Idea for dealing with hyper aggressive PVPers

  • @x-effekts-x said in Idea for dealing with hyper aggressive PVPers:

    @coldasbluessoul No thanks, it's a pirate game, expect to be pirated.

    It may be a pirate game but at the moment if you are a sloop, you aren't really allowed to do anything. For 5 days now, every session I enter ends with me having to fight galleon after galleon nonstop until I get tired of sinking them. I'm just trying to raise my faction rep, but if a galleon sees a sloop. They make a B line for it. Half the time they don't even want the loot on board.

    Before you tell me I've bought the wrong game, or I need to git gud. Understand that I am typically the winner of these fights. I can usually solo a galleon 4 or 5 times before I need supplies.

  • @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    you werent pirate enough for this game. dont worry, many are waking up to this realization.

    The devs definitely will, there's far more PvE players than PvP players here. The more they lose, the less they'll make off their microtransactions.

    It's really simple math. More PvP, less income. Nerf and remove PvP and PvP players, more income.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    i run a pvp guild, and have since 2005ish. you are the one attacking people because you are upset about losing in game. tsk tsk

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

  • @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

  • @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    i run a pvp guild, and have since 2005ish. you are the one attacking people because you are upset about losing in game. tsk tsk

    this entire statement makes literally no sense, especially in context to what i had said.

    so ummm i will try respond i guess.... um good job i guess?! at having a thing on the internet that other people had joined. i guess. ummmm and at least we know now you are at least 13 years old?!? whatever that means...

    I don't think you will find a quote from me attacking anyone in this thread ;).

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

    The PvE / PvP debate is based on hot air. There are not PvE or PvP players in this game. There are pirates, and people looking for Sailing Simulator 2018.

    I love to go and do voyages. I can do them all day. Haul a huge load of chests and stuff to port. The thrill of maybe being attacked by another. Seeing sails on the horizon... noticing they advance... sailing smart and making it to port, and selling everything just in time before they blow our ship up.

    Love it! Appropriately piratey and totally in sync with what I expect from a pirate game!

    I also, equally, love to be that one ship I just mentioned... blowing up other people. Even if they do not even have booty. Because I play a pirate!

    I am not PvE... I am not PvP... I am a pirate. You should be too!

    And sure... a lot of people that join the game solely to blow others up will not spend money on microtransactions. Those people tend to never spend anything on any game.
    Then there's the majority of normal players (including the 95% that don't speak up through the forums but just play) that play both agressive and more passive. And there's a big chunk of them ready to pay for a funny parrot on their shoulder. Heck, I can't wait to get mine!

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    i run a pvp guild, and have since 2005ish. you are the one attacking people because you are upset about losing in game. tsk tsk

    this entire statement makes literally no sense, especially in context to what i had said.

    so ummm i will try respond i guess.... um good job i guess?! at having a thing on the internet that other people had joined. i guess. ummmm and at least we know now you are at least 13 years old?!? whatever that means...

    I don't think you will find a quote from me attacking anyone in this thread ;).

    you told me to ask my peers how fantastic they think i am. my statement advised you that my peers feel the same way i do, so yes, we are fantastic.

  • @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

    The PvE / PvP debate is based on hot air. There are not PvE or PvP players in this game. There are pirates, and people looking for Sailing Simulator 2018.

    I love to go and do voyages. I can do them all day. Haul a huge load of chests and stuff to port. The thrill of maybe being attacked by another. Seeing sails on the horizon... noticing they advance... sailing smart and making it to port, and selling everything just in time before they blow our ship up.

    Love it! Appropriately piratey and totally in sync with what I expect from a pirate game!

    I also, equally, love to be that one ship I just mentioned... blowing up other people. Even if they do not even have booty. Because I play a pirate!

    I am not PvE... I am not PvP... I am a pirate. You should be too!

    And sure... a lot of people that join the game solely to blow others up will not spend money on microtransactions. Those people tend to never spend anything on any game.
    Then there's the majority of normal players (including the 95% that don't speak up through the forums but just play) that play both agressive and more passive. And there's a big chunk of them ready to pay for a funny parrot on their shoulder. Heck, I can't wait to get mine!

    And that special $250 parrot, hope they add 10 of those. Yeah, I spend a lot of money on stuff like that. Over the course of 13 years I'm probably close to about $10000 spread across the games I own.

  • @cpt-toothpick the amount of people who just shut these kids down is sad. I win 9 fights out of 10 I'm a highly successful pirate. However the git gud argument doesn't work here. The vast majority of the people who complain about the aggressive players are sloop users. Speaking from experience the aggression shown towards sloops is so bad that I often play for hours without getting anything simply because I get rushed nonstop. I sink the galleon and it comes back 10+ times. Most of the time they don't even want loot. They just rush and sink people for the sake of doing it. I don't think his idea will work but something has to be done to insecticide these players to find a balance between pve and PvP play. I'd say if you get treasure from another person's ship without having completed a voyage at some point you will see diminishing returns. Ideally if your gonna chase and kill players you'll do a voyage here or there.

  • @coldasbluessoul Sorry about all these 'Git Gud!' replies you've been getting. I think the problem with the game currently comes down to the fact that there isn't enough to do, once players get bored of the tiny amount of PvE content there is they typically head to PvP.

    Rare wanted this game to be "Most Fun and Welcoming Multiplayer Game Ever", this is simply not possible with the community being as hyper-aggresive as it is. This game is a 'Shared World Adventure Game' meaning that it's meant to only have a small part PvP to the majority of the adventures you and your crew are to set sail on.

