splitting the community further

  • All argue dont split the community, but the community is already split and i want to say split it further and let everybody play like and with who he or she wants to.

    1. Thousands of players get split from all others into 6 crew/ max 24 player Servers every time they login.

    2. Arena players get split the same way from adventure mode.

    3. Xbox players will get the option to split from PC players.

    So please don't argue with a shared world or that it's bad to get split.
    You get split all the time and more options to split further are coming and these options are very welcome to these who wanted and like it this way.

    But one group is left of.
    The "whiney PvE carebears".
    We have a strong pro PvP crowd here, they recently got stronger and became a little more vocal at least, i assume because they think Rare cares about them more due to Arena development, Rum Runner Missions etc...

    There was until only one argument what let me think over asking for a pvp-free server version.
    Let it be offline solo pve, coop or
    pvp/pve creative servers you setup as you like.
    And the argument is, if you give those players the option to opt out from pvp then there is no sheep anymore and the adventure mode becomes about pvp only.

    I thought this through.
    Sheep to Wolfs is allways bad.
    They complain, they quit.

    The PvP Crowd is very happy and i recently feel everybody is hostile.

    There is less Alliances, but Alliance servers happen everyday.
    People take over entire Servers and grind it off anyway if it's intended or not.
    Nobody trusts anybody anymore.
    So many Alliances end up betraying and therefore there is no trust anymore.
    So there is anyway just bloodshed.
    If your definition of a pirate game with "Thieves" in the title is exactly about that and you like pvp you are fine.

    But there is and allways was a fraction of players, most quit after some time because they feel griefed and just dont agree with a open ffa pvp setting, wo wanted pve only.

    I personally say split the players further and grant those who want to pve only PvE Servers or better give us the option to create private Servers we can setup like we want, play with who and how we want.

    The shared world one community thing will not survive, you will end up with tons of disappointed pve players who get killed and sunk when doing Tall Tales, fish or whatever they do while not wanting to engage in PvP.

    I say split them further because it wont work, what you imagine is happy players who fight each other with a smile on their face and having a good time yes?

    Read the comments, read your tickets about toxicity, your community is full of jerks who want to see everything burn and exagerate about gaming, taking all too serious and craving for a meaning their progress has.

    It's not gonna work to fit these two sorts of players together.
    Nobody was able to until.
    It's like you want to have 2 completely different opinions find compromise while both sides are passionate as hell for their convictions.

    Split them to have more customers and more happy players playing Sea of Thieves, what is a beautiful game with many options and ways to be played.
    But a very important option is missing until.

    To opt out from PvP!

    Thousands of players would welcome that.

    I know a lot of silly comments will follow and that it's boring to have no pvp or that the players shouldn't get split and that i or we need to git gud, adapt or die, that you need not care for everyone and the game is a pvp game, end of story etc...

    Many dont know or believe i'm fine with pvpve adventure mode as long as i have a crew.

    But i also like to sail solo sometimes and do pve only to relax and do nothing "productive", dont want to interact y fight or deal with others, nor friendly neither hostile, i then just want to opt out reality and fight the Ai and in the future fish, cook and do quests / Tall Tales on my own.

    All who argue against it or make silly comments, better safe your time, it isn't worth it.
    You may get more upset about it and waste time to express how annoyed you are that this request showed up again, than me who just become more and more motivated to ask for it, because of your silly or one eyed comment unable to change your pov or just be a little more empathic.

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  • So are you saying you want pve only server? Sorry that will never happen-it’s a pirate game people need to understand that before buying the game

  • @danklizard202 Rare also said there would never be NPC ships on the seas.
    They also said they would never make cross play optional.
    They also said they would never add a PvP mode.
    They also said they would never split the community.

    PvE servers WILL happen, it is just a matter of time.

  • Funny comment @DankLizard202
    rofl...
    If you dont get it why i laugh, please carefully reread the op, rofl 😂😂😂

    -But thank you for the answer to get the topic on top, i appreciate that.-

    I forgot one point i want to add to the OP.

