Impossible to play alone... and safe zones..

  • Unfortunately we don't all have hundreds of friends who are online all the time on the same console playing Sea of Thieves.... this makes it impossible to enjoy the game without being murdered or sunk every 5 minutes.... and it's really putting me off. Could you at least make the outposts safe havens where players can't kill each other... even make it part of the pirate code that if they do they are banned from using the services available on outposts for a certain length of time....

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  • @attila376
    Solo mode is definitely hard mode m8 & it will only get more & more punishing the further you progress!
    I would suggest joining up on the official sea of thieves discord or use the xbox club to look for like minded crewmates.
    There are also plenty of 'fleets' always looking for new recruits in the 'find a crew' section on the forum - https://www.seaofthieves.com/forum/category/51/find-a-crew
    I hear Fortune are quite good ;)

  • Solo sailing is for most experienced pirates. It is the hardest difficuilty.
    I can see that you recently joined our forums. Try to search for Solo player tips.

    Best one is to find a crew. You can find people on discord server or xbox group.

  • @logansdadtoo said in Impossible to play alone... and safe zones..:

    @attila376
    Solo mode is definitely hard mode m8 & it will only get more & more punishing the further you progress!
    I would suggest using the joining up on the official sea of thieves discord or use the xbox club to look for like minded crewmates.
    There are also plenty of 'fleets' always looking for new recruits in the 'find a crew' section on the forum - https://www.seaofthieves.com/forum/category/51/find-a-crew

    He said it best.

  • Cheers for the suggestions... I have a couple of mates who play this game but their not always around... just highlights the problems with modern gaming for me, where playing with your real friends has been completely forgotten.... I'll look for a crew though. I still think outposts should be safe zones.. last time I checked pirates did have laws!

  • @attila376 Trust me, in the beginning i felt just like you..
    But as you learn from your mistakes or in hints & tips it will be way easyer :)

    As Solo Captain awarenes is key.. you will spend alot more time looking in the spyglass than if you where on a big crew galleon. :)

    Unless a ship is spawning in close to me due to a server merge or something i hardly get attacked anymore :)

    So if you die alot...or get killed alot.. then there are lessons to be learned ;)

    I love solo sailing and do it 99% of the time. But joining a crew now and then can be realy fun to ;)

    Happy sailing :)

  • @attila376 As someone who has played with a crew only a handful of times since the game was released, I can tell you that playing solo is not impossible. It is extreme hyperbole to argue that a solo player gets sunk every five minutes. It is harder than playing with a crew, but not impossible.

    As others have said, awareness is key. It is incredibly important to strategize on your voyages and make a route (and be ready to come up with a Plan B), routinely check the horizon, check for mermaids at outposts. The challenge of solo play is something I enjoy, but the game is really built around crews... so, hopefully, you can find a crew you enjoy playing with. :)

  • @attila376 said in Impossible to play alone... and safe zones..:

    Unfortunately we don't all have hundreds of friends who are online all the time on the same console playing Sea of Thieves.... this makes it impossible to enjoy the game without being murdered or sunk every 5 minutes.... and it's really putting me off. Could you at least make the outposts safe havens where players can't kill each other... even make it part of the pirate code that if they do they are banned from using the services available on outposts for a certain length of time....

    I keep hearing this, but again when I log on, especially during peak hours (weekend afternoons) I don't see it.

    Then again I probably solo differently from yourself.

    I do not trust other ships.

    I do not give any approaching vessel the benefit of the doubt.

    I always look around when I go ashore to see who's near and who isn't.

    My "unfair advantage" is that a) I'm on a PC (which at best gives you a split second reaction time over a console player), and b) I've been sailing since I was five years old.

    But even with all that, I've been had a handful of times, but it was always my fault for not being more vigilant, and on one occasion just way too trusting (spawn killed at Golden Sands...lost two or three high ranking skeleton skulls).

    If you are being spawn killed while soloing, then the whole reason they put the scuttle (scupper, self-destruct, whichever term you prefer) option in there is so that game can spawn you someplace else.

    Once you spawn, grab a few planks and bananas, maybe buy one voyage (money depending), and get out of there.

    Learn to master your craft. Trust no one. Return favors, and happy gaming =)

  • @attila376 said in Impossible to play alone... and safe zones..:

    Cheers for the suggestions... I have a couple of mates who play this game but their not always around... just highlights the problems with modern gaming for me, where playing with your real friends has been completely forgotten.... I'll look for a crew though. I still think outposts should be safe zones.. last time I checked pirates did have laws!

    check your source lol, Pirates are pirates because they didn't want laws and to live under the tyrannical rule of a king/queen being free to live as they please.

  • Everytime I see it I mention it. The game isn't historical or real. So whether a person is on the 'Its a pirate game' side or 'pirates had honor historically' side I have to say that's meaningless.