    The sheer amount of PvP in this game is simply too high for it to garner any meaningful memories from, the shoot on sight mentality stops any form of crew to crew interaction.

    This game is about the memories and possibilities you can have within the Sea of Thieves, with both your crew and other crews you meet. The problem is that meeting other players is meant to be unpredictable, which isn't a thing when every interaction begins with the gun/cannonfire.

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

  • @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    i run a pvp guild, and have since 2005ish. you are the one attacking people because you are upset about losing in game. tsk tsk

    this entire statement makes literally no sense, especially in context to what i had said.

    so ummm i will try respond i guess.... um good job i guess?! at having a thing on the internet that other people had joined. i guess. ummmm and at least we know now you are at least 13 years old?!? whatever that means...

    I don't think you will find a quote from me attacking anyone in this thread ;).

    you told me to ask my peers how fantastic they think i am. my statement advised you that my peers feel the same way i do, so yes, we are fantastic.

    ah well hopefully someone else will mirror this sentiment one day. But peers in this context would be people present in this forum/thread in this case.

    But i will not argue that all 4 of you think you are fantastic. I'm 100% sure you do.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

    we get it, you werent pirate enough for this game. theres other games with less pvp that might interest you.

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

    The PvE / PvP debate is based on hot air. There are not PvE or PvP players in this game. There are pirates, and people looking for Sailing Simulator 2018.

    I love to go and do voyages. I can do them all day. Haul a huge load of chests and stuff to port. The thrill of maybe being attacked by another. Seeing sails on the horizon... noticing they advance... sailing smart and making it to port, and selling everything just in time before they blow our ship up.

    Love it! Appropriately piratey and totally in sync with what I expect from a pirate game!

    I also, equally, love to be that one ship I just mentioned... blowing up other people. Even if they do not even have booty. Because I play a pirate!

    I am not PvE... I am not PvP... I am a pirate. You should be too!

    And sure... a lot of people that join the game solely to blow others up will not spend money on microtransactions. Those people tend to never spend anything on any game.
    Then there's the majority of normal players (including the 95% that don't speak up through the forums but just play) that play both agressive and more passive. And there's a big chunk of them ready to pay for a funny parrot on their shoulder. Heck, I can't wait to get mine!

    And that special $250 parrot, hope they add 10 of those. Yeah, I spend a lot of money on stuff like that. Over the course of 13 years I'm probably close to about $10000 spread across the games I own.

    $10,000 / 13 years = ~$769 a year on games, which comes down to ~$65 a month. That seems like a fair price for a hobby...

    But let's say that the majority of gamers do not spend that on average... are you angry that they are feeding into your love for spending on videogames?

    And besides, what if they indeed would do something as unfathomable as bringing out an exclusive $250 parrot? Are you angry you're gonna buy it? Are you angry you are not? Or do you not want others to get it if they feel like they want it?

  • @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

    I literally have done the same thing, i know exactly where you are coming from, I am last man standing in our little pirate crew we had, trying my best to make things work. But honestly we all have more fun in Fortnite or Far Cry 5 when we play those together.

    Like i said in a statement far far far back (before i was rudely attacked) i am just playing the waiting game. i want to catch that tail end of players. the real supportive ones who are there for the entire game, not just one tiny aspect of a game. Its like buying GTA5 just to play the golf mini game, sure its 100% allowed and possible. but telling everyone else they can't enjoy the rest of the game is at best naive. like others are doing in this forum

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

    I literally have done the same thing, i know exactly where you are coming from, I am last man standing in our little pirate crew we had, trying my best to make things work. But honestly we all have more fun in Fortnite or Far Cry 5 when we play those together.

    Like i said in a statement far far far back (before i was rudely attacked) i am just playing the waiting game. i want to catch that tail end of players. the real supportive ones who are there for the entire game, not just one tiny aspect of a game. Its like buying GTA5 just to play the golf mini game, sure its 100% allowed and possible. but telling everyone else they can't enjoy the rest of the game is at best naive. like others are doing in this forum

    guys, we need to be friendly pirates toward this guy, he has had a rough day.

  • @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

    I literally have done the same thing, i know exactly where you are coming from, I am last man standing in our little pirate crew we had, trying my best to make things work. But honestly we all have more fun in Fortnite or Far Cry 5 when we play those together.

    Like i said in a statement far far far back (before i was rudely attacked) i am just playing the waiting game. i want to catch that tail end of players. the real supportive ones who are there for the entire game, not just one tiny aspect of a game. Its like buying GTA5 just to play the golf mini game, sure its 100% allowed and possible. but telling everyone else they can't enjoy the rest of the game is at best naive. like others are doing in this forum

    guys, we need to be friendly pirates toward this guy, he has had a rough day.

    I'm just happy I don't even need to buy the spade, you gonna dig that hole all by yourself.

    It makes things alot easier for me because now I (and probably alot of other people) can ignore you.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    your loot is my reward #pirateslife

    So what you're saying is there's zero point to it since you might as well spend that time getting it yourself or waste a longer time trying to get it from them instead.

    It's not a PvP game. It's not even both, it's 99% PvE.

    it only takes me a few minutes to sink people like you. thanks for the loot. ive never bought a single voyage and im 39/38/32

    this is a pvp game. you will either adapt or you will leave. also just a heads up, the term piracy, means to rob people. you are clearly in the wrong game. gg

    You're definitely not that high from just PvP, period. And it's definitely a PvE game, devs will eventually scale you back some then some more then some more, right up until I feel like you're ok.