    About the argument then all opt out to safely PvE and Adventure mode is about PvP only.

    Isn't that great, if all who want to be exposed to PvP while doing PvE are and all who dont want it dont need to??!

    When the PvPvE concept is that good, then majority will continue playing Adventure more, or not?

    Fun fact, if i have a crew i will allways prefer adventure mode and to be exposed to pvp, because else it's boring.

    If i want or need to solo sloop and fight the Ai relaxed i will allways prefer to be not exposed to pvp, because i know it's allways a huge disadvantage and to those who like the challenge to hide, clever route your ship and watch out for all and everything there is nothing wrong about that, i occasionally like it too, but not all the time.

    I just want options!!!

  • @DankLizard202
    Just to add to the voices.

    There doesn't seem to be a rule book for the development of SoT.
    Once said things, that at one time were said "they would never happen", have appeared and as a result the game continues to evolve today.

    RARE... to their credit, have listened to voices, adapted their approach & have broadened the scope of how this game was when it first launched.
    Granted, you can't please all of the people all of the time.
    But they appear to by trying to amass a player base that appeals to the greater player community.
    I understand to a certain extent why they have gone down this road.

    I personally don't agree with certain elements of the content added, nor the Arena Mode.
    But I will continue to play the game the way I want, and not deny others of whatever.... "floats their boat".

    Just my thoughts..

    Craggy

  • @bugaboo-bill If they add a new mode they better lock pirates to the pve only mode. They can earn cosmetics but you would have to start over at level 1 and unable to bring your character over. Though this idea will severely dilute what makes adventure mode great. Not knowing who is on the horizon and thier intentions. That would truly be sad for the game.

  • So now instead of a daily PVE server post, you are now doing a separate post for each of your previous arguments?

    You weren't kidding when you said you wouldnt stop until you had your way lol

    See you tomorrow in the 'nitpicking and jealousy' post 😂

  • Splitting the playerbase only hurts the community. As someone who enjoys PvP, I personally do not like the idea of the arena.

  • @starquest sagte in splitting the community further:

    @bugaboo-bill If they add a new mode they better lock pirates to the pve only mode. They can earn cosmetics but you would have to start over at level 1 and unable to bring your character over. Though this idea will severely dilute what makes adventure mode great. Not knowing who is on the horizon and thier intentions. That would truly be sad for the game.

    I would be fine with no progression at all, but what i then would like is to import my adventure Pirate into my solo-offline or coop-pve or creative mode.
    I dont need to progress there, just for immersion i'd like to have my Pirate and i wont care for any further progression there, but let me do all content, all quests etc and Ai should be available, no matter if i progress.
    And why not carry over my adventure mode progress into my private sessions.
    I dont need to carry over from there to adventure mode of course.

  • @trenix90 sagte in splitting the community further:

    Splitting the playerbase only hurts the community. As someone who enjoys PvP, I personally do not like the idea of the arena.

    Oh i like these comments so much, because they make me laugh :-)

    Btw i enjoy pvp too and my opinion about Arena is a little bit unsure if it's good or bad. Would like to explain more in detail, but we aren't in insider forums, so not allowed because of NDA.

  • @bloodybil sagte in splitting the community further:

    So now instead of a daily PVE server post, you are now doing a separate post for each of your previous arguments?

    You weren't kidding when you said you wouldnt stop until you had your way lol

    See you tomorrow in the 'nitpicking and jealousy' post 😂

    I will be there 😉

  • @danish-crusader the main game is a PvE server imo with a sprinkle of humans

  • @ajm123 sagte in splitting the community further:

    @danish-crusader the main game is a PvE server imo with a sprinkle of humans

    It's a ffa open PvPvE Server to be correct.

    The main aspect is what you make it the main aspect, you can focus on pve or pvp or both ot you can focus on progress, but you need not and you can focus on messages in a bottle if you like, you can also focus on swimming and fighting off sharks and make it a thing to swim to every island or using the rowboat only.

