@squaz05 console players are leaving in droves. So many, so fast, you can't get the numbers.
Again with the PC vs Xbox
@squaz05 said in Again with the PC vs Xbox:
@captgraykid said in Again with the PC vs Xbox:
@violentandroid I don't even play the game anymore. I only check the forums for word of a fix for crossplay. This is slowly becoming a PC only game.
At it's peak player base (launch) it had 14% PC players...
for every PC player got 5 console players... so no... not PC only game.@xxmikeokeo69xx said in Again with the PC vs Xbox:
The game should not be pay to win PC
I can guarantee that my PC is worth less than your Xbox.
14% at launch. Out of about 70 players off my friends list that played the game, about 8 were PC, 60 were xbox, and 3 or 4 were both. All the xbox players no longer play, only the PC players are. So my PERSONAL stats agree with the above post by @violentandroid that it's becoming a PC game, or that the 14%/86% gap would be closer than launch. In fact, based off my own friends list, its already a PC game. Again, just my experience, not saying it represents the whole playerbase.
For clarification, i asked maybe 25 or 30 of those players on xbox why they stopped. It was pretty even across the board,30% content problems , 30% crossplay problems , 30%moved on to other games, and 10% for other reasons.
I remember when the argument for forced crossplay was:
'dont split the playerbase, it will kill the game'. while optional crossplay supporters said :
'forcing crossplay will make xboxers quit, permanently splitting the playerbase, and reducing income from micro transactions'.Looks like they were right, the playerbase is splitting itself, only problem is that they have 'split' onto other games, making Rares job of extracting $$$ from those players pretty much impossible.
Question: Weren't microtransactions going to be the income Rare needed to keep the game/employees/servers alive for the years ahead?
So... I'm a PC player and also a Deckhand, and I've seen a great many similar threads which come up on a regular basis with a range of discussion points.
As a PC player I'm starting to feel ... a little dispirited. It feels to me as if the platform I choose to play on is regularly singled out by those who perceive the disparity in performance to be so overwhelmingly significant that it destroys their ability to enjoy Sea of Thieves.
So I wanted to address that a little, from my perspective. Particularly as Sea of Thieves has risen to the top of the Xbox One sales charts in UK for this week. Source and 3rd overall for UK software sales Another Source.
I like facts and data, and to be quite frank, we do not have any specific, recent concrete game data on which to base our assumptions other than our own experiences. The last mention of disparity in performance was way back in August 2017 where Ted Timmins is quoted as saying that Pc players were 4.5% more efficient against skeletons than Xbox players. We know that a huge amount has changed within the game since that time, which was during the alpha phase.
The only concrete stats we have for the numbers of players on either platform come from way back in March, they were posted on one website - Superdata and posted with the caveat that they were unsure how much Game Pass contributed to those numbers. This was later refuted by Aaron Greenberg as a figure which did not include Game Pass numbers. Yet another Source So, 283,000 active users on PC during release month compared with 1.7 million on Xbox. I am sure this data has changed considerably during the subsequent months and we do not know what the breakdown is currently.
Secondly, I want to just speculate how many pirates have had the opportunity to experience Sea of Thieves on both platforms. I know I am lucky enough to have done so, but I am a complete idiot at using a controller and would not count myself as qualified in any way to compare my experience on Xbox One with that of Pc because of my ineptitude. I also use a mouse and keyboard on Pc rather than a controller because of aforementioned ineptitude, which I consider further disqualifies me from making any rational comment on perceived differences.
This leads me on to thinking about the situations in game which might 'ruin' the experience for me, so much so, that I would consider not playing, or leaving the game because of such a disadvantage to one platform.
This is obviously going to be combat, and specifically pvp combat. If I think back over my last 5 game sessions, I can categorically say that I was involved in pvp combat with another crew on one occasion. It was a draw - they sunk us once and we sunk them afterwards.
