@shinten-rai said in Options for solo players:
If games like Rust, Ark, and Conan all survival games that are actual risk vs reward style games that are very intense have the option to join a PvE server to play in, to have a game like this not to have it is quite mind boggling.
You can't really compare SoT to these games. In addition to the PvP and the social aspect, they have crafting, survival mechanics, building, leveling and more. In Rust for example, you can play on a PvE server and create a town with others, trading and building together. That's because there are enough tools for it to work.
The only thing you do in SoT however is kill stuff, obtain loot and buy cosmetic items. That's it.
It's like saying that minecraft would be a good game if the only thing you could do in the world was killing skeletons and trading emeralds with villagers.
People need to understand that you can't have a PvE mode because there is no actual PvE content. The voyages and monsters are just some of the ways to obtain items to sell. These items are in the game as an incentive for player interaction and to make your pirate look cooler.
The world is supposed to be a competitve place, where everyone is fighting over loot.
By removing the threat of other players, you will have a simple fetch game where you just sail from point A to point B to dig your chests and sell them. The only thing that makes the game fresh and random are the other players.
All these threads are being created mostly by solo players and parents that are playing with their children (which are probably too young to play it anyway).
This is a team based game. If you play by yourself, you need to either learn how to escape or be better than the big groups.
Anyway, just play the game and improve. I'm a legend and I got there by solo slooping. I'm horrible at PvP as well. It's really not that hard.