    The fact is, as long as there is open ffa pvp it's not a choice to be exposed to pvp or not and many players are annoyed by pvp, no matter if polite or toxic, griefing or fair etc...
    And to have it as an option for players is a good thing.
    As it is a good thing to have the option to focus on pvp if one likes to.

    Thousands of additionally customers paying money if they make pve only an option. Granted!

    A year ago it was a little bit too less Ai Threats going on, but recently and with Tall Tales announced, there is a lot of pve you can do.
    Those who like it beeing exposed to pvp can do so, thise who dont should not need to.

    I imagine there are allways 3 Factions you need to get to PL.

    One will be pvp related.
    We at least know of 4 what are pve related but with the threat of pvp in the adventure mode.
    I think that's a good concept and would be perfect if they make it threat way that you can also become a PL when pve only, bit then with a Tall Tales, a fishing and the Merchants Faction only.

  • A pve server and a alliance lfg/discord server are the same thing both are boring imo

  • i don't understands this very much ( * Oh , praise the Lord ,a daily miracle happened , moron can't follow again)...You have everything at yer disposal...PvP, PvE , it's all there, Rare even is making an Arena for the PVP lovers amongst us , and yes , i like to play that too , even when i like to play in a more tranquil pace in the main game...

    In this game ,you can still play in any way you want . So why just a PvE only ,or PvP only main game...i think that the Grandeur of this game comes because you can have any ingredient , sure it fails sometimes , but not as game, more as people are using this to satisfy their frustrations on Pirates that don't like to be haunted from a server...

    Splitting a community ,always happens as it grows outside it's own borders but then splintergroups live forward with the same or partial intenses as the original bunch…

    Look i like the PvE part alot , it brings peace in my Heart but an approaching ship , Pirate or AI , brings that thrill in my Heart that it needs as well...Seriously , there is nothing wrong with Sea of Thieves ...Most dissapointment doesn't even come from the game but by some players that take this game very personal and go on a " verbal kill em all " mentality that would disgust any player in any other game...

    Rare is teaching us to play together and leaves more than enough spots open to simply play completely alone , if you can outsail people … don't change the formula , ...just use what has been handed to you, in the way you prefer to use yer game....

  • @bugaboo-bill

    Translation: "I think the game is going downhill and the community is being split, so why not let it go completely to hell by adding PvE servers"

    Just stop. I roll my eyes every time I see one of these nonsense PvE server posts. Its just such a horrible idea for Sea of Thieves.

    This business of thinking Rare should please everyone and every play style is absolute nonsense. The game will surely fail if they try to please everyone. No game in existence is the perfect game for everyone. Sea of Thieves won't be either. They should focus on making Sea of Thieves even better at what it currently does. Adding PvE servers is a step backwards from that.

    They have a vision to do something different by having all of these separate play styles and player motivations exist in the one shared world to make it the unpredictable and chaotic beast that it is. That's what makes it special. They should fight for that vision as much as they can, and not listen to the likes of those who are requesting PvE servers.

    Rare doesn't need to change their game for your mindset. Your mindset will need to change. Period.

    For the record, I believe this whole crossplay division nonsense never should have happened. But even that, is not splitting the playerbase based on player motivation like a PvE server would.

    Its also nonsense to say that the existence of The Arena justifies the existence of PvE servers. Just complete nonsense. It is a different game mode, that plays out differently than the main game, and only allows you to progress with the Sea Dogs trading company, where Gold Hoarders, Order of Souls, Merchant Alliance, Tall Tales, The Hunter's Call (probably) are likely only available if you play The Adventure mode.

    Saying that "Its already split, so split it further" is just foolishness. Either way, Private Servers will come. They will probably have limitations as far as gold and rep is concerned, but you will pick and choose who plays on the server with you. Want PvE servers? There's your answer.

  • @ajm123 sagte in splitting the community further:

    A pve server and a alliance lfg/discord server are the same thing both are boring imo

    That's your personal opinion and if you would have read carefully i wouldn't even disagree, but your preferences and opinion need not to be others preferences and opinion.
    And you havent read carefully or you wouldn't have make such a comment.