Looking back at my overall experience within game I can say that most of it is mixed, it feels like I will lose as many fights as I win broadly speaking - maybe that's down to my pc hardware, the servers, the ping, the lag, the crew I'm playing with, the fact I'm not an experienced fps player, the fact that the consequences of losing are minimal because you come right back after a brief spell on the ferry to fight again and it's all part of the fun of the whole game for me.
Can I say that the fights I win are down to the perceived advantage of my platform? No, I certainly don't think I can say that categorically, I'd like to think I have gotten a little better at pirate pvp during the last 2 years.Sea of Thieves is a pretty gentle game pvp wise, if you're careful the losses are minimal if frustrating at times. I've played rust and dayz and other fps games and given them up because that sense of loss (plus having your base destroyed) are fairly demoralising when encountered repeatedly.
Thirdly. Rare do listen and do take into account the topics and issues which are most raised on the forums. We had a mega thread for just such conversations as this one. Khaleesi has posted a number of times that our feedback is being taken seriously -
@khaleesibot said in Console players having a choice to turn cross compatibility for PC off in a future update:
Thank you all for your spirited discussion in this thread! We’ve gathered feedback from the community over multiple mega-threads and we are currently investigating the main feedback points surrounding this topic along with our internal data.
Rest assured, we have heard you and are taking this topic very seriously!
My personal feeling on this, is that the issue is so complex, that much like the gathering of data around hackers and cheaters, it takes time and with each new update, tweak, improvement, that data also changes.
We also know, as members of this community, that Rare are very careful to comment publicly on topics such as this one, only where they are confident that they are making decisions based on accurate information.
Lastly, as mentioned above in a couple of posts, keyboard and mouse capability is coming to Xbox - Expectations From the Upcoming Official Xbox One Mouse and Keyboard Support.
We're not just talking about a pc vs Xbox disparity but also a disparity within those using Pc, it's always existed - we have players playing Sea of Thieves on potatoes as well as the highest end, fastest, most amazing rigs imaginable which for Pc players has always meant that there's someone better than you in whatever game we're playing due to hardware advantages and disadvantages, even some game designs favouring some hardware over others - it's something we've always lived with - it's never been a level playing field for us. Perhaps that's why there aren't so many Pc players commenting on these threads.
I've been lurking in the forum for quite some time now and after yet another PC VS XBOX post i just need to spill my beans.
I have to say i totally agree with all the post about the PC advantage over the XBOX , before my console i have always been a PC gamer and saying there is little advantage as a PC player is bulls..t its HUGE!
Buying a keyboard and mouse for the XBOX ? c'mon i play on my couch thats next to impossible and besides that means your basicly saying go buy some expensive hardware just to compete ?!?
All the crossplatform games i played so far have an option to turn ON or OFF the crossplatform play so where is it ?
Give people the choise and there will be no more complaints.I do have to say i love the game but knowing you get your rrrs handed to yourself almost everytime you meet a PC player is horrible.
Create the ON OFF button just give the people what they want or they leave.
P.S.
Did you know the internet is allreaddy littered with hacks its just silly, i'm not saying every PC player is cheating but its made very easy for them and undetectable.@katttruewalker Hi kat, sorry to hear that you are feeling dispirited. Been feeling it myself for a few months.
Facts and data are always the best option, as they can be explored and analysed. For example: if PC players are 4.5% better at killing programmed, basic, predictable enemies, when compared to an xboxer, that number is only going to increase if PVP consists of random, emergent, changing and learning encounters. Especially if one group is given even slight advantages in controlling their actions.
Rare could easily release stats on PC and Xbox, regarding wins, losses, aggressors, accuracy, sinking, kill streaks etc etc. This would very quickly end the discussion one way or the other. Forum users would be directed to the appropriate threads\stats and the post locked. Regardless of which side of the discussion was being presented,true? I wonder if there's a reason Rare hasn't done this yet...Secondly, I have experienced both platforms, but I am your opposite. I played UT back in the mid 2000's for a couple of months, and command and conquer back in the late 1990's(excellent game btw) Everything before and after has been console and controller. Given all that console experience, I still found character movement and combat easier when playing SoT on a friend's PC. I can only imagine how awesome a long term kb/m user could be.
