Change vs the same thing

  • @jojo-buddy-v2 I would love to know why everyone is assuming if golden sands is saved it’s going to be the same as it was before

  • @otherfanboy said in Change vs the same thing:

    @jojo-buddy-v2 I would love to know why everyone is assuming if golden sands is saved it’s going to be the same as it was before

    The word "rebuilding" generally means building back to how it was before, if it is saved there will probably be a few small changes like the canons may stay and there will be signs of damage, but the island will just go back to being an outpost

  • @d3adst1ck said in Change vs the same thing:

    If you're saying change is good, we should change to having a 6th outpost again instead of remaining at only having 5. Sounds good to me.

    RIP Morrow's Peak lol, you have 6 outpost atm

  • @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    A common argument is that Golden Sands is the best outpost, but Sanctuary is essentially the same.

    This whole sentence is just wrong...same as sanctuary? Are you kidding? Not at all, if anything it's similar to dagger tooth outpost...
    Tavern is too far away...the only good thing about that outpost is imo, that there is a 360 degrees free vision to look around...that's it

    Sanctuary is 2 squares away so location is very similar, the style of it being small islands connected by bridges is the same just with sanctuary having a larger main island that has the tavern on it as well as the other locations, the general feel of the place is the same, the traders are approximately the same distance away from the main dock except for the tavern is closer. Horizon is obstructed in one direction that blocks part of Keel Haul Fort and The Spoils of Plenty Store so 2 islands that people only visit for very specific purposes which with the fort you can see the cloud over the island. It is also a much smaller obstruction compared to Dagger Tooth and you can easily just move around it if you are that paranoid.

  • @jojo-buddy-v2 when rebuilding is a good time for improvements and changes

  • @jojo-buddy-v2 said in Change vs the same thing:

    @d3adst1ck said in Change vs the same thing:

    If you're saying change is good, we should change to having a 6th outpost again instead of remaining at only having 5. Sounds good to me.

    RIP Morrow's Peak lol, you have 6 outpost atm

    Not a spawnable outpost, which is why I didn't count it.

  • @otherfanboy said in Change vs the same thing:

    @jojo-buddy-v2 when rebuilding is a good time for improvements and changes

    And destroying it is a good time to completely change the purpose of the island into something new. Also, what improvements would you add to an outpost? A harpoon on a building like what was leaked in the background of a music video? That couldn't be it because it is already confirmed to be coming on every Outpost. Cannons? They already added those. A new dock? Why? The only thing I could think of would be to have Merrick be a Hunter's Call Representative on the outpost, but then who would be at Stephens Spoils?

  • @captblue3052 said in Change vs the same thing:

    @jojo-buddy-v2 said in Change vs the same thing:

    The reason why people should side with the reapers is because siding with them permanently changes the world where siding with golden sands just reverts it back to how it has been for the last few years (there will probably be slight differences in how it looks, but nothing compared to what will happen if the reapers win).

    And what do you base this claim on? Why can't rebuilding Golden Sands to something better be an option? Why do you claim it would reverse it back while destroying it would give us something new? What do you base that on? It would be fatal to assume we get something new, go all in on destroying it and then we get.. nothing. Because it was just a wild assumption.

    And that's not how game developing works. There is much ressources and much money involved into planning, developing and creating new content for a game. Rare won't spend all those ressources and then just put it all in the hands of the players, and depending on how that turns out, all these ressources would be wasted. If Rare has plans to give us new content, then we get new content, independently of the outcome of a player-driven event. Same for the other option, if Rare has no plans to add something new, we won't get anything new.

    It's just not how game developing works. Stop telling people that it's a given that we get something new when destroying Golden Sands and that we won't get something if we rebuild it. That is nonsense and based on nothing but a unrealistic dream.

    Golden Sands must stay.

    Is it unreasonable to think that the island may lay dormant for a little while, but then later on they use it for something. From a gameplay perspective every island in the game has 1 or more purpose to it, why would they make the most distinguishable island from the others considering it's unique appearance if the reapers win have absolutely nothing on it permanently. From a lore perspective why would Flameheart pour so much time and recourses into destroying golden sands for the only purpose of making people have to sail 2 more squares in order to sell loot? Neither of these choices make sense. I am not saying that in season 7 there will be a new purpose for golden sands but season 8 9 or 10 will almost definitely bring something new.

  • @grumpyw01f said in Change vs the same thing:

    @longbeardfellow
    I've been a Reaper since Ships of Fortune, but I got Merrick's tattoo first. My allegiance will be with him always.

    My allegiance isn't with Reapers or with Merrick, it is with who I believe will change the world the most and have the most interesting outcome, if next adventure was another Merrick vs Reapers but it was now Merrick trying to take Sailor's Knot Stronghold and turn it into a new outpost I would side with Merrick. I am not saying that is what is going to happen (although it would be really cool) just an example.

  • @foxdodge said in Change vs the same thing:

    @jojo-buddy-v2 said in Change vs the same thing:

    Many players want to have another outpost, but why have 1 more outpost when we could get to see what is done with it if reapers win and get something entirely new and interesting instead of old and boring?