    As long as there are only rewards, cosmetics, titles, achievements for PvE activities we can all safely assume this is not a PvP game.

    i am that high, actually just hit 40 on gold hoarders, and again, i dont do voyages, only skull forts.

    lol and no, the devs arent going to "scale me back until you feel im ok", thats hilarious.

    you will either adjust to this pvp game, or leave. thanks for the loot.

    Skull forts are PvE, what happened to your glorious PvP campaign.

    idk about you, but i find a lot of pvp at skull forts

    we sank 6 ships during the hour it took us to do the last fort. only two of them had loot, but i had a lot of fun :)

    Don't worry, devs will fix your fun soon :)

    haha they arent going to stop pvp, and they have never said anything about that. you are just mad and whining.

    but feel free to keep claiming that the devs will give you pve soon, if that makes you feel better about sinking. gg

    Sinking? I stopped playing after 6 days since everyone I knew ran out of PvE content and no need to get to legend either.

    You're either getting nerfed or end up playing empty ships combat vs other PvP players.

    Ill be back though when PvP gets nerfed into the ground or removed from the game. Either will happen very soon :)

    the irony of casuals like you ragequitting and then demanding an entirely new game mode on the forum is hilarious.

    the devs are ignoring you for a reason. gg

    Naww, they're losing their prospective income. Tons of people like me on the verge of quitting. Don't worry, they either start paying more attention to PvE players and nerfing down PvP or it will be a very empty game indeed.

    Of course you'll end up with less and less and less loot too, as the only ones left will be the ones only looking to PvP.

    no worries, ill be 50 within the next week, and wont care about loot by then anyways.

    You don't get it, they have to completely rework the way you play or lose the majority of their players.

    Not only that, when they add more content, no PvE players of any significance will bother unless they completely knock down the PvP players.

    the majority of their players bought the pirate game to be a pirate. piracy is the act of stealing. there is no piracy in the pve aspect of the game.

    so no, you people who demand pve are the minority here. you will either adapt to the pirate life, or leave.

    It's not a matter of adapting for us, majority are already leaving, just like they did with The Division, which had a similar strategy.

    They too changed their minds and added tons of PvE and knocked down PvP. They managed to get quite a few players back but too little too late.

    Rare still has a good chance, they just need to really knock down PvP players a lot, nerf them, ban them for griefing and such.

    Dont worry, it will slowly start happening.

    lol no, but its hilarious that you keep telling yourself that the devs are going to change their game to suit you just because you dont understand what piracy is.

    Apparently you never played Pirates! or AC Black Flag, Monkey Island. No PvP there and plenty of piracy.

    It will happen here sooner than later and then we'll all be back. But they need to hurry up though. Their planned PvP nerfs are not even remotely enough to make people come back.

    lol they have no planned pvp nerfs.

    Hahaha you're funny. They're looking into ways of stopping the spawn camping for one. They're also aware of the problem with outpost ganking.

    Like I said, it will be fun very soon again :)

    thats not "planned pvp nerfs". outpost ganking isnt going anywhere, and im ok with a 5 second invulnerability timer on respawns. thats not nerfs at all lol

    Don't fret, that's just the beginning. They'll really have to bring down the nerfhammer to get people back.

    Thosd things won't even make me think about coming back, no, it needs to be far more drastic.

    the thing is the game doesn't need a nerfhammer or a banhammer, it just needs some balances. The PvPvE needs to be re-examined, reworked to encourage all sorts of play rather than one or the other. I doubt Rare anticipated the way the community were gonna turn the game into a deathmatch mode. All the test up from the earliest alphas and pioneer test never once gave the faintest idea that it was going that way. We never did, the players. Our concerns were trolls joining and dropping the anchor

    Unfortunately they are going to have to walk back some statements, whether its bounty boards,or new types of matchmaking, or a social safe zone, or PvE servers (which by the way i think is the worst idea). The game in it's current state has no legs and is not nearly balanced enough to support the multiple avenues of play, it doesn't help either that it is not satisfying an audience who will commit to their years of engagement and support that they hope for. Death match guys play deathmatch till the next deathmatch game is out, this isn't new. CoD set this precedent years ago.

    I'm almost certain they're going to make outposts free from PvP before long. Perhaps in the long run islands as well.

    the thing is I don't even want outposts free. I had a suggestion thread where you make a safezone, like imagine a fortified castle right directly center of the map. It doesn't have any of the mission givers, meaning you can't hand in any loot. make it instant based. make it like Warframe, walk through two sets of doors and load into an instance of like 25 players running around a town, showing off their gear, having chats, drinking grog. Add factions (real factions, not mission givers) and guild signups in this area. add bounty boards etc... promote a reason to be in this area. That alone would increase my enjoyment of this game 10-fold, and its just one measily square on the map, its not even in the same server anymore once you enter those double doors. Even make it so that you lose any loot you gathered and left on your ship before entering the new instance.

    See, I actually love the PvP and I love the danger of getting ganked. However, the 5 people I regularly play games with didn't care at all for the lackluster PvE and excessive PvP so they left and fast.

    A lot of people will do the same as they did. I left because they left.

    I literally have done the same thing, i know exactly where you are coming from, I am last man standing in our little pirate crew we had, trying my best to make things work. But honestly we all have more fun in Fortnite or Far Cry 5 when we play those together.

    Like i said in a statement far far far back (before i was rudely attacked) i am just playing the waiting game. i want to catch that tail end of players. the real supportive ones who are there for the entire game, not just one tiny aspect of a game. Its like buying GTA5 just to play the golf mini game, sure its 100% allowed and possible. but telling everyone else they can't enjoy the rest of the game is at best naive. like others are doing in this forum

    guys, we need to be friendly pirates toward this guy, he has had a rough day.