    @Chronodusk wrong translated, but an upset or at least annoyed interpretation.
    I recommend the last paragraph of the OP to you and i'd say that if a post has until more supporters than opposers than it shouldn't be closed or get moderated, but maybe your post need to, when it's mainly an annoyed comment derailing and just repeats arguments what were already considered in the OP by me.
    Just don't bother!

  • @bugaboo-bill

    You approached those arguments with a very small-minded way of thinking that doesn't work with Sea of Thieves, just like everyone else who has ever suggested that PvE servers be added.

    Just simply dismissing the opposing arguments is not "considering" them or addressing them. If you want your suggestion to appear to be valid in the slightest, you should at least try to make a compelling counter argument against the points that have been made.

    You have failed to do this. So yes, until you can come up with a competent argument that sufficiently opposes the points that everyone else has made, we will all continue to say the things that you claim to have "already addressed."

  • @chronodusk sagte in splitting the community further:

    @bugaboo-bill

    You approached those arguments with a very small-minded way of thinking that doesn't work with Sea of Thieves, just like everyone else who has ever suggested that PvE servers be added.

    Just simply dismissing the opposing arguments is not "considering" them or addressing them. If you want your suggestion to appear to be valid in the slightest, you should at least try to make a compelling counter argument against the points that have been made. You have failed to do this.

    You cannot force people to accept pvp. They just wont play.
    To have the options to let everyone play like he want to is a good thing.

    I already made a counter argument against your "splitting" argument here.

    @bugaboo-bill sagte in splitting the community further:

    About the argument then all opt out to safely PvE and Adventure mode is about PvP only.

    Isn't that great, if all who want to be exposed to PvP while doing PvE are and all who dont want it dont need to??!

    When the PvPvE concept is that good, then majority will continue playing Adventure more, or not?

    Fun fact, if i have a crew i will allways prefer adventure mode and to be exposed to pvp, because else it's boring.

    If i want or need to solo sloop and fight the Ai relaxed i will allways prefer to be not exposed to pvp, because i know it's allways a huge disadvantage and to those who like the challenge to hide, clever route your ship and watch out for all and everything there is nothing wrong about that, i occasionally like it too, but not all the time.

    I just want options!!!

  • @bugaboo-bill

    You'll have your "options" that you seek when Private Servers come to the game. There's your solution, nothing else will be needed.

    Additionally saying that you can't "force players to accept PvP" is yet another nonsense argument when it comes to Sea of Thieves.

    If you don't like the fact that PvP is part of the game at all times, then why in the world did you buy Sea of Thieves? If you buy a game knowing that PvE and PvP will exist in the world together at all times, you don't just ask for that to change. You take the good with the bad, and if you can't do that then you don't buy the game. Simple.

    Like I already said, no game is going to be the perfect game for everyone. Sea of Thieves is no exception. They cannot try to please everyone, because it just isn't possible. That's why saying "giving the option for everyone to play exactly how they want" will not work. They can not and should not try to please everyone. They need to take what Sea of Thieves does best, and focus on that.... not try to add a different unnecessary game ruining feature for every different kind of player....

    If someone consciously buys a game like Sea of Thieves but doesn't want to deal with the risk of being attacked, then that is their own problem to work through, not Rare's or anyone else's.

  • Do be honest I felt the game was going the other direction. My crew and I go out and PVE every night, and while we typically dont actively seek out PVP, we do not shy away from it and we always do high risk events...Forts, Athena's, reaper missions. Since the launch of the Shipwreck Bay Reaper event we have had to sink 1 ship.... We average 1 reaper/athena and 2-3 forts a night. Its to the point now where we have considered every other night playing pirate and seeking out steals from other people.

    In over 500+ hours(I know many people are in the thousands) in this game I have never been griefed and only ran into toxicity once(a galleon crew open mic'ing and just scream and cussing us out the whole time). For that we just simply sank their ship and changed servers.