Thirdly, focusing on khaleesi's comment, and recent comments by Rare:
Joe went to comic-con, and amongst other things, text chat and kb/m support were mentioned for xbox. We were told by Rare and forum regulars that there is no PC advantage, its a level playing field. Why then, would we need these features added?
If you read between the lines, what Joe said was 'we have investigated feedback and internal data. There is a disparity between platforms. To balance this, we have decided to implement kb/m support and text chat on xbox, instead of offering optional crossplay. BTW its not on our roadmap, and no dates have been confirmed,so xboxers can just keep losing till some unknown future date. We are taking this topic very seriously .Lastly, kb/m support for xbox. Basically , turn your xbox into a PC. No thanks. Lots of console owners CHOSE a console because they didn't want a PC. Even Microsoft is suggesting that separate playlists are created when kb/m support finally happens. Even Microsoft knows its an unbalanced scenario, but SoT still wont give a choice.
Question: when kb/m support eventually comes to Xbox , do you think Rare will follow Microsoft's advice and offer separate kb/m servers?I'm sorry to sound so negative , I can appreciate that PC players have lived with hardware differences forever, but that's no reason to infect the rest of the gaming community with large differences between players. It's bad enough that xbox one x loads 2 seconds faster than one s,and that elite controllers can move the jump button somewhere else. Lets not bring text chat, push to talk, FPS, Ping displays, kb/m, macros, overlays, VFX removal, cheaters, and anything else I forgot into that mix....ooops, too late, those advantages are already here :(
Again, sorry to be harsh, but it feels likeRare are really dragging their feet on this.
I'll have to look up and find what Joe actually said about, forgive me for not accepting your interpretation and your point about 'large differences', as I mentioned, the data provided by Tim is fairly old so unless and until Rare are able to share the data I think we're all still in the realms of posting our own experiences and opinions.
The reasons that the stats you listed aren't published is likely because Sea of Thieves is not intended as a competitive pirate game, pvp is just one of many options of playstyle on the seas and I think that to highlight stats such as you suggest might well be misinterpreted by many potential players - it's a shared world adventure game where you have the option to engage in pvp, but which can be avoided for the most part if that's what you wish.
It's possible there will be much more discussion around keyboard and mouse at Gamescom where Microsoft will be announcing 'all new hardware and accessories' likely including the new elite controller V2.
This windows central article does suggest that Microsoft are encouraging developers to give careful thought to balancing and make adjustments 'where necessary' for competitive games.
Microsoft also offers some guidance on the impact mouse and keyboard support might have for competitive multiplayer titles.
The fix is easy. Just nake crossplay optional. All the problems are solved. It wont split anything or kill the game. Pc players wouldnt even notice and can still play with friends and family without interruption.
Pc people saying there is no advantage are either full of it, or naive in the sense that they havent played it on console to be able to compare. Really they just dont want to lose the advanatges and have to pvp against people on equal footing to find out they arent as good as they thought. Keep the discussion s going and voice opinions. The pc haters will eventually get this locked. Dont let the idea die and eventually they will have to take notice. Time to fly away as i have in all the other threads..
I think the funniest thing about these are all the dead horse criers that come post...all they do is bump the thdead keeping it relevant. They cant seem to use the hide function or just not click on the topics....Cheers to all as it's been one of the more civil discussions on the matter
Oh and yes i play on both pc and xbox
See you on the seas
@katttruewalker said in Again with the PC vs Xbox:
So... I'm a PC player and also a Deckhand, and I've seen a great many similar threads which come up on a regular basis with a range of discussion points.
