets glitched. I have not been caught by a Galleon or Brig under normal circumstances. The mast has to get glitched for me to get caught.
I know wall of text, but there really is a lot to learn.
Balance for the game wouldn't work by increasing cannon count on the brig or sloop. You are arguing against this because the Galleon has an extra cannon for full use but you are changing the game heavily for one instance ignoring that not every fight is ship vs Galleon.
If anything the only thing that remotely sounds reasonable is removing a cannon from the Galleon instead of adding one to the other ships but even then its still a balance issue against the brig and even the sloop.
You might believe differently however since you run a lot and/or don't like PvP, we have more experience on the balance portion. Lots of PvP'ers use the sloop and if the suggestion made sense we would be all over it. PvP'ers love being able to kill things easier so the fact that they are disagreeing with you should tell you something.