The current idle detection is useless since it only looks for a lack of input over a period of time, which is easy to circumvent simply by placing an object on a key, or by placing a band or resting a controller in a way which continually outputs a joystick direction. Personally, I don't want to quit out of a game to prevent my work benefiting an idle player, particularly if I've accrued a healthy stash of supplies.
Rare seems quite pleased with their idea of the brig over a vote-to-kick, so if a kick feature is not going to be added, then an alternative solution needs to be found, perhaps there ought to be a 'dead man's switch' system for players who have been banished to the brig. After spending a predetermined amount of time in the brig, and periodically thereafter, players should be prompted to enter a random combination of keys in order to verify their presence, or have a selection in the pause menu that says: 'I'm here' that is active and must be selected when the prompt is given.
