Not noob friendly...

  • Just got the game about an hour to two hours ago.
    I ran the tutorial, and enjoyed it.

    However, I'm now trying to do my first mission to get started in SoT, and I can't... because there's a group of 4 that are spawn camping me on the island that my first mission is on. I can't beat all four of them. I can't complete the mission.

    I'm now completely stuck with no way forward, because a group of morons in the community are farming me.

    Why is there no way to play offline to complete the basics of the game to get started?

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  • @iim-stevo

    Welcome to the seas, not everything will go to plan and when they don't it is time to adapt.

    Things you could do:
    Go head out on a different voyage.
    Sail around the world, for a new adventure.
    Find a crew to help you out.
    Try and sneak around the opponents.
    Negotiate with them?
    Best them in battle.

    There is no safe place, there is only the depths of the seas and you are thrown into it. Be the pirate you want to be, will you sink or not... the choice is on you.

    P.S. I forgot to mention, on the ferry and in the menu you can vote to scuttle the ship to get out of the spawn camp situation and be provided with a new ship.

  • @iim-stevo

    Either wait until they leave or preferably just do another quest, the game is not linear at all.

  • @iim-stevo said:

    I'm now completely stuck with no way forward

    I know this solution may seem counter-intuitive to moving forward, but you can always scuttle to get out of a bad situation. There would be no shame in doing so when being 4v1 camped.

    The only reason you are continuously getting spawn-camped is because you are continuously respawning. If you scuttle and respawn at a different island, you are free to choose a new voyage or, the more fun option, plan your revenge!

    If it turns out that the gally crew is persistent, you can always jump to a new server.

    Why is there no way to play offline to complete the basics of the game to get started?

    There is the Maiden Voyage, though posts like this make me wish they expanded it a bit more.

    New players need to get accustomed to PvP and Maiden Voyage barely prepares them for PvE. Maybe it should include a no-rep/no-gold voyage that includes some sort of skelly-sloop or npc player-ship encounter to steal/rob/fight/run from.

    In any case, like @CotU42 suggested, finding a crew to help you out would be your best bet. Look through here, discord, or xbox-LFGs.

    Welcome to the seas. You already experienced the worst of it. Now you know to scuttle to get out of that situation.

  • It's a shame they never added servers for new players to play in until they reached perhaps level 10/20 in one of the factions so new players, (mostly solo) can at least get a better taste of the game before being flung into the world with players with nothing better to do.
    But no such servers exists and you'll just have to learn to live with situations like those playing this game.

  • @iim-stevo scuttle, new session/server.
    Starter Mission is 0 gold, you dont lose anything, but time.

  • @cotu42 said in Not noob friendly...:

    @iim-stevo

    Welcome to the seas, not everything will go to plan and when they don't it is time to adapt.

    Things you could do:
    Go head out on a different voyage.
    Sail around the world, for a new adventure.
    Find a crew to help you out.
    Try and sneak around the opponents.
    Negotiate with them?
    Best them in battle.

    There is no safe place, there is only the depths of the seas and you are thrown into it. Be the pirate you want to be, will you sink or not... the choice is on you.

    P.S. I forgot to mention, on the ferry and in the menu you can vote to scuttle the ship to get out of the spawn camp situation and be provided with a new ship.

    I think I did that by accident. After the fourth time of dying, I ended up in some completely random new place where there don't appear to be any enemy ships floating about waiting to kill me.

    I would still say that it's probably best to have a "noob-friendly" area to begin with, to get people used to the navigating and playing solo and knowing the various roles first, and then throw them into the seas with the rest once they've done one or two voyages.

  • @iim-stevo the best way to get used to the game is not to play solo. Solo sloop is the hardest mode in the game essentially. There is a part of these forums where you can find groups to play with if you have no friends with the game. https://www.seaofthieves.com/forum/category/51/find-a-crew

    Solo should only be taken on once you have at least 50-60 hours in the game and have a good grasp on PvP and naval combat in the game.

  • @iim-stevo said in Not noob friendly...:

    Just got the game about an hour to two hours ago.
    I ran the tutorial, and enjoyed it.