    I'm just happy I don't even need to buy the spade, you gonna dig that hole all by yourself.

    It makes things alot easier for me because now I (and probably alot of other people) can ignore you.

    lol awwww i hope that you feel better soon :)

  • It's a PvP game, no doubt about it. That being said, I do have a few ideas that lean in that direction. For one, Having a matchmaking system that tends to put Single players with other singles would be nice, I think. It doesn't do anything about aggressive PvP'ers, but then, why should it? Refer to my first sentence. What it would do is make it a bit more pleasant for people who just want to play alone, or don't have any friends online and don't want to play with randos (to which I say, "Just try it, it's not that bad,"). But hey, sometimes you just want to play alone. Nothing wrong with that. You'll still be in a PvP game, with a distinct possibility of getting murdered, stolen from, or sunk, but at least you won't get your ship rekt every time you run into someone else because it's a 1-man Sloop against a 4-man Galleon.
    Something that I very much would like to see is additional Ship Customization options for those darned "Aggressive PvP'ers - people who've killed many players in man-to-man and sunk many a vessel in ship-to-ship combat. That'll give Players who don't want to get involved a fight a chance to look at a ship and say, "You know, that guy's gonna wreck my ship, I should not go that way," while at the same time, giving other PvP'ers the knowledge that there's an experienced fighter on the server with them: a sort of, "That guy's got a kill-count on him. I wanna fight him," kind of thing. This will also present a new opportunity for the PvP'ers to ally up, or for PvE Players to hire them out for protection.
    At the same time, the devs could implement a system of Ship/Personal Customization options for those who have a really low kill count, but a lot of voyages completed: the PvE players, the merchants, the bounty hunters. So then, those players get the option to display a flag that basically says, "Hey, man I don't wanna fight, I'm cool, I'm just tryna go about my business, please leave me alone." Other PvE players have the benefit of knowing they don't have to worry (for now), and the PvP'ers can say to themselves, "I bet that guy has good loot. I'm gonna wreck his world." As with the PvP customization options, this will give PvE Players an opportunity to form alliances with each other, and PvP'ers will know that they've either got an easy target or someone who needs a bodyguard.
    Of course, both options present a distinct opportunity for deceit, sabotage and betrayal. Good thing it's a PvP pirate game, huh? Fact of the matter is, it's a PvP Game about Pirates. Yes, getting my character murdered, ship sunk, and loot stolen is annoying, and yes it's a d****e move to do that to someone. It's a ____in' pirate game, that's the point. If you don't like it, either do it back, get better at defending yourself, or go play something else. I bought and play this game to make friends, make enemies, find booty, fight some fights and generally have a good time.

    I understand your concerns, but frankly, I think you misunderstood the core concept of this game. About pirates. Whose sole mission in life is to steal people's stuff and kill anyone who gets in their way.

  • @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

    The PvE / PvP debate is based on hot air. There are not PvE or PvP players in this game. There are pirates, and people looking for Sailing Simulator 2018.

    I love to go and do voyages. I can do them all day. Haul a huge load of chests and stuff to port. The thrill of maybe being attacked by another. Seeing sails on the horizon... noticing they advance... sailing smart and making it to port, and selling everything just in time before they blow our ship up.

    Love it! Appropriately piratey and totally in sync with what I expect from a pirate game!

    I also, equally, love to be that one ship I just mentioned... blowing up other people. Even if they do not even have booty. Because I play a pirate!

    I am not PvE... I am not PvP... I am a pirate. You should be too!

    And sure... a lot of people that join the game solely to blow others up will not spend money on microtransactions. Those people tend to never spend anything on any game.
    Then there's the majority of normal players (including the 95% that don't speak up through the forums but just play) that play both agressive and more passive. And there's a big chunk of them ready to pay for a funny parrot on their shoulder. Heck, I can't wait to get mine!

    And that special $250 parrot, hope they add 10 of those. Yeah, I spend a lot of money on stuff like that. Over the course of 13 years I'm probably close to about $10000 spread across the games I own.

    $10,000 / 13 years = ~$769 a year on games, which comes down to ~$65 a month. That seems like a fair price for a hobby...

    But let's say that the majority of gamers do not spend that on average... are you angry that they are feeding into your love for spending on videogames?

    And besides, what if they indeed would do something as unfathomable as bringing out an exclusive $250 parrot? Are you angry you're gonna buy it? Are you angry you are not? Or do you not want others to get it if they feel like they want it?

    I think there anger stems from the lack of content and then the audacity to ask for money for just a simple thing like a monkey. I cannot speak on their behalf however. Which i guess is a fair enough reason to be annoyed. Just like how Ark released paid dlc for a game that hadn't even reached 1.0 status.