    Designs are made for immersion and fun. A safe zone breaks the former which then hurts the latter.

  • @attila376 said in Impossible to play alone... and safe zones..:

    Unfortunately we don't all have hundreds of friends who are online all the time on the same console playing Sea of Thieves.... this makes it impossible to enjoy the game without being murdered or sunk every 5 minutes.... and it's really putting me off. Could you at least make the outposts safe havens where players can't kill each other... even make it part of the pirate code that if they do they are banned from using the services available on outposts for a certain length of time....

    Define impossible...

    Edit: Also feel free to add me if you need help

  • @Attila376
    @MattyDove74
    Once they add radar to the game you won’t have any more problems!

  • @attila376

    https://www.seaofthieves.com/forum/topic/57493/radar-for-boats-revision?page=1

    Check this out there’s hope for you on the horizon!

  • @ve111a said in Impossible to play alone... and safe zones..:

    @attila376 said in Impossible to play alone... and safe zones..:

    Cheers for the suggestions... I have a couple of mates who play this game but their not always around... just highlights the problems with modern gaming for me, where playing with your real friends has been completely forgotten.... I'll look for a crew though. I still think outposts should be safe zones.. last time I checked pirates did have laws!

    check your source lol, Pirates are pirates because they didn't want laws and to live under the tyrannical rule of a king/queen being free to live as they please.

    alt text

  • "Unfortunately we don't all have hundreds of friends who are online all the time on the same console playing Sea of Thieves"

    except you do...

    https://www.youtube.com/watch?v=wxxNTa6Icv0

  • I definitely understand how frustratingly difficult it can be sailing alone. When alone you most likely need to run from all confrontations. That’s just the nature of the unforgiving seas my friend.

    I always find it so CRINGE when pirates mention safe zones! RARE while y’all are it. Could you please add purse holders & Kleenex dispensers at the out posts for all the Crybaby Beards

  • i sail solo a solid 90% of my time and I would say that you gotta keep your eyes wide and your head down, i never pvp unless absolutely necessary. Best tip I have is that the game spawns you far enough away from other players that you don't immediately get spawn killed so just try and stick around your spawn island. In most cases i go out, get my one piece of loot, and high tail straight back. it sucks but sailing solo isn't supposed to be easy. best of luck to you

    (also i have found that if you are sailing solo most experienced players will leave you alone. I know that is personal experience but still.)

  • @captain-greyjoy
    Lol now i want a Kleenex dispenser figurehead for my ship

  • @attila376 Impossible No. Harder than with a crew - Yes. Learn the difference. The majority of my time playing has been solo sloops and if you play smart you stay alive.

  • Solo 99% of the time.

    Yes it is hard.
    Yes it induces anxiety with you see that cannon tower in the distance while exploring an island.
    Yes, it makes me always looking around, even when sailing between locations, to make sure nobody is there that can take all my hard earned rewards.
    Yes, I have died tragically and paid the price by losing everything.

    It's all part of the game, how I play and I love every second of it.

  • I sail solo most of the time and I agree that looking out for yourself is part of the game, but if the game is going to force me to go to certain outpost to complete a mission where I have to bring 3 pigs to shore by myself, then I'd like it if I could do that without being ganked. The fact that the game forces certain outposts on you with a time limit defeats the whole "scout it out and if you don't like it move on" argument. And for those who use the "pirates didn't have rules lulz" argument, they also didn't shoot themselves out of canons, and they died of syphilis and scurvey without respawning...

    Outposts should be safe zones. It's SEA of thieves, not LAND of thieves. If you were a good pirate you wouldn't need outposts to be a free for all to get my loot.

  • And if you guys ABSOLUTELY don't want safe zones, here's another idea: bounties.
    If you attack another player within a certain distance of an outpost, there's an automatic bounty quest added to every pirate's inventory with your face on it that pays 10 000 gold, friendly fire turns on and it's you against the world until you die.

    Let's take it a step further. If you get killed and there is no bounty on your head, you can put a bounty on your killer. When there's a bounty on your head, every act of piracy you do adds to the reward... Now THAT'S piracy.

  • @goldenglucap said in Impossible to play alone... and safe zones..:

    And if you guys ABSOLUTELY don't want safe zones, here's another idea: bounties.
    If you attack another player within a certain distance of an outpost, there's an automatic bounty quest added to every pirate's inventory with your face on it that pays 10 000 gold, friendly fire turns on and it's you against the world until you die.

    Let's take it a step further. If you get killed and there is no bounty on your head, you can put a bounty on your killer. When there's a bounty on your head, every act of piracy you do adds to the reward... Now THAT'S piracy.

    You don't know what others want. Some people do want safe zones. That means they want it not that they ABSOLUTELY don't want it.