    However, I'm now trying to do my first mission to get started in SoT, and I can't... because there's a group of 4 that are spawn camping me on the island that my first mission is on. I can't beat all four of them. I can't complete the mission.

    I'm now completely stuck with no way forward, because a group of morons in the community are farming me.

    Why is there no way to play offline to complete the basics of the game to get started?

    Lives are free. Ships are free. Loot is everywhere.
    The cost of voyages is pennies compared to the value of loot.

    If you are being spawn camped, scuttle. If you are on an ultra aggressive server, find a new server.

    And I disagree with what someone else said about not solo slooping. I call bullshtein. I say solo sloop until you're a pro - you'll spend most of your play sessions wondering where all of the ships are, and why everyone is avoiding you.

  • Instead of complaining about it and asking the game to change for you because you haven't learned how to pvp learn how to defend your ship and check the horizon. Mainly, you will lose lost, that is part of the game.

  • @needsmokes said in Not noob friendly...:

    It's a shame they never added servers for new players to play in until they reached perhaps level 10/20 in one of the factions so new players, (mostly solo) can at least get a better taste of the game before being flung into the world with players with nothing better to do.
    But no such servers exists and you'll just have to learn to live with situations like those playing this game.

    I have a question about this statement.

    How would a server for new players that keeps them safe until they reach 10/20 in one of the factions benefit the player??

    The reason I ask this is that this is based on the belief that 10/20 would be a relatively good amount of time for them to "learn?" the game correct??

    With how easy it is to rank up in this game, how do you draw a conclusion from that it would offer a good learning space?? At most I would believe even to greatest hoarder of player types to only get a single day before being thrusted into the real game.

    Even after that I think it would give the new player a false sense of security and lead them to be angry at the fact that the game threw them out of their safe space when they "felt" they weren't ready.

    I just think that the amount of time the server would give is not enough for the perceived notion that the player will learn enough to get comfortable with the game and I also believe that the server would hurt the game and new players because it would cause them to be outrage at being kicked out of the nest before they are ready.

    Some players are just never ready to begin with.

  • @xultanis-dragon

    They would at least gain a little sailing experience, because appart from raising the capstan and lowering the sails, the maiden voyage is almost full auto pilot from there on. And then players first experience sailing properly in the shared world, and whilst they will likely spend 5 mins searching the map table for their first voyage and then a bit longer reaching the island to figure out how to dig their first chest they are very unlikely to be in scan the horizon mode for other players.
    And as happened to the OP here, they were in the midst of this when a gally crew rocked up and did what they did.

    The question you should ask is, why do I need brand new pirates on my server? Can't I compete against ones who know how to play?

    I'd be happy for new players to get off to a calmer start to acclimatise to the game a little. I don't need those castaway chests and I certainly don't need to be killing noobs to make me feel like a pirate!

  • You need to skittle (sink) your ship. Go into the menu, select crew, and vote to skittle. Even vetrens get stuck like this sometimes.

  • @iim-stevo said in Not noob friendly...:

    Just got the game about an hour to two hours ago.
    I ran the tutorial, and enjoyed it.

    However, I'm now trying to do my first mission to get started in SoT, and I can't... because there's a group of 4 that are spawn camping me on the island that my first mission is on. I can't beat all four of them. I can't complete the mission.

    I'm now completely stuck with no way forward, because a group of morons in the community are farming me.

    Why is there no way to play offline to complete the basics of the game to get started?

    Complaining after 2 hours?
    Wow.

  • @needsmokes

    I understand the wanting them to at least get some wobbly sea legs first but I think letting them on a separate server until a certain rank is more detrimental then anything. Once they go from safe space to blood drenched sea they will only complain that much more because they had a safe space but now they feel as if they have been somehow betrayed.

    Not saying I don't disagree but I don't know if there was even a way to do this.

    The best way isn't possible anymore which was the open crew system before closed crews was a thing. It was really easy for players to play with crews from all over and a lot of the times all of those crews were helpful and were happy just playing the game.

    We don't have that anymore and honestly I think that was a part of the game that is a double edge sword.

    Open crew was amazing but having a rando show up right as a friend gets disconnected was annoying. I never really had anyone stay when explained that we are waiting for our friend to reconnect but some other players described otherwise. Then there was the greifer that would show up, not often at all really, maybe once a month I ran into those?? But still annoying.