  • @x9xxspectrexx9x said in Idea for dealing with hyper aggressive PVPers:

     It's a PvP game, no doubt about it. That being said, I do have a few ideas that lean in that direction. For one, Having a matchmaking system that *tends* to put Single players with other singles would be nice, I think. It doesn't do *anything* about aggressive PvP'ers, but then, why should it? Refer to my first sentence. What it would do is make it a bit more pleasant for people who just want to play alone, or don't have any friends online and don't want to play with randos (to which I say, "Just try it, it's not that bad,"). But hey, sometimes you just want to play alone. Nothing wrong with that. You'll still be in a PvP game, with a distinct possibility of getting murdered, stolen from, or sunk, but at least you won't get your ship rekt *every* time you run into someone else because it's a 1-man Sloop against a 4-man Galleon. 
     Something that I very much would like to see is additional Ship Customization options for those darned "Aggressive PvP'ers -  people who've killed many players in man-to-man and sunk many a vessel in ship-to-ship combat. That'll give Players who don't want to get involved a fight a chance to look at a ship and say, "You know, that guy's gonna wreck my shi*p*, I should not go that way," while at the same time, giving other PvP'ers the knowledge that there's an experienced fighter on the server with them: a sort of, "That guy's got a kill-count on him. I wanna fight him," kind of thing. This will also present a new opportunity for the PvP'ers to ally up, or for PvE Players to hire them out for protection.
     At the same time, the devs could implement a system of Ship/Personal Customization options for those who have a really low kill count, but a lot of voyages completed: the PvE players, the merchants, the bounty hunters. So then, those players get the option to display a flag that basically says, "Hey, man I don't wanna fight, I'm cool, I'm just tryna go about my business, please leave me alone." Other PvE players have the benefit of knowing they don't have to worry (for now), and the PvP'ers can say to themselves, "I bet that guy has good loot. I'm gonna wreck his world." As with the PvP customization options, this will give PvE Players an opportunity to form alliances with each other, and PvP'ers will know that they've either got an easy target or someone who needs a bodyguard.
     Of course, both options present a distinct opportunity for deceit, sabotage and betrayal. Good thing it's a PvP pirate game, huh? Fact of the matter is, *it's a PvP Game about Pirates.* Yes, getting my character murdered, ship sunk, and loot stolen is annoying, and yes it's a d\*\*\*\*e move to do that to someone. ***It's a ____in' pirate game, that's the point.*** If you don't like it, either do it back, get better at defending yourself, or go play something else. I bought and play this game to make friends, make enemies, find booty, fight some fights and generally have a good time.
    

    I understand your concerns, but frankly, I think you misunderstood the core concept of this game. About pirates. Whose sole mission in life is to steal people's stuff and kill anyone who gets in their way.

    it really wasn't Pirates were lawless, not murderers. They actually had communities and colonies. The point was self-governance, not r**e and pillage, i think you are thinking of vikings.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    it really wasn't Pirates were lawless, not murderers. They actually had communities and colonies. The point was self-governance, not r**e and pillage, i think you are thinking of vikings.

    Yeah, I understand that. I just think the anti-PvP guys expect people to just leave them be because they're trying to be PvE. I know the whole community and even colonies things, the groups of pirates that even had codes of behavior, and believe me, I'm all for it.

  • @x9xxspectrexx9x said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    it really wasn't Pirates were lawless, not murderers. They actually had communities and colonies. The point was self-governance, not r**e and pillage, i think you are thinking of vikings.

    Yeah, I understand that. I just think the anti-PvP guys expect people to just leave them be because they're trying to be PvE. I know the whole community and even colonies things, the groups of pirates that even had codes of behavior, and believe me, I'm all for it.

    I just think its too easy to abuse systems in the game, to allow one to annoy the other, if that makes sense. If they can implement communities and real factions in the game i would 100% be all for that.

    Just being a pest needs to become a deterrence. The penalties at stake for PvP should be more than, I lost my treasure. Unfortunately the current state of the game doesn't promote pirate legend but rather pirate troll. instead of seeing a super kitted out galleon on the horizon and losing your mind, you have low level sloops constantly attacking and draining your resources, dying multiple times, until you inevitably sink due to the lack of resources. then all of a sudden it's a "win" for the sloop, who gained nothing...

    When you look at it from afar its pretty obvious the fun in that scenario is more about pestering for the LOLs rather than Sinking for the loot, or stealing the loot. Which to me should be where the real Pirate game lies.

    Unfortunately Black flag gives more of an actual pirate feeling than SoT. and its not SoT fault which is the saddest part.

  • @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lordxilion said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    i am sorry if more than one paragraph is a bit too difficult to understand. In future i'll try add some pictures and maybe some colouring in pencils too

    no thanks, im too busy sinking and looting people like you to bother reading your salty rants.

    if you arent pirate enough for this game, theres the door.

    You should probably come down from that high horse of yours, considering you can't even give Rare your email address to send you news. Yet you want to attack their loyal community members ;).

    i dont need news, i know whats up, and you werent attacked, thats just your subconscious trying to justify why you are so upset at me for hitting you with the truth bomb.

    this is a pvp game.

    So explain all the PvE missions?

    Actually don't, it's a waste of everyones time here getting you to have more thought than "PvP truth bombs"

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    But its a PvP game?!?! you dropped that truth bomb yourself, surely there can't be PvE in a PvP game? then it wouldn't be a PvP game?

    Sounds like these truth bombs are more just, soft little f***s.

    if there wasnt some pve thrown in for people like you, then i wouldnt have any loot to steal. you work for me, you simply dont know it until its too late. this makes you salty, and results in you whining on the forums. this isnt rocket science. gg

    but its a PvP game?!?!, you still have yet to explain how all this yucky PvE "voyages" have managed to appear in your PvP game?

    all you have done is further solidify the fact that it's a PvPvE game?

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    hahahahah go on!!! say it! what type of game is it ;) hahahaha

    a pvp game

    thanks for the loot :)

    but this PvP game has PvE voyages, you said so yourself? PvP games can't have PvE in. That is why we have two seperate abbreviations for them. There is even a third one that you might of heard of? do you know what that is, it's the amalgamation (i guess saying mixture might help you comprehend) of the two seperate game styles of Player vs player and Player vs Environment.