    It's wonderful that everyone is different.

    Zeffin

  • This is the ultimate troll post... IMPOSSIBLE!!! SAFE ZONES!!! TRIGGERED!!! 0 votes with 24 post replies...

  • @zeffin
    Yeah... That post obviously wasn't meant for people who want safe zones now was it? Maybe it was for all the people who don't want them? Hence the "if you don't want safe zones" part

  • @attila376 Really it's going to come down to your willingness to try and make new friends in the game. When SoT first launched, I had a total of 5 people on my friends list who were playing the game, 2 of which weren't on very often. Since launch, I have added over 40 people from the game to my friends list. I now often play with some of those people more than those who were on my friends list before the game launched. We've created some awesome stories together and made some good friendships on the seas. If you close yourself off and you're not willing to try and make new friends, you'll never see the true potential in this game or experience it for what it was made to be.

  • @attila376 Happy to join up with you on a sloop and show you how I approach solo. I have become very successful with it, but there are some strict rules to live by and minimal PvP involved. These people commenting about it being "Hard Mode" are absolutely correct though, and if you never play with others you'll miss a big part of the games social atmosphere. Hope you find some middle ground where you enjoy the game more and are sunk less!

  • Flagged. There have been over a hundred threads on this already.

  • Earlier today, in my solo sloop, I went to a skull fort raid thinking that nobody would be there 'cause non-peak hours. Upon approach, however, the skull in the sky disappeared and I spotted a galleon.

    I decided to approach it to test my luck - alas, I had none. 2 cannons fired in my direction, but not with cannonballs. Seeing the pirates in the water, I turned my sloop, but it was too late. I opened fire as they boarded, but while I fended off one, the other snuck around me, lowered the anchor, and shot me in the back.

    While I certainly understand the mechanics and balance of this game as well as the value of having a larger crew, I think it would be nice if the ladders to sloops were NOT right next to the anchor. Either a) put the ladders on the lower deck next to the cannons, or b) move the anchor to the front-end of the sloop. Doing either of these things would make it harder for boarders to lower a sloop's anchor, while in keeping with their overall advantage in firepower and sheer numbers.

  • @galactic-geek said in Impossible to play alone... and safe zones..:

    Earlier today, in my solo sloop, I went to a skull fort raid thinking that nobody would be there 'cause non-peak hours. Upon approach, however, the skull in the sky disappeared and I spotted a galleon.

    I decided to approach it to test my luck - alas, I had none. 2 cannons fired in my direction, but not with cannonballs. Seeing the pirates in the water, I turned my sloop, but it was too late. I opened fire as they boarded, but while I fended off one, the other snuck around me, lowered the anchor, and shot me in the back.

    While I certainly understand the mechanics and balance of this game as well as the value of having a larger crew, I think it would be nice if the ladders to sloops were NOT right next to the anchor. Either a) put the ladders on the lower deck next to the cannons, or b) move the anchor to the front-end of the sloop. Doing either of these things would make it harder for boarders to lower a sloop's anchor, while in keeping with their overall advantage in firepower and sheer numbers.

    Having the anchor at the back of the sloop is intentional. Sloops were designed to maximize a solo player's effectiveness by having everything at arm's reach.

  • @blam320 said in Impossible to play alone... and safe zones..:

    @galactic-geek said in Impossible to play alone... and safe zones..:

    Earlier today, in my solo sloop, I went to a skull fort raid thinking that nobody would be there 'cause non-peak hours. Upon approach, however, the skull in the sky disappeared and I spotted a galleon.

    I decided to approach it to test my luck - alas, I had none. 2 cannons fired in my direction, but not with cannonballs. Seeing the pirates in the water, I turned my sloop, but it was too late. I opened fire as they boarded, but while I fended off one, the other snuck around me, lowered the anchor, and shot me in the back.

    While I certainly understand the mechanics and balance of this game as well as the value of having a larger crew, I think it would be nice if the ladders to sloops were NOT right next to the anchor. Either a) put the ladders on the lower deck next to the cannons, or b) move the anchor to the front-end of the sloop. Doing either of these things would make it harder for boarders to lower a sloop's anchor, while in keeping with their overall advantage in firepower and sheer numbers.

    Having the anchor at the back of the sloop is intentional. Sloops were designed to maximize a solo player's effectiveness by having everything at arm's reach.

    Then move the ladders! Most players don't use them when leaving the sloop anyways - only when boarding, where expedience isn't exactly necessary, nor a major crutch.

  • Respectfully, I disagree with all of the posts asking for safe zones. I don't care what the game is called...Sea of Thieves, land of thieves, sky of bandits...whatever...it's an open sandbox pirate world. The notion of a safe zone is inconsistent with the idea that you're ever "safe" in a world filled with pirates. You're not! So, play that way! The only pirates you should ever be safe from are the ones in your crew.