As a PC player I'm starting to feel ... a little dispirited. It feels to me as if the platform I choose to play on is regularly singled out by those who perceive the disparity in performance to be so overwhelmingly significant that it destroys their ability to enjoy Sea of Thieves.
So I wanted to address that a little, from my perspective. Particularly as Sea of Thieves has risen to the top of the Xbox One sales charts in UK for this week. Source and 3rd overall for UK software sales Another Source.
I like facts and data, and to be quite frank, we do not have any specific, recent concrete game data on which to base our assumptions other than our own experiences. The last mention of disparity in performance was way back in August 2017 where Ted Timmins is quoted as saying that Pc players were 4.5% more efficient against skeletons than Xbox players. We know that a huge amount has changed within the game since that time, which was during the alpha phase.
The only concrete stats we have for the numbers of players on either platform come from way back in March, they were posted on one website - Superdata and posted with the caveat that they were unsure how much Game Pass contributed to those numbers. This was later refuted by Aaron Greenberg as a figure which did not include Game Pass numbers. Yet another Source So, 283,000 active users on PC during release month compared with 1.7 million on Xbox. I am sure this data has changed considerably during the subsequent months and we do not know what the breakdown is currently.
Secondly, I want to just speculate how many pirates have had the opportunity to experience Sea of Thieves on both platforms. I know I am lucky enough to have done so, but I am a complete idiot at using a controller and would not count myself as qualified in any way to compare my experience on Xbox One with that of Pc because of my ineptitude. I also use a mouse and keyboard on Pc rather than a controller because of aforementioned ineptitude, which I consider further disqualifies me from making any rational comment on perceived differences.
This leads me on to thinking about the situations in game which might 'ruin' the experience for me, so much so, that I would consider not playing, or leaving the game because of such a disadvantage to one platform.
This is obviously going to be combat, and specifically pvp combat. If I think back over my last 5 game sessions, I can categorically say that I was involved in pvp combat with another crew on one occasion. It was a draw - they sunk us once and we sunk them afterwards.
Looking back at my overall experience within game I can say that most of it is mixed, it feels like I will lose as many fights as I win broadly speaking - maybe that's down to my pc hardware, the servers, the ping, the lag, the crew I'm playing with, the fact I'm not an experienced fps player, the fact that the consequences of losing are minimal because you come right back after a brief spell on the ferry to fight again and it's all part of the fun of the whole game for me.
Can I say that the fights I win are down to the perceived advantage of my platform? No, I certainly don't think I can say that categorically, I'd like to think I have gotten a little better at pirate pvp during the last 2 years.Sea of Thieves is a pretty gentle game pvp wise, if you're careful the losses are minimal if frustrating at times. I've played rust and dayz and other fps games and given them up because that sense of loss (plus having your base destroyed) are fairly demoralising when encountered repeatedly.
Thirdly. Rare do listen and do take into account the topics and issues which are most raised on the forums. We had a mega thread for just such conversations as this one. Khaleesi has posted a number of times that our feedback is being taken seriously -
@khaleesibot said in Console players having a choice to turn cross compatibility for PC off in a future update:
Thank you all for your spirited discussion in this thread! We’ve gathered feedback from the community over multiple mega-threads and we are currently investigating the main feedback points surrounding this topic along with our internal data.
Rest assured, we have heard you and are taking this topic very seriously!
My personal feeling on this, is that the issue is so complex, that much like the gathering of data around hackers and cheaters, it takes time and with each new update, tweak, improvement, that data also changes.
We also know, as members of this community, that Rare are very careful to comment publicly on topics such as this one, only where they are confident that they are making decisions based on accurate information.
Lastly, as mentioned above in a couple of posts, keyboard and mouse capability is coming to Xbox - Expectations From the Upcoming Official Xbox One Mouse and Keyboard Support.