    Sadly there's not going to be anything new. The only 2 outcomes are that it will either stay ruined or it will become functional again.

    Players can pick the path they wish to follow, either choosing to aid in the Outpost’s reconstruction or dooming it to be ever shrouded in ethereal mist. Do you want the Outpost restored to its previous prominence, or would you rather leave it in ruins as a tactical play or a testament to Captain Flameheart’s power?

    Here is my source.

    Even if golden sands is left in ruin with 0 purpose which I highly doubt is the long term plan, it is more interesting to see what Merrick and the residents of golden sands will do instead. Will they populate other outposts, will they construct a new floating outpost, will they take over another island and make it an outpost like Sailor's Knot Stronghold, something completely different? who knows and that is the most interesting part.

  • @jojo-buddy-v2 said in Change vs the same thing:

    Is it unreasonable to think that the island may lay dormant for a little while, but then later on they use it for something.

    Of course, but I believe that whatever use it will have has nothing to do with who wins this Adventure.

    I fully expect the only outcome will be a cosmetic one. If Reapers win, the NPCs leave and the island stays fogged over and in ruins. If Merrick wins, the fog will lift and the island will stay in ruins, but now with NPCs hitting things with hammers.

    Then later (maybe next season) Rare will reveal their actual longterm plans for Golden Sands which will be the same no matter which side won.

    And if there's no real consequences, then I'll always side against Grandpa Firepants. Trolling the old bone-bag always puts a smile on my face.

  • @cptnpotbeard no you dont. Simple as that. Right now only custom servers can offer six ships and said sixth ship spawns on Wanderers Refuge. Yay.

  • My two cents:

    I would like to see what happens, but we already know: It stays in ruins. nothing more. Nothing less. I see a lot of people wanting to see something made from it like a second reaper hideout but what makes anyone think something like this is actually gonna happen? Reapers faction is balanced around "high risk high reward" with the advantage of seeing emissaries and being able to sell all items for a higher price on a central spot on the map. The only disadvantages are the visibility for others and that there is only one central spot to hand items in. A second Reaper Hideout to sell items to is extremely unlikely to happen.

    Just to clarify: I'm fine with Reapers destroying an outpost permanently. I'm just not fine with this being Golden Sands since Shores Of Plenty are my favorite region. I usually server hop until I start there and having only one outpost in that region for like half a year is annoying. It has been interesting but now its just annoying.

    Take Dagger Tooth or Galleons Grave - to hell with them, almost (!) noone likes the Wilds.

    The only reason Golden Sands was chosen is because there are no major talltale NPCs involved on it. Simple as that. All other outposts have important Talltale NPCs and this would have to be worked around. Not impossible, but more work for Rare.

    Also there is little to zero chance that players would actually fight for Dagger Tooth or Galleons Grave like they would fight for Golden Sands. It would most likely just be a "yeah, whatever, take it" situation.

    Thats why I am sitting here with my friends in a voice chat, all solo slooping in seperate sessions, buying resource crates from every outpost and delivering them to Merrick at Golden Sands while talking and listening to music. And luckily there are a lot of others doing the same.

  • @axecaliburtv pretending you know what happens if either side wins lol.

  • There is no evidence that saving Golden Sands is going to give us the same Golden Sands.
    I am expecting a fortified outpost with a higher return on goods sold there.

  • @phantaxus said in Change vs the same thing:

    There is no evidence that saving Golden Sands is going to give us the same Golden Sands.
    I am expecting a fortified outpost with a higher return on goods sold there.

    Lol, speaking of zero evidence and high expectations, I am expecting a second Reaper turn-in location.

  • Reapers are a PVP faction. If you can't turn in at Reapers because of the PVP you know the answer for that, and it isn't a second Reaper turn-in location

  • @phantaxus said in Change vs the same thing:

    Reapers are a PVP faction. If you can't turn in at Reapers because of the PVP you know the answer for that, and it isn't a second Reaper turn-in location

    Emissary system is a higher return on goods sold system with a balanced higher risk of being hunted and engaged in PvP. If you can't get to grade 5 and turn in for 2.5x then you don't deserve more rewards for turning in elsewhere.

  • @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    A common argument is that Golden Sands is the best outpost, but Sanctuary is essentially the same.

    This whole sentence is just wrong...same as sanctuary? Are you kidding? Not at all, if anything it's similar to dagger tooth outpost...
    Tavern is too far away...the only good thing about that outpost is imo, that there is a 360 degrees free vision to look around...that's it

    Sanctuary is 2 squares away so location is very similar, the style of it being small islands connected by bridges is the same just with sanctuary having a larger main island that has the tavern on it as well as the other locations, the general feel of the place is the same, the traders are approximately the same distance away from the main dock except for the tavern is closer. Horizon is obstructed in one direction that blocks part of Keel Haul Fort and The Spoils of Plenty Store so 2 islands that people only visit for very specific purposes which with the fort you can see the cloud over the island. It is also a much smaller obstruction compared to Dagger Tooth and you can easily just move around it if you are that paranoid.