    I've played solo missions countless times. I'm not a gamer with 8 million friends and followers. I'm an adult with 2 little kids and friends who, generally speaking, leave video games to their kids. That said, there are a lot of other players (of ALL ages) who don't have countless friends to play with.

    Is it harder? Sure, playing solo means playing with constant vigilance. Assuming you're a noob, you can't just relax, kick your feet back, and go out for a cruise like you're on boat in a local lake after a long day at work or school. By the way, doing this will likely get you killed on a Galleon, too. Any solo noob is going to have good missions and bad ones. The more experience you have fighting skeletons, the better you'll fare in fight in PvP.

    Look, it's a pirate world. If you want advice on how to play, here's the best I can give you: sail like there are other pirates around! When you approach an outpost, look for mermaids from other boats (remember, you won't see the smoke from another boat's mermaid...but you WILL see the mermaid), look for other boats at nearby islands, circle the island and do a drive-by if your gut tells you something's wrong. Play like there are pirates around!

    If you see another ship and you're solo and inexperienced and have loot on your boat....sail away....fast...don't let them get close! If you have nothing on board, then practice a little PvP. There's no real harm in losing a battle and you can't get better at PvP if you don't practice! Try to laugh when you sink. Jump onto their boat. Shoot them. Steal some bananas. Taunt them. It sucks but, remember, it happens to all of us.

    If, however, you really dislike the solo experience and just want to play with a crew then try spawning into Galleons with randoms. Stop lamenting that you don't have real world friends with SoT -- yes, it would be easier but you (just like many of us) still have options to enjoy the game (and come across some really cool people).

    Get ready to abandon a bad boat. Don't waste time. If you spawn into a boat with a bunch of people (often kids) acting like jerks, then just leave the game and find a new boat. While it's a toss up whether you'll get a good boat when you play with randoms, I've actually met a lot of great players this way -- many who are FAR MORE experienced than I am, friendly, helpful, etc. There are a lot of experienced players who are happy to teach noobs the ropes, as long as the noobs are willing to listen and learn.

    BUT, you can ALSO check out some of the "clubs" of people on this and other boards. They're another great way of meeting good groups of people. As with anything in life, you're always going to run into exceptions but, if you find a group with similar expectations, I'd recommend giving them a shot!

    The only true limitation when it comes to playing with others on XBox, IMHO, is having (or not having) a headset. If you don't have a headset then GET ONE. Not knowing people isn't an obstacle to playing this game and having fun. IMHO, not having a headset IS an obstacle to enjoying the game on XBox in a crew. I don't care what anyone says to the contrary. Can it be done? Sure...but it's extremely limiting, if not frustrating and irritating, to play with XBox players who don't have a microphone. A lot of experienced players will dismiss you if you don't have a headset -- not all, but it does make the experience more enjoyable, especially once you find the right crew.

    Feel free to hit me up if you're an adult who'd like to play in a crew. I'm far from a Legend and I'm happy running missions for gold, order of souls, merchant, skull forts...whatever. There are a lot of us looking for other players.

    Just my $.02.

  • SoT has a very steep learning curve for people not accustomed to difficulty and loss.

    Since starting SoT I have only every played in a solo sloop and I love it. I have yet to be sunk or killed once because I am incredibly cautious. It's about being aware of your surroundings, planning ahead and patience.

    I'm not an experienced player as I have just hit rank 15/50 with the Gold Hoarders and I haven't done a single voyage with the other alliances.

    My tips would be to :-

    × Use the spyglass and watch for any other ships nearby. Whether you are sailing to/from a destination or on an island searching for treasure.

    × Plan your voyage. Look at where you need to go and plan the most efficient route and then look for the closest possible outpost to hand everything in.

    × Don't forget to check the map. Make sure you are heading exactly where you want to be going as extra time spent correcting your course can potentially be devastating. Use the compass, whether the personal or ship compass, they are very helpful.

    × Be prepared to adapt to any situation. There are other players, they will try to kill you. When playing solo you really have to treat every player as though they want to kill you (most probably do). It's best to avoid any possible confrontation and give players a wide berth and find another outpost to hand in your loot.

    Losing all of your progress for a session can be devastating for morale. Realise you are not the only person this happens to, it is part of the game and rather than give up, learn from it.

    I've played a few rogue-like games before so I'm used to hardwork being destroyed in an instant. Persevere and you will be rewarded.

    I hope some of this helps.

  • @holybegeezus I think you'll find Pirates didn't spend their time murdering each other.... otherwise they would never be trusted to join up in any pirate crew! Maybe you could shoot me but it should follow up with your character being hung by the authorities! And then banned for an hour...

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