We're not just talking about a pc vs Xbox disparity but also a disparity within those using Pc, it's always existed - we have players playing Sea of Thieves on potatoes as well as the highest end, fastest, most amazing rigs imaginable which for Pc players has always meant that there's someone better than you in whatever game we're playing due to hardware advantages and disadvantages, even some game designs favouring some hardware over others - it's something we've always lived with - it's never been a level playing field for us. Perhaps that's why there aren't so many Pc players commenting on these threads.
After my previous post i re read your comments and want to say that i think this sheds more light on the overall problem. Your thoughts here are candid and true and appreciated and gave me a different point of view. It highlights the problem with a lot of pc players as by your own admission you play soley on PC.
When soneone only plays on PC, they have no comparison so of course they dont see the advantages in pvp they may have over console players. If you played on console for awhile and had some pc pvp encounters..you maaay just go holy c**p that wasnt fun at all i can understand how console players might be negatively impacted by interactions like this.Your post made me put myself in the pc only players shoes a bit more. I play on both regularly and as such have a different perspective in that crossplay should be optional, but understand a little better where the people that onky play pc exclusively might be coming from.
Really though if you havent experienced it from both sides then all we get are one sided opiniona from everyoneI’ve played on both PC and Xbox. But like @KattTruewalker, my Xbox skills are pretty much nil. I have played with people, however, who greatly prefer the controller over keyboard/mouse because that’s what they’re familiar with. They are far more proficient on Xbox. I’ve also played with an Xbox crew that absolutely slaughtered everything and everybody in their path, regardless of platform. These people clearly suffered no disadvantage.
It seems to me the “best” platform is the one with which you are most proficient. In my experience, it’s possible to become highly proficient at Sea of Thieves whether you play on Xbox, on PC with keyboard/mouse, or on PC with a controller. At some point, any real or perceived disparity between platforms becomes rather academic. Sea of Thieves doesn’t have a highly demanding combat system. The proof of that is the fact that I seem to be getting better. Even though I’m a PC player, I have virtually no modern gaming experience outside of Sea of Thieves, so if I can “git gud,” anybody can.
I don’t dispute that there are some differences between playing on PC vs. playing on Xbox. From what I’ve seen, however, any such disparity is not insurmountable. I think it’s fair to say that some people will find it easier to become proficient on a PC. But those already comfortable with controllers may find it easier to become profient on Xbox. While there may be some legitimate advantage to playing on PC, any such advantage would not be crippling to the degree some have claimed here. It really does boil down to skill level more than platform.
But here’s an honest question. In spite of my observations above, I’m not sure I fully understand the argument against “optional crossplay.” I have heard folks argue that optional crossplay would hurt the game by loading the Xbox servers and leaving the PC servers relatively empty. I’m not sure I buy this, because even if there were “only” a few hundred thousand PC players...one server only has to handle about 24 players, max.
Then there are those like me who are not power gamers. For us, the game is already balanced just fine. If all the hype is true and PC players really are all so much better at the game, people like me might be driven to frustration. Variety of encounters is a big advantage to crossplay (for both sides). Then again, if there are many others like myself then that sort of kills the theory that PC users are so much better than Xbox players.
I suppose I see both sides to this, to a degree. Weighing pros and cons, in my view it seems that crossplay, while not perfect, is probably more beneficial than detrimental. That is to say, I think making it optional would cause more harm than good, if only by a small degree.
I think the pro “optional crossplay” point of view is well represented. But I’d like to hear more compelling arguments against it before firmly committing to one side or the other.
Trashy Server Population, 'cause Console Engine/Performance ^^
Trashy loading Time, 'cause Console Engine/Performance ^^
Trashy Crew Size, 'cause Console Engine/Performance ^^... ... ... believe me, WE PC Players suffer "alongside" with You.
