Dear Sea of Thieves Humans,
I am writing to propose a potential new gameplay feature for Sea of Thieves: a "Wanted Pirate" mode.
Concept:
This mode would introduce a dynamic system where players become wanted pirates. This could be triggered by accumulating a high bounty (perhaps linked to player level or specific actions), or by actively opting into a "Wanted" state.
Key Features:
* Bounty Hunter Encounters:
* Players would be pursued by AI-controlled bounty hunter ships, potentially featuring unique ship designs and crew compositions.
* These encounters could also include NPC bounty hunters with diverse backgrounds and ship types, adding variety and immersion.
Escalating Threat: The longer a player remains wanted, the more aggressive and numerous the bounty hunter encounters would become.
Persistent Threat: The "Wanted" status would persist across all gameplay activities, forcing players to constantly be aware of the threat and adapt their strategies.
Consequences:
* If captured or killed by bounty hunters, players would lose a portion of their in-game gold as a "bounty reward."
* Respawning would occur at the nearest outpost.
Benefits:
* Increased Challenge: This mode would introduce a thrilling new layer of risk and reward to the core gameplay experience.
* Enhanced Immersion: The constant threat of pursuit would create a more immersive and engaging pirate experience.
* New Gameplay Opportunities: Players would need to develop new strategies for evasion, combat, and resource management to survive.
I believe this "Wanted Pirate" mode has the ability to change the gameplay in a massive way!
Thank you for your time and consideration.
Also I will take ancient coins as a thank you! What else would you expect from a pirate!