    When it came out, I absolutely loved Closed Crew, thinking about it now though, we would have been better off without it.

    So a server separate, I just can't agree with, the backlash from having a safe space taken away is going to cause more of an issue then new players just getting rekt.

  • Scuttling is your best bet in situations like this. It should be in your menu at the very bottom. Vote yes and your ship should respawn you at a new outpost.

    Keep your head up and be super vigilant. There are people like this around every corner and its very important to keep an eye on the horizon as much as possible. If you see a ship coming towards you, its a very good bet that they're there to sink you.

    I definitely recommend finding another player to sail with as solo slooping is definitely not easy. However if you prefer playing alone, just be sure to be careful. Other crews will have the numbers advantage on you. The sloop is powerful, but it can't save your from everything.

    Its really a shame that Sea of Thieves doesn't do more to wean new players into the game. They throw you right in without really teaching you much of anything. The Maiden Voyage is fine, but the first mission is rough especially when it takes new players a long time to figure out how everything works. It would be awesome to see some changes to address this sort of thing so it would happen less. Offline instances of the gameworld after completing the Maiden Voyage for the first time, newbie servers, or even an expanded Maiden Voyage to include these experiences, teach about emissaries, and go over some of the more complex bits.

  • Surrounded by griefers, here’s a tip. Search the crew menu to scuttle the ship. ;)

  • It's super noob friendly. You can scuttle or quit any time. Get new quests any time.

    You get a free ship easy with free resources. No one can out build someone else

  • @daringclarky said in Not noob friendly...:

    Complaining after 2 hours?
    Wow.

    Any point at all in posting this?

  • @iim-stevo said in Not noob friendly...:

    @cotu42 said in Not noob friendly...:

    @iim-stevo

    Welcome to the seas, not everything will go to plan and when they don't it is time to adapt.

    Things you could do:
    Go head out on a different voyage.
    Sail around the world, for a new adventure.
    Find a crew to help you out.
    Try and sneak around the opponents.
    Negotiate with them?
    Best them in battle.

    There is no safe place, there is only the depths of the seas and you are thrown into it. Be the pirate you want to be, will you sink or not... the choice is on you.

    P.S. I forgot to mention, on the ferry and in the menu you can vote to scuttle the ship to get out of the spawn camp situation and be provided with a new ship.

    I think I did that by accident. After the fourth time of dying, I ended up in some completely random new place where there don't appear to be any enemy ships floating about waiting to kill me.

    I would still say that it's probably best to have a "noob-friendly" area to begin with, to get people used to the navigating and playing solo and knowing the various roles first, and then throw them into the seas with the rest once they've done one or two voyages.

    Or they simply sunk your ship and the reason why they were spawn camping you was in order to sink your ship...

    The Maiden voyage is there to give you an idea of the basics, not saying it couldn't be expanded but at some point you will have to start swimming in the same waters as everyone else.

    This is a crew based game, it is not meant to be a solo experience and if you want an easier time learning the game... crew up. You are literally asking to learn the game with the hardest game mode! Don't worry there're enough crews that will gladly teach you the ropes and watch your back. Check out the discord, looking for groups or if you are lucky enough in the open crews I might be there and guide you along myself.

    I head out on my own at times, I fight on my own at times... I have done much of the Legend Athena grind alone, it isn't for everyone and it definitely isn't for a fresh sailor trying to get their sea legs. Solo is by all means for the most stubborn sea dogs out there! One or two voyages isn't really going to make a big difference.

  • @iim-stevo said in Not noob friendly...:

    @daringclarky said in Not noob friendly...:

    Complaining after 2 hours?
    Wow.

    Any point at all in posting this?

    Any point in posting what you just did to me?

    It was a legitimate reaction to the Op.
    Nothing wrong with that.
    Its a forum isnt it?
    My words were adeqate enough. Not my fault you cant read between the lines.

  • @one-eyed-curly Skittles? I wish I had Skittles.

  • @daringclarky said in Not noob friendly...:

    It was a legitimate reaction to the Op.
    Nothing wrong with that.
    Its a forum isnt it?
    My words were adeqate enough. Not my fault you cant read between the lines.