I am not kidding You. I would LOVE a Server/whole Worldmap with over a 100 to over a 150 Players on it AT THE SAME TIME, ;-)
Sloops with 4 to 5 Players,
(coming) Brigantine's with 6 to 8 Players,
and Galleons with 10 to 12 Players!!MORE Ships,
BIGGER Crews,
FAR more epic Ship Battles on the Sea,
MORE Encounters between People, friendly or hostile,yet after paying a full Prize of a Game that is almost cheeky ^^ i am stuck with this "cute, little Game" which could be "greater", simply said. ;-)
Come on Guys, let's D~OOO EEEEE~T!!!!! x)
- Give PC Players the "PC Engine Version" - and Console Players can stay in their cute, tiny World we know as the current Sea of Thieves ^^
No Insult, honestly!
What? You don't believe me?
Please, don't hate the Messenger. Hate the Truth! ;-)"PC Engine" Sea of Thieves doesn't have to be Planetside 2 regarding the Numbers of Players,
but We ALL KNOW there can be so much more in this Game.PC is Masterrace and will ever be it ... ... ... \.(ˇ.ˇ)./
@brooddust556302 said in Again with the PC vs Xbox:
Trashy Server Population, 'cause Console Engine/Performance ^^
Trashy loading Time, 'cause Console Engine/Performance ^^
Trashy Crew Size, 'cause Console Engine/Performance ^^... ... ... believe me, WE PC Players suffer "alongside" with You.
I am not kidding You. I would LOVE a Server/whole Worldmap with over a 100 to over a 150 Players on it AT THE SAME TIME, ;-)
Sloops with 4 to 5 Players,
(coming) Brigantine's with 6 to 8 Players,
and Galleons with 10 to 12 Players!!MORE Ships,
BIGGER Crews,
FAR more epic Ship Battles on the Sea,
MORE Encounters between People, friendly or hostile,yet after paying a full Prize of a Game that is almost cheeky ^^ i am stuck with this "cute, little Game" which could be "greater", simply said. ;-)
Come on Guys, let's D~OOO EEEEE~T!!!!! x)
- Give PC Players the "PC Engine Version" - and Console Players can stay in their cute, tiny World we know as the current Sea of Thieves ^^
No Insult, honestly!
What? You don't believe me?
Please, don't hate the Messenger. Hate the Truth! ;-)"PC Engine" Sea of Thieves doesn't have to be Planetside 2 regarding the Numbers of Players,
but We ALL KNOW there can be so much more in this Game.PC is Masterrace and will ever be it ... ... ... \.(ˇ.ˇ)./
funny you should call it cute little game.
I was also surprised that it's priced under AAA game criteria. As a PC player, I thought this was a small fun indy game (which still feels like one)the truth is that if this would be a PC exclusive the world would be somewhere the size of Planetside 2. which I estimate to be 5 times bigger in length and 5 times bigger in width. and would be able to hold 300-500 players simultaneously.
the world seems very small and the game content seems on indy levels.
I am aware i may sound a l~ittle bit more rude than intended. I don't need to hate or despise Consoles, in Order to be annoyed of when "PC Players" have to suffer under Engines made for Consoles x)
It's a bit sad. We PC Players have a Galleon with modern Motordrive to sail with,
but we are forced to drive a Sloop which Sail is always halfway hauled in instead of being fully folded out ;-)Well,
Sea of Thieves is a cool Game still, so i motivate myself everyday this t~iny little bit to keep playing it.
The negative Side of me for growing out of Consoles. ^.^;"Sadly, I still haven't seen any procrossplay arguments good enough to make me reinstall SoT. I will keep reading the posts though. I miss playing the game. Completely burned out on disadvantaged pvp though, so I will keep reading forums for now. Turns out gamepass actually has some decent games that don't do force crossplay.
@genuine-heather I agree with a lot of what you've said here, but I don't think the differences are negligible in any way. You may be proficient in one, and a lot of the fights come down to having good team coordination/tactics... However... there are area's where the superior speed/precision make a significant difference. One of those areas is the reliable usage of the sniper rifle at both mid/long range. And I don't think those are "edge" cases, I do think that utility comes into play fairly often used with good tactics. Xbox players can crank up the sensitivity to be more effective in close range... but many times that degrades their accuracy over longer distances. PC players can engage in both ranges with a high degree of ease.