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    Then i Dont think you understand what a PvP game is, Finally we have managed to unearth why you weren't making any sense...

    PvP stands for, player vs player, that is the entire premise of PvP, that is why it isn't called PvPvE or PvE. because a PvP game means that the sole content of the game is based around killing other human controlled players.

    Some quick examples of PvP.... CoD MP. R6 Siege MP, Fortnite BR, Pubg, Titanfall 2 MP...

    now some of these games have SP components to them, a campaign or co-op campaign if you will... This is now called Player vs Environment. This means that PvE games don't even need to have an online or MP component for it to be considered a PvE game. So Wolfenstein: the new colossus is in fact a PvE game.

    Luckily we smart folk have managed to create a term that involves both PvE and PvP together, Simplistically enough this term has been coined PvPvE meaning both player vs player and player vs environment can be experienced in the same session. This has been around for donkeys years. Since the first MMOs really. Now a PvPvE game is designed around both respecting the PvP players time as well as the PvE players time. Allowing both game styles to both coexist and merge into a unique gameplay loop.

    So now you have a bit more knowledge... which one of these 3 is SoT? (it's not a hard one really ;) )

    this is a pvp game. get over it.

    So howcome the game Has "voyages" which involve a player (P) taking on (v) the environment, in other words, non player controlled combatants (E).

    Still waiting for the Justification?

    ive played this game for two weeks and never experienced this pve nonsense you describe.

    So Are you telling me now you don't know of any PvE that is in the game currently??

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    these pvers sure do get longwinded about having their ship sunk lol

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    no problem :)

    the pve voyages or "missions" as you call them, are for you pvers to load up on loot for me to steal from you. i dont understand how you havent figured this out yet lol

    i dont do voyages. im not sure what they involve. probably some riddles, maps, digging, and fighting mindless skeletons. how boring

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    the pve voyages are for you pvers to farm up loot for me to then steal from you.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    i never said anything about pvp games not having any pve content. that was just you projecting and trying to help your flimsy case find solid ground.

    you can whine about it here all you want, but the bottom line is that im going to sink you and take your stuff, and you will either fight back, or die. thats all there is to it.

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    im rank 40 in gold hoarders and i never pve. you were sank by some pvpers, and in the process of trying to cope with it, you told yourself that they accomplish nothing to feel better about it. #realtalk

    So the narrative was that it was a PvP game, then its a PvPvE game, then you didn't understand what PvP meant. and now you didn't know PvE exists in Sea of Thieves???

    I'm just checking

    no

    So what type of game is this? because if it has PvE in it, it means it is not a PvP game

    its a pvp game

    hmmm so explain all those PvE voyages in the game?

    Thinking PvE and PvP cannot coexist in a game like SoT. :')
    This is not World of Warcraft. You -choose- to do PvE missions just like another guy -chooses- to b******u out of the water for your valuables.

    Speaking of which, can you give a headsup when your ship is stocked up on chests? I have a fashion-fever I'd like to cure and your PvE treasures will greatly help. ♥

    People are -choosing- to leave the game, abandoning the lovely income for Rare from microtransactions :)

    Oh hush, the microtransaction comment is so silly. You will be able to buy a parrot or monkey for 3 euro. If you don't want to... then don't. It's not like you pay to win.
    The hate on microtransactions is only legitimate if you are missing out on missions / powerups / advantages, not when it's purely cosmetical.
    That's like hating on your neighbor for having a car with more options. You got a car too, and chose not to invest more.

    You're funny, you think they'll stop with a monkey? You do realize 80% roughly of any income tied to a game these days comes from microtransactions?

    Ubisoft is now making FAR more from microtransactions than the actual games, it's basically like a money printing press. Of course, statistics also show however that PvP players just care about ganking while PvE players really need to purchase that fancy new colour blunderbuss.

    Oh I believe they will make far more available through microtransactions. New ship colors, sails, swords, etc. Definitely. Just nothing that is not cosmetical or otherwise not giving players an unfair advantage. That was Rare's mission statement, and I actually believe them with that. If you don't, that's fine and we should just agree to disagree on that.

    I honestly hope that 80% of income will come through microtransactions for them. Rare mentioned 1 million unique players. Let's say 50% of those paid for the game (the rest is free trial). That's 500,000x €69,99 = ~35 million euro's.
    That's a fine start, but nowhere near what they need to keep the game up for years to come.

    The rest of your b*tching on microtransactions makes me feel like you are against microtransactions solely on a principal level, which is just silly. You expect to have the right to play a game for years to come just for that 70 euro's, including all new content, items, updates etc? Even hiking would be a more expensive hobby than that.

    Hobbies cost money. There is nothing wrong with paying a few euro's every once in a while because you like the game.

    Lastly, your PvP / PvE bit just makes me think you are a salty PvE player. That would mean this game is not for you.
    Not all PvP'ers are gankers, and not all PvE'ers care about the new shiney skin. Your gross generalization is childish and narrow-minded. If you cannot cope with the blended-in PvP but still like bucanneering, perhaps Puzzle Pirates is something for you. :)

    I think you totally misunderstand here. The majority of microtransaction income statistically comes from PvE players, a lot of them wants ALL the new colours and looks from cosmetic upgrades. PvP players not so much, not even close to what PvE players spend.

    I'm not complaining about microtransactions, I'm 100% pro microtransactions, cosmetic, power levels, pay to become legend, anything they throw at me, I'll buy.