    I am the OP...

    You aren't helping. You're literally just complaining about the fact I was complaining because nothing was really explained in the tutorial.

    • I was getting ganked.
    • I had no idea how to scuttle my ship.
    • I could barely sail without crashing, let alone fight off a Galleon spawn camping me.
    • I didn't know losing your ship meant nothing.
    • I didn't know that each time I died, I didn't lose anything.

    None of the above was explained, hence my frustration asking for a more "noob-friendly" environment to start in. All of my friends that play the game also had frustration at starting out by getting constantly beat-down. They've played around 15 hours so far and had only managed to make 6000 gold coins.

    Just because you've played for a while, doesn't mean you can be a jerk about it. If this didn't apply to you, and you didn't want to help, there's no reason for you to comment.

  • @iim-stevo

    There are a whole plethora of helpful youtube SoT vids out there and you can learn a boatload about the game from them.

    Try Phuzzybond, Hitbotc, Capt Falcore or ToejahM for starters. Hitbotc even has a SoT guide page on Steam. link text

    Remember you are not alone, none of us were born playing it, can be a baptism of fire sometimes!

    The thing that helps the most is to get an experienced player on your crew to learn from, you could find one in the various LFG threads on official SoT or discord or similar, or just happen to find one on the seas like we did!

  • @iim-stevo said in Not noob friendly...:

    You aren't helping.

    We have given you lots of tips.

    You're literally just complaining about the fact I was complaining because nothing was really explained in the tutorial.

    Did you listen to the tutorial at all? Better yet, did you read the game's description before getting it?

    • I was getting ganked.
    • I had no idea how to scuttle my ship.
    • I could barely sail without crashing, let alone fight off a Galleon spawn camping me.
    • I didn't know losing your ship meant nothing.
    • I didn't know that each time I died, I didn't lose anything.
      None of the above was explained, hence my frustration asking for a more "noob-friendly" environment to start in.

    Why would the game tell you everything? That's the fun of playing games. You learn as you go. It's much more enjoyable to sail out and learn new tricks.

    All of my friends that play the game also had frustration at starting out by getting constantly beat-down. They've played around 15 hours so far and had only managed to make 6000 gold coins.

    So you didn't get the gold from the Maiden Voyage? (or did the amount of gold from the vault drop?)

    Just because you've played for a while, doesn't mean you can be a jerk about it.

    @DaringClarky isn't being a jerk. If you've only played for 2 hours, then you can't really make a well thought statement of the game.

    If this didn't apply to you, and you didn't want to help, there's no reason for you to comment.

    You're on the Feedback and Suggestions Forum. You're going to get responses.

  • @supersnipper60 I don't really get why you're defending someone being toxic.
    Is feedback from someone new at the game, less relevant than feedback from someone who's been playing it for years?
    Do the devs not care about how a new player experiences their game?

    I gave feedback that the game isn't very noob friendly - it isn't (in my opinion). I've got 5 friends that play the game. Every single one of them has struggled to get to grips with it as they're all playing with each other.
    I've now been playing without them and by randomly matching with people, and the odd person turning up is actually helpful (as recommended here). I've learned how to do the basics now, from other people.

    That shouldn't really be the focus of new players learning the game - to learn from others. It should really teach you how to sail, how to engage in combat, and then throw you into the wild. Like I said before, I had no idea I could scuttle a ship... and I didn't even know why the other guys randomly attacked me.

    The feedback is simply;
    As a noob, you're thrown in the deep-end - why aren't there either more comprehensive tutorials, or a region in which noobs can get acquainted with how to actually sail to begin with?

    It really didn't need for someone to come in and start being toxic about playtime. Feedback should be relevant to Devs from 1 minute, to 10000 minutes.

  • @iim-stevo

    You have a strange definition of 'toxic', no wonder that word is bandied around so much.. Again, you are speaking as if you and your friends are the only people that have ever had to learn this game.

    Why not just take all of the good advice you have been given? You learn by playing the game like everyone else did.. It is one big tutorial..