    I'm not saying it isnt out there, because there are tons of idiots out there that feel empowered by the anonymity of being behind a computer screen. But, I dont feel that the griefing/toxic environment so many describe is as huge an issue as it is made out to be. Unless I am just magically getting placed on the most PVE servers out there haha.

  • @bugaboo-bill said in splitting the community further:

    All who argue against it..., better safe your time, it isn't worth it.

    Despite tentatively agreeing with you, I just have to flag this as a bit of an unhelpful way to enter a conversation. If you want a discussion, you need to invite respectful disagreement.

    That said, I'm fast approaching the point of honestly not caring anymore about these so-called "splits." I used to feel that the "We Shall Sail Together" mantra mattered, and that one of the selling points of Sea of Thieves is that I have a chance (small, but present) to meet and interact with any member of the community. Between the xplay split and the Arena, Rare is either saying that was never the point of "We Shall Sail Together," or they've just killed it and replaced it with "We Shall Sail Without Them." A little bit sad from a design/philosophy point of view, but honestly it doesn't seriously affect day-to-day gameplay.

    I think that if they're going to do PvE servers, they should implement it via private servers. I think this because:
    A. it would be very difficult from a gameplay design perspective to disable PvP while there are other players on the server (what "kind of hostile" interactions are still allowed, like walking off with chests or grabbing the ships wheel?). And also I don't think they should, even if they find a way to do so - if I find another real-life person in-game, they should be able to attack me. The uncertainty of "is this player a friend or foe" is what drives player interaction and I don't think they should remove that
    B. so that they can kill several birds with one stone and allow players to invite others to their private servers. That might also be a good place to enable an ability for players to rejoin the server within a set (short) amount of time. This simply to help with people like me that get game-breaking crashes and Allmondbeards on a regular basis. Like I said, several birds with one stone.

    Well I just looked up and realized that I've already taken up way too much space, so I'll shut up now. Congrats and I'm sorry if you managed to read this far.

  • @bugaboo-bill

    First, didn't you already make a topic on this not that long ago? It is against forum policy to duplicate topics. What exactly is the difference between the two other than the words being juggled around and a different subject.

    Secondly, stating that arguments against it are a waste of time is disrespectful of those that have a different view. It is not a healthy or nice way to start a conversation. Just because you sit on your own throne and will not budge doesn't make their view invalid or not important enough to express. Try to understand them and see if you can find a solution that works for both sides or just keep the topic to yourself and stop wasting our time reading your monologue of your thoughts while telling us our views are a waste of time on a medium to exchange thoughts about a game we all enjoy.

    Third, I disagree completely with your assessment that:
    Rare should try and please everyone just to keep players, that is a bad and financial view that will not benefit the quality of the game. It is far better to have a focus and create a product that suits a specific demographic. There tons of games in the world, if this one doesn't suit you move to the next.

    Creating duplication of the experiences you have in different modes while removing elements is not smart, as it spreads your players into sections and based on the ability to swap will have them influence how people play within those destroying the balance between the types of playstyles you encounter in the world. It will make the experience predictable based on the menu choice, which I believe diminishes the value of the game and is against the vision that Rare has expressed.

    Especially if you are able to seamlessly change between them this will be a reality, nobody likes losing and a majority if given the option will not take risks. For those that state well MMO games have PvE and PvP servers, yes they do and they prohibit the same characters from swapping between the two. Therefore you would have to start a new when making the transition from one to the other.

    My views are that game modes in sea of thieves if introduced should complement the game and provide new and different experiences that cannot fit within the adventure mode, if you want to play it with the same pirate that is, just as the Arena is doing to provide a different experience in regards to PvP. It will have it own set of rules, objectives and rewards to achieve while still being part of the Sea of Thieves.

    Options are not bad, but the options should not function as replacements for each other.

    Btw. Splitting based on server capacity is invalid, as we all get picked from the same pool. The only thing that we don't know who we will be grouped with for that session, though we can still all be meeting each other. Different modes places us in different pools and that is the splitting most of us are against if those pools compete with each other while providing the same rewards. We want the player pool to stay as much intact and together as possible and not have direct competition between the pools created.

