Hey folks, just another potential feature that has come up in conversation I thought I'd post here.
GTA Online has a feature called "passive mode" as most who have played it will know that enables players in a multiplayer lobby become invulnerable to PvP, in a similar way to that on a lot of RPGs if its not a purely PvP server the player has the choice on whether they go PvP or not.
Crucially this still allows the player to be killed in game in a PvE perspective such as falling/dying to mobs/blowing oneself to piece with a gunpowder barrel etc and it is also clear that the player is in PvP mode as they are flagged as being so by way of a marker, or in GTA's case transparency.
A few people have suggested this might be an interesting way to allow those who want to exclude themselves from PvP to pay a small gold fee to enable passive mode much like in GTA. Again, this is not a perfect solution to peoples issues, but it could work so it would be interesting to see if others thought the same.