    Of course, if I'm not playing I won't be spending any money though......but there's a fix for that! Nerf PvP into the ground is great start.

    The PvE / PvP debate is based on hot air. There are not PvE or PvP players in this game. There are pirates, and people looking for Sailing Simulator 2018.

    I love to go and do voyages. I can do them all day. Haul a huge load of chests and stuff to port. The thrill of maybe being attacked by another. Seeing sails on the horizon... noticing they advance... sailing smart and making it to port, and selling everything just in time before they blow our ship up.

    Love it! Appropriately piratey and totally in sync with what I expect from a pirate game!

    I also, equally, love to be that one ship I just mentioned... blowing up other people. Even if they do not even have booty. Because I play a pirate!

    I am not PvE... I am not PvP... I am a pirate. You should be too!

    And sure... a lot of people that join the game solely to blow others up will not spend money on microtransactions. Those people tend to never spend anything on any game.
    Then there's the majority of normal players (including the 95% that don't speak up through the forums but just play) that play both agressive and more passive. And there's a big chunk of them ready to pay for a funny parrot on their shoulder. Heck, I can't wait to get mine!

    And that special $250 parrot, hope they add 10 of those. Yeah, I spend a lot of money on stuff like that. Over the course of 13 years I'm probably close to about $10000 spread across the games I own.

    $10,000 / 13 years = ~$769 a year on games, which comes down to ~$65 a month. That seems like a fair price for a hobby...

    But let's say that the majority of gamers do not spend that on average... are you angry that they are feeding into your love for spending on videogames?

    And besides, what if they indeed would do something as unfathomable as bringing out an exclusive $250 parrot? Are you angry you're gonna buy it? Are you angry you are not? Or do you not want others to get it if they feel like they want it?

    What exactly are you talking about? I'm pro microtransactions.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    I just think its too easy to abuse systems in the game, to allow one to annoy the other, if that makes sense. If they can implement communities and real factions in the game i would 100% be all for that.

    Just being a pest needs to become a deterrence. The penalties at stake for PvP should be more than, I lost my treasure. Unfortunately the current state of the game doesn't promote pirate legend but rather pirate troll. instead of seeing a super kitted out galleon on the horizon and losing your mind, you have low level sloops constantly attacking and draining your resources, dying multiple times, until you inevitably sink due to the lack of resources. then all of a sudden it's a "win" for the sloop, who gained nothing...

    When you look at it from afar its pretty obvious the fun in that scenario is more about pestering for the LOLs rather than Sinking for the loot, or stealing the loot. Which to me should be where the real Pirate game lies.

    Unfortunately Black flag gives more of an actual pirate feeling than SoT. and its not SoT fault which is the saddest part.

    On that, we can definitely agree. I believe I saw something about extended respawn timers, which I think will help with that - Not continuously respawning into a losing fight while someone is in the process of stealing your loot/sinking your ship. As for people who just harass people for the sake of harassing them, such as not actually sinking or looting someone's ship, but just following them and murdering them repeatedly without actually doing anything, that is definitely something I feel needs to be penalized. How, I couldn't say; I know a lot goes into the making of a game and how difficult it could wind up being to implement a penalty system for that, although I guess they could implement a bounty system that would allow someone to put a price on someone's head that they pay out of their pocket/the hunted party's loot, which would more than likely be a lot of work and much more complex in practice than in theory.
    Having feasible access to actual communities/factions/guilds would do wonders for that, I think - in the form of having fellow members you can call on for help in those situations.
    At the moment, there's a lot of malcontent about various aspects of the game, with a good bit of it warranted (and a good bit not). The best we can do for the moment is speak up, hope we're heard and see where the devs take this. It's a game with massive potential for massive fun, and I'm really excited to see where it goes.

  • @x9xxspectrexx9x said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    I just think its too easy to abuse systems in the game, to allow one to annoy the other, if that makes sense. If they can implement communities and real factions in the game i would 100% be all for that.

    Just being a pest needs to become a deterrence. The penalties at stake for PvP should be more than, I lost my treasure. Unfortunately the current state of the game doesn't promote pirate legend but rather pirate troll. instead of seeing a super kitted out galleon on the horizon and losing your mind, you have low level sloops constantly attacking and draining your resources, dying multiple times, until you inevitably sink due to the lack of resources. then all of a sudden it's a "win" for the sloop, who gained nothing...

    When you look at it from afar its pretty obvious the fun in that scenario is more about pestering for the LOLs rather than Sinking for the loot, or stealing the loot. Which to me should be where the real Pirate game lies.

    Unfortunately Black flag gives more of an actual pirate feeling than SoT. and its not SoT fault which is the saddest part.

    On that, we can definitely agree. I believe I saw something about extended respawn timers, which I think will help with that - Not continuously respawning into a losing fight while someone is in the process of stealing your loot/sinking your ship. As for people who just harass people for the sake of harassing them, such as not actually sinking or looting someone's ship, but just following them and murdering them repeatedly without actually doing anything, that is definitely something I feel needs to be penalized. How, I couldn't say; I know a lot goes into the making of a game and how difficult it could wind up being to implement a penalty system for that, although I guess they could implement a bounty system that would allow someone to put a price on someone's head that they pay out of their pocket/the hunted party's loot, which would more than likely be a lot of work and much more complex in practice than in theory.
    Having feasible access to actual communities/factions/guilds would do wonders for that, I think - in the form of having fellow members you can call on for help in those situations.
    At the moment, there's a lot of malcontent about various aspects of the game, with a good bit of it warranted (and a good bit not). The best we can do for the moment is speak up, hope we're heard and see where the devs take this. It's a game with massive potential for massive fun, and I'm really excited to see where it goes.

    that is true, the devs definitely need to layout a road map, even if its long-term and short-term goals. so we know what they are fixing now, versus what is coming to look forward to. Epic has set a great standard of communicating with its players, Devs really need to take that approach and examine it and why it works.

