Ritual skulls nowadays are quite easy to come across in the world while sailing around, which is great. But they only have two uses, activating the FOTD or selling for some dubloons...but what if there was more we could do with them?
I would like to put forward an idea to further their use. Player activated world events!
How many times have you launched the game, got into a server and saw a flameheart up, spewing his nonsense about getting off his seas? What do you do then? I usually hop servers for a better world event. But what if you didn't have to? What if you could collect a ritual skull, go to any of the skeleton forts and activate it with a skull? The skull cloud could be red again to show it's a player activated one.
The same thing for skeleton ships (if you're really hunting for that awesome title). In the areas that skeleton ship fleets spawn, let there be a partially sunk skeleton ship with a skeleton captain on it, missing it's head. Simply place the ritual skull on its body to activate a skeleton fleet.
With player activated world events, I think you could partially stop 20%-30% of server hopping for a new world event, and it would encourage people to stay on a server. It would give players a little more freedom on what they want to do, while also providing some more pvp encounters.
EDIT: People seem to be confusing this post with a post about alliance servers, please make your own posts on that subject. That decision lies with Rare not me.