  • @bugaboo-bill no progression and an import ability would be fine, probably better as the main game would still be the way to play.

  • You lost me when you called people whiney care bears.

    diffrent strokes

  • @chronodusk sagte in splitting the community further:

    @bugaboo-bill

    You'll have your "options" that you seek when Private Servers come to the game. There's your solution, nothing else will be needed.

    If they have it, all us fine!
    As i said above best option is to have a private server to setup for anybody likings. I'd also setup premade pvp server.

    If you don't like the fact that PvP is part of the game at all times, then why in the world did you buy Sea of Thieves? If you buy a game knowing that PvE and PvP will exist in the world together at all times, you don't just ask for that to change. You take the good with the bad, and if you can't do that then you don't buy the game. Simple.

    Like I already said, no game is going to be the perfect game for everyone. Sea of Thieves is no exception. They cannot try to please everyone, because it just isn't possible. That's why saying "giving the option for everyone to play exactly how they want" will not work. They can not and should not try to please everyone. They need to take what Sea of Thieves does best, and focus on that.... not try to add a different unnecessary game ruining feature for every different kind of player....

    If someone consciously buys a game like Sea of Thieves but doesn't want to deal with the risk of being attacked, then that is their own problem to work through, not Rare's or anyone else's.

    @Chronodusk please read more carefully before making assumptions about my preferations. Thank you

    @bugaboo-bill sagte in splitting the community further:

    Many dont know or believe i'm fine with pvpve adventure mode as long as i have a crew.

    But i also like to sail solo sometimes and do pve only to relax and do nothing "productive", dont want to interact fight or deal with others, nor friendly neither hostile, i then just want to opt out reality and fight the Ai and in the future fish, cook and do quests / Tall Tales on my own.

    @bugaboo-bill sagte in splitting the community further:

    Btw i enjoy pvp too and my opinion about Arena is a little bit unsure if it's good or bad. Would like to explain more in detail, but we aren't in insider forums, so not allowed because of NDA.

    What i see is, some seem to get triggerd and jump on me without reading carefully what i wrote, but: whaaa hoops heute pve no it's Sea of Thieves.

    Also for the save your time to comment and get annoyed.
    Not read carefully or able to just not bother.

    @CotU42
    The other topic was completely derailed and about pro and contra, but people just jumped on it made their standard comments what were mostly not about pro and contra, but their personal opinion like without pvp it's boring.
    What i already agreed to, also in this thread iirc that it can become boring, but for me it depends on my mood.

    About different pools of players.
    They already exist. I dont see the Problem opening another.
    The development should mainly cater to the biggest pool.
    I think the amount of pve only players world be huge. I think this would influence if in the future there is more Tall Tales or Rum Runner Missions for example.

  • @bugaboo-bill why would you want to split your pool into two big pools where it removes the uniqueness of the mystery of who you will encounter on the seas?

    Pick at the menu, instead of notice on the seas who you encounter a friend or a foe and how will you respond? Which is the initial ideal that Rare is aiming for.

    A game world in which you can encounter a vast number of play styles as they don't all get their own little pool.

  • @cotu42 said in splitting the community further:

    @bugaboo-bill why would you want to split your pool into two big pools where it removes the uniqueness of the mystery of who you will encounter on the seas?

    Pick at the menu, instead of notice on the seas who you encounter a friend or a foe and how will you respond? Which is the initial ideal that Rare is aiming for.

    A game world in which you can encounter a vast number of play styles as they don't all get their own little pool.

    Thank you.

    @Bugaboo-Bill and many others try to justify PvE servers by saying that all players need the option to play exactly how they want. And this is wrong. I say again that it is not possible to please and accommodate everyone while still creating something as special and unique as Sea of Thieves.

    The game already is "play how you want" but play how you want while encountering other players who are also playing how they want. That's what makes the game special! Separating players based on their motivations is 100% counter productive to the intention that Rare has for this game.