    Unfortunately it's due to that and the overly toxic griefers in the multiple forums and in the game obviously, are causing people to fall off the game. I myself am on the fence, waiting to see how this all plays out. I am officially done with the game right now though, Killing r******s in hope county is just a far more enjoyable experience and its pulling me away from this game in a big way. Which is weird because this was probably my most highly anticipated game for 2018. We still have yet to have a game nail that essential pirate experience.

    I can skip boat deathmatch for now, World of warships is free and black wake offers the PvP people want K/D W/L ratios, bragging rights, and skull and bones is looking to provide that strategic naval combat via PvP also...

    Rare has a lot on their plate, I just hope sometime this week we will all know what is happening.

  • @flowerofcarnage said in Idea for dealing with hyper aggressive PVPers:

    @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @neller2000 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    you bought a pvp game

    you will either adjust to it, or leave

    /thread

    Really? Everything on the website would make anyone visiting believe it's a PvE game, with a tiny amount of PvP here and there.

    I'm glad you're here to fix my opinion! Could you please tell me which cosmetic outfits, sails, hulls, equipment, player titles, new ships and quests you get with and from PvP? I'd definitely love to get started reaping those awesome PvP rewards and achievements. Maybe I just missed them.

    You get the satisfaction of sinking there ship and taking THERE loot & in most cases you read about it on these forums because people just get mad salty about #pirateslife

    Why would I waste time on that when I could just do the PvE quest for the same reward in this PvE game?

    There's ZERO rewards for doing PvP.

    my rank is 32/33/25 pvp m8 & I'm a casual player

    Lol, and we're expected to believe you got that rank just from loot from PvP? I have never even given up a cannonball to PvP'ers let alone a chest. The hyper aggressive PvP'ers don't do any PvE. They just chase you around the map for hours accomplishing nothing.

    Half of the players you met then cant be that good, ive stolen many cannonballs & do so daily you just have not met me out there or your cannonballs would be mine, The majority is from pvp yeah I have a few voyages from gold hoarders to make me move to popular places or grab some chests for bait but that's about it you just gotta get good at pvp & the only ones that chase you around are the ones who don't know how to sail efficiently I never chase someone for hours guaranteed I'm on there ship before they even know it.

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    He's more pirate than you obviously.

  • @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    He's more pirate than you obviously.

    i mean he has a guild since 2005 apparently. nothing more pirate than that hahaha

  • @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    He's more pirate than you obviously.

    i mean he has a guild since 2005 apparently. nothing more pirate than that hahaha

    Yeah but he's not playing a pirate game with a description stating "shared world" and complaining about getting his butt wooped is he?

  • @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @kermitdafrog91 said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @lowbei said in Idea for dealing with hyper aggressive PVPers:

    @mcdougle99 said in Idea for dealing with hyper aggressive PVPers:

    @pilks4k said in Idea for dealing with hyper aggressive PVPers:

    @Lowbei @Coldasbluessoul @Cpt-Toothpick

    These posts are starting to get old fast it is not a PVP game or a PVE its both....Shouting its a PVP Getgud does nothing for the community.

    Before you say go watch the video's I have.... and I've been around awhile....

    Rare has also referred to SOT as an adventure game (go look up the definition of adventure it fits both pve/pvp) and when talking about content they have always said SOT is based around PVE but with the ever present risk of pvp to add to the excitement its why in all their trailers and interviews they are always talking about the sailing with friends treasure hunting, solving riddles etc they dont sit there and go SOT is a about sailing around sinking as many of the other players as you can for hours on end and if you want a break you can do some PVE and if you dont like pvp getgud or play another game....

    The best example of a sandbox game that is both PVE/PVP is eve online and that has a bigger focus on PVE as thats how you drive PVP in a sandbox....

    i know it is getting old trust me, it's very much a waste of my own time. But the community desperately needs to weed the likes of these people out. The person wont even sign up for a news letter but we are meant to believe they are the authoritative voice on absolutely everything Sea of Thieves.

    My goal is to mainly make them look pointless and hypocritical to all the other users who may jump in a thread quick to see the overall tone of the people in it and if it's a discussion worth having, and its working like a dream. My favorite part is how insistent they are, and willing to keep walking into the same trap, over and over. I almost feel bad actually

    lol the irony that you think you are winning this, while you rage about the pvp core aspect of the game, is priceless. dont feel bad, just focus on keeping your ship afloat while i make off with your loot :)

    the irony is that you feel its about winning, that is probably the most prevalent thing to take away, meaning you were never here to do anything other than flame, attack, demean etc etc... But hey, i am not the one to decide.

    Ask all your peers about how fantastic they think you are

    He's more pirate than you obviously.

    i mean he has a guild since 2005 apparently. nothing more pirate than that hahaha

    Yeah but he's not playing a pirate game with a description stating "shared world" and complaining about getting his butt wooped is he?

    oh you are one of those sorts of people... shame i thought we had a thinker over here. nevermind then move along... i get it we have all heard it before, not really the epitome of a well constructed argument "git gud, yolo swaggins bro beans, noob" etc etc...

    go on tell me how good you are? i'm literally dying to hear it.

178
Posts
147.5k
Views
123 out of 178