  • @iim-stevo I don't see any language, or derogatory comments, so your 'toxic' argument is invalid. The feedback that you are saying isn't really feedback. You are wanting a "easy-mode" for the game. Of course the game isn't noob friendly. How else do you think players got to where they are now? The Maiden Voyage was put in place so you could learn about the game and the simple mechanics of it. It doesn't teach you about harpoons, or sword lunging, or fighting. Those things are best learned when it's happening to you.

  • @iim-stevo Many years ago, more complex games would often come with thick manuals detailing menus, game systems, and so on. Printing them added to the cost of the software. This even ballooned into the need for massive strategy guides that players would have to purchase on their own to get more out of the game. Game tutorials and information available on the web replaced the need for the manuals and strategy guides. Other than basic tutorials, like the Maiden Voyage, most players still find the information they need from the web. I'd have been lost in Kerbal Space Program, Surviving Mars, No Man's Sky, Civilization, DayZ, and so on if I'd just depended on what the game tutorials provided. Development of a complex tutorial takes away from development of other aspects of the game. Everything has a cost, and focusing on something a player will probably do once is not a good choice. Could they add more? Sure, but at some point they have to decide when enough is enough. Could I suggest you do a search on YouTube for tutorials on SoT? Phuzzy, Falcore, and so on provide great information for a range skill levels. This is what most people do when they find a game interesting.

  • @iim-stevo new player feedback is less important. the developers designed a game with a learning curve. you are fortunate to ha e the maiden voyage, imo it should be removed.

    Learn this game it is beautiful and fun. It is all infuriating and stressful.

    But learn this game and research what you buy before complaining.

  • @iim-stevo said in Not noob friendly...:

    @daringclarky said in Not noob friendly...:

    It was a legitimate reaction to the Op.
    Nothing wrong with that.
    Its a forum isnt it?
    My words were adeqate enough. Not my fault you cant read between the lines.

    I am the OP...

    You aren't helping. You're literally just complaining about the fact I was complaining because nothing was really explained in the tutorial.

    • I was getting ganked.
    • I had no idea how to scuttle my ship.
    • I could barely sail without crashing, let alone fight off a Galleon spawn camping me.
    • I didn't know losing your ship meant nothing.
    • I didn't know that each time I died, I didn't lose anything.

    None of the above was explained, hence my frustration asking for a more "noob-friendly" environment to start in. All of my friends that play the game also had frustration at starting out by getting constantly beat-down. They've played around 15 hours so far and had only managed to make 6000 gold coins.

    Just because you've played for a while, doesn't mean you can be a jerk about it. If this didn't apply to you, and you didn't want to help, there's no reason for you to comment.

    To answer your question to defeating the crew of 4. Best answer is avoiding them or stealth / guerilla keg warfare. In your situation it's probably best to change to a quieter server though if you are solo and brand new. However being a solo just as you start is a recipe for disaster as the main point of crewing up is to learn the game.

    You ever heard of YouTube?

    For real, being serious here, I heard about sea of thieves way before I had an xbox. I couldn't play it as I didn't have the game or a console so all I could do was watch sot videos on YouTube. This lead to me buying an xbox just to play it.

    So before I started I knew all of these things before I even played the game myself for the first time.

    The game is simple enough to understand on the get go. When you want to properly learn new techniques etc that's when YouTube is handy. It does this for every game. There's no shortage of content, how is that not suitable enough?

    When you look closely at SOT there really isn't an awful lot of content really. It's just a game with a cool gameplay loop.

    So I disagree, this game is certainly noob friendly. How hard is it to look up a guide if you don't know how to do a tall tale? How hard is it to know where to find voyages and get loot and where to cash it in?

    It's a team game... Ever thought to just.. Hmm I dunno, chat with your crew? Share your knowledge with them? Ask for help? Like it's kinda the whole point why it hasn't been hand held for you. It's to encourage you to crew up and 'learn the ropes' as a greenhorn.

    There isn't much of a learning curve to this game. It's quite gentle compared to other games.

    I mean I could imagine this game being a struggle if I was like 7 years old or something. But that's why you crew up. Then once you know enough you can venture out as a solo slooper. This game is really simply once you give it some time, which you clearly haven't. Pfft 2 hours. I've been on voyages longer than that!

    Gotta give the game time and it eventually clicks. Same with all things in life.

    Helpful enough for you?

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