  • @bugaboo-bill Wow... at what point does this become spamming the forums? You... what, create a PvE mode thread, let it get two pages in and then start another?

  • I just made a post about this, anyway I agree with the splitting of Xbox and PC, but that’s it. I mean granted with this Arena mode it’s assumed they’ll be splitting of the PVP and “Adventure mode” as it’s being called. I’m fine with that. I was also fine with not splitting, but just better balancing the game and improving on the weaker ship. The sloop is a part of the PvP experience as you can have more than one on it, but I feel it’s at a huge disadvantage and continues to be with each update like the adding of the brig, weapon changes, meg, DR(although the eruption scaling has been since downscaled) random roaming and pop up skeletons ships and I would love to see the ship damage update come to the so called adventure mode, but it would make it nearly impossible to play on a sloop.

  • https://www.seaofthieves.com/game

    Sea of Thieves is a new type of multiplayer game that delivers all you need to live the free-roaming pirate life. Whether adventuring as a group or sailing solo, you'll encounter other crews... but will they be friends or foes, and how will you respond?

  • @nintenkid9000 Oh, they want it changed to "but they will be friends or foes if you want - you choose."

  • Maybe the reason a PvP only server wont work, is because then there won't be any treasure to steal.

    The PvP crowd almost has a haughty disdain for grinding and performing the act of retrieving the treasure, and truly wants another player to perform this act before being "harvested".

    If there are no "sheep" then the wolves will be attacking each other in empty ships. I suppose it takes a certain different kind of effort to grind solely via PvP (euphemism: PvP players are lazy)

  • @bugaboo-bill said in splitting the community further:

    @CotU42
    The other topic was completely derailed and about pro and contra, but people just jumped on it made their standard comments what were mostly not about pro and contra, but their personal opinion like without pvp it's boring.

    So it got derailed... by people having the wrong opinion?

    It seems to be the reoccurring pattern with those posts, people do not agree with the premise of the post (giving their opinion, as asked by the poster) then a new post sprouts because the direction of the previous one isn't going in the right way to support the narrative the poster wants to convey.

    About different pools of players.
    They already exist. I dont see the Problem opening another.

    But they don't? At least not yet. We all play in the same pool unless you see insiders as one, which I don't think it really is.

    Going from 1 pool to 3 (adventure, arena, PVE) really isn't the way to go IMO, people should at least wait for arena to drop and see how the population and play style balances out.

    The development should mainly cater to the biggest pool.

    Who says PVE is the biggest pool? Maybe the PVPVE enthusiasts are the biggest pool and the devs are doing exactly that and leaving things as is to cater to them? Did you ever think of this?

    If it turns out PVE only is not the main pool, will you still say Rare should cater to the bigger pool or will you switch back to "people should be able to play how they want"?

    I think the amount of pve only players world be huge. I think this would influence if in the future there is more Tall Tales or Rum Runner Missions for example.

    You think, but can't know for sure. Having more Tall Tales and Rum Runner Missions do not require a PVE only mode to be viable, it can perfectly go hand in hand with the current adventure mode.

  • @chronodusk sagte in splitting the community further:

    @cotu42 said in splitting the community further:

    @bugaboo-bill why would you want to split your pool into two big pools where it removes the uniqueness of the mystery of who you will encounter on the seas?

    Pick at the menu, instead of notice on the seas who you encounter a friend or a foe and how will you respond? Which is the initial ideal that Rare is aiming for.

    A game world in which you can encounter a vast number of play styles as they don't all get their own little pool.

    Thank you.

    @Bugaboo-Bill and many others try to justify PvE servers by saying that all players need the option to play exactly how they want. And this is wrong. I say again that it is not possible to please and accommodate everyone while still creating something as special and unique as Sea of Thieves.

    The game already is "play how you want" but play how you want while encountering other players who are also playing how they want. That's what makes the game special! Separating players based on their motivations is 100% counter productive to the intention that Rare has for this game.

    That's a valid point i agree with!

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