Also the problem isn't cross play if we are comparing input pros/cons. PC's can use controllers too.
Having larger player pool is always better. There is nothing inherently bad about cross play. I haven't heard a single argument against cross play specifically...
@savagetwinky yeah, the mega thread with hundreds of arguments against cross play has been taken down. Otherwise, stick around, or scroll up.
@captgraykid said in Again with the PC vs Xbox:
@savagetwinky yeah, the mega thread with hundreds of arguments against cross play has been taken down. Otherwise, stick around, or scroll up.
Most of them aren't arguments against cross play...
They are arguments against hackers/cheaters, differences in input, differences in hardware. I see these as arguments against hackers, mixing an inferior control scheme, and having more than 1 hardware configuration.@genuine-heather It's about that a PC sensitivity and movement is so mutch faster on PC
Dont matter how good you are, the PC player can jumper over you and turn 180 at same time and just hit you even before Xbox controller can turn around.There are macros out there where PC players shoot one shot with the Eye of reach then it auto bring up the pistol and shoot, this happens in half a second.
I play on both xbox one x and PC but I am using my controller on both because I am playing on TV. The sensitvity for controller on PC is same as it's on xbox and it is really really bad so we cant keep up with the mouse.
It's like having one platform that have a sloop twice as fast, you wouldnt call that fair, would you?
It is the same thingDoesnt matter who beats who in game. Everyone wins sometimes, I am talking if you had 2 crews with same skills each crew on diffrent platform, because of the movements the PC would win
@lunafreva on all the crossplay threads what is always asked is optional crossplay, never mandatory.
@savagetwinky said in Again with the PC vs Xbox:
Having larger player pool is always better. There is nothing inherently bad about cross play. I haven't heard a single argument against cross play specifically...
There is no argument about crossplay as such, the argument is about FORCING crossplay on it's players!
All anyone wants is to be given a choice of whether or not they use crossplay.
EVERY other crossplay title has the feature to disable crossplay if the user chooses to, & that is all anyone is asking for here@electricape said in Again with the PC vs Xbox:
@savagetwinky said in Again with the PC vs Xbox:
Having larger player pool is always better. There is nothing inherently bad about cross play. I haven't heard a single argument against cross play specifically...
There is no argument about crossplay as such, the argument is about FORCING crossplay on it's players!
All anyone wants is to be given a choice of whether or not they use crossplay.
EVERY other crossplay title has the feature to disable crossplay if the user chooses to, & that is all anyone is asking for hereI don't care, this idea is arbitrary is stupid. So long as its a level playing field its fine. That shouldn't be a choice because the idea of cross play doesn't matter. You can just play with more people.
Just because every other title has it doesn't mean its overall a bad option for the game and the community. Especially since if its trying to solve the KB/M issue vs controller its leaving PC players hanging.
@grekerr Most players you are killed by are xbox players lol. So don't come in here and blame pc players due to lack of skill.
@savagetwinky
But the crossplay or kb/m vs controller threads keep appearing, so it obviously isn't a level playing field!
If Xbox gets KB+M support it still won't be a level playing field! All xbox users will have to buy the overpriced MS licensed KB+M for silly money, they will then have to have 100's if not 1000's of hours practise to be as proficient with them as most pc players are!The only solution is what has been done in every other game 'the option to opt out of crossplay' because all the other developers seem to understand that a KB+M is a superior input method & pitting them against others is not fair!!
@electricape said in Again with the PC vs Xbox:
@savagetwinky
But the crossplay or kb/m vs controller threads keep appearing, so it obviously isn't a level playing field!
If Xbox gets KB+M support it still won't be a level playing field! All xbox users will have to buy the overpriced MS licensed KB+M for silly money, they will then have to have 100's if not 1000's of hours practise to be as proficient with them as most pc players are!The only solution is what has been done in every other game 'the option to opt out of crossplay' because all the other developers seem to understand that a KB+M is a superior input method & pitting them against others is not fair!!
Ok, so make a matchmaking based on controller input. What has that have to do with crossplay? Nothing. PC players also face the issue of imbalance based on input if they choose to use a controller... And soon xbox players will have the same problem within the xbox community.
So whats the point of the choice of cross play when it does not solve the problem for the community, and pretty much appears to be a temporary solution for xbox players...
didn't read all the comments so i apologize if this is a duplicate point.
The biggest issues I have with xbox vs pc is that pc players can have their own party chat that you cant hear, but still be able to hear in game chat. This is the equivalent of FBI agents in a van that can chat, but also have a wiretap on your living room. It make betrayal far to easy for them and does in fact give a unique advantage over xbox players.
my 2 doubloons...
I support an optional cross play. If half of my city was complaining there was something wrong the city would do something about it. If half the SoT community says there is something wrong nothing gets done. Listen to your player base. This keeps showing up time and time again because clearly, there is a problem. This is not just a few salty pirates, this is a substantial amount of your players saying there is a issue. Now do something to remedy it and then we dont have to hear about it anymore.
@grekerr said in Again with the PC vs Xbox:
This is a problem, why are you not doing anything about it.
PC players have the advantage with:
They can turn around/jump around 10x faster than Xbox players
They can do more actions at same time
Aiming is 10x easier
Xbox players have a trigger that you have to push all the way in for it to activate the sword so it is not possible to compete vs a PC player
PC players have better framerate and they can see their ping and firgure out where/when to shoot accourding to the latencyOf course you wont get alot of this on this forum because I dont know but let say 50% are PC players and of course they dont complain.
You also see in LFG section that many just want PC players in their groupI did not create this post to whine, but to let Rare know that this is getting to me and making this game frustrating and not fun.
I been PL for a looong time and I am Athena 10 so the only thing I can do is PVP at fort now to have fun, witch it isnt anymore because of all above. And that not all but some PC players think they are superior because they kill you and give you s**t in gamechat how b****s they are and you know the reason is that they have the advantage
If this crossplay would happend on Battlefield or COD it would be a riot straight away
If you are Athena 10 you shouldn't be making blanket statements that are clearly just wrong, makes you sound like a noob. The trigger does not handicap you in any way, especially in a sword fight lol. Tell me this: what about a PC allows players to jump 10x faster than xbox players? Nothing, you are just adding in drama. The only sound point you made is the turn speed difference, which is an advantage but not a big one.
It seems to me we have two camps here. One is trying to improve the game and bring balance to it via jump stamina, optional crossplay etc and the other wants to keep the status quo and arguably, keep their advantage. There is no evidence to suggest that optional crossplay would hurt either system and plenty to suggest it would have no negative effect. Optional crossplay works for other games just fine, itll work for SOT just fine too.
@genuine-heather you lost me at "get good ". Seems to me that every single gamer I have ever known will agree that keyboard and mouse hold advantage over controller. I really love seeing the same three people on these forums trying to convince me otherwise. I have run my own test. I really get a kick having the three of you on the forums beat that same dead argument on every single thread though. Lol, getting popcorn now .
@captgraykid said in Again with the PC vs Xbox:
@genuine-heather you lost me at "get good ". Seems to me that every single gamer I have ever known will agree that keyboard and mouse hold advantage over controller. I really love seeing the same three people on these forums trying to convince me otherwise. I have run my own test. I really get a kick having the three of you on the forums beat that same dead argument on every single thread though. Lol, getting popcorn now .
nobody is saying that M/k doesn't have an advantage, because it does
what we are saying is to find another solution that doesn't involve separating the community.@squaz05 yeah, they kinda are. It's in every thread. Same old tired argument about, get gud, or more politely "practice more ", "change your tactics ". I couldn't finish Heather's post after trying to convince me that there is no disadvantage in the beginning.