    The general feel is the same? Don’t you think, it's because of the weather and overall look of the Shores of Plenty? That aside, I think Sanctuary feels more like Plunder Outpost

  • @schwammlgott

    Yeah, Sanctuary's tavern doesn't even have outdoor seating. Curse you Flameheart; you've taken away my open-air dining experience! There shall be no mercy for you!

  • @vacahombre sagte in Change vs the same thing:

    @schwammlgott

    Yeah, Sanctuary's tavern doesn't even have outdoor seating. Curse you Flameheart; you've taken away my open-air dining experience! There shall be no mercy for you!

    It's still there...just the weather isn't that nice anymore 😁

  • @jojo-buddy-v2 said in Change vs the same thing:

    @foxdodge said in Change vs the same thing:

    @jojo-buddy-v2 said in Change vs the same thing:

    Many players want to have another outpost, but why have 1 more outpost when we could get to see what is done with it if reapers win and get something entirely new and interesting instead of old and boring?

    Sadly there's not going to be anything new. The only 2 outcomes are that it will either stay ruined or it will become functional again.

    Players can pick the path they wish to follow, either choosing to aid in the Outpost’s reconstruction or dooming it to be ever shrouded in ethereal mist. Do you want the Outpost restored to its previous prominence, or would you rather leave it in ruins as a tactical play or a testament to Captain Flameheart’s power?

    Here is my source.

    Even if golden sands is left in ruin with 0 purpose which I highly doubt is the long term plan, it is more interesting to see what Merrick and the residents of golden sands will do instead. Will they populate other outposts, will they construct a new floating outpost, will they take over another island and make it an outpost like Sailor's Knot Stronghold, something completely different? who knows and that is the most interesting part.

    I believe that is the purpose of the adventures themselves. Regardless of the final result, there will still be new and exciting story developments with the residents of Sea of Thieves.

  • @jojo-buddy-v2
    You're continuing to let false hope guide you. Which seems to be the case for most Reapers. Even the Servant says that Golden Sands will remain deserted if the Reapers win. As Hombre said, any big content drop will not come from a player decision, because the players choosing wrong would throw away the content they worked on... meaning this adventure is about saving golden sands and only that.

    I think the new outpost will be Lagoon of Whispers.
    https://www.seaofthieves.com/community/forums/topic/148363/the-current-adventure-only-has-one-outcome/3

  • @schwammlgott said in Change vs the same thing:

    It's still there...just the weather isn't that nice anymore 😁

    I'd take it, but what are the long-term effects of breathing ectoplasmic fog? I doubt my pirate health insurance will cover the medical costs.

  • @vacahombre sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    It's still there...just the weather isn't that nice anymore 😁

    I'd take it, but what are the long-term effects of breathing ectoplasmic fog? I doubt my pirate health insurance will cover the medical costs.

    No need for a health insurance...just die and spawn in a fresh and new body

  • @axecaliburtv said in Change vs the same thing:

    @cptnpotbeard no you dont. Simple as that. Right now only custom servers can offer six ships and said sixth ship spawns on Wanderers Refuge. Yay.

    Why you talking about insider things on public threads?

    Also so what. Boo boo you don't get an outpost. Still have 6 others to go to.
    Also wanderers has plenty of barrels.

  • @schwammlgott said in Change vs the same thing:

    No need for a health insurance...just die and spawn in a fresh and new body

    And thus the true hero of the Sea of Thieves is revealed; the Ferryman.

  • @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    A common argument is that Golden Sands is the best outpost, but Sanctuary is essentially the same.

    This whole sentence is just wrong...same as sanctuary? Are you kidding? Not at all, if anything it's similar to dagger tooth outpost...
    Tavern is too far away...the only good thing about that outpost is imo, that there is a 360 degrees free vision to look around...that's it

    Sanctuary is 2 squares away so location is very similar, the style of it being small islands connected by bridges is the same just with sanctuary having a larger main island that has the tavern on it as well as the other locations, the general feel of the place is the same, the traders are approximately the same distance away from the main dock except for the tavern is closer. Horizon is obstructed in one direction that blocks part of Keel Haul Fort and The Spoils of Plenty Store so 2 islands that people only visit for very specific purposes which with the fort you can see the cloud over the island. It is also a much smaller obstruction compared to Dagger Tooth and you can easily just move around it if you are that paranoid.

    The general feel is the same? Don’t you think, it's because of the weather and overall look of the Shores of Plenty? That aside, I think Sanctuary feels more like Plunder Outpost

    Yes, I do think it is because they are both in the shores of plenty. First it was dagger tooth, now it is plunder, is it going to be ancient spire in your next comment. It has tall rock, and has seprate islands, basically the same.

  • @cptnpotbeard
    Custom servers are available for partners... meaning @axecaliburtv could have gotten the information that way. You're the one who has connected the info to Insiders.

    Also so what. Boo boo you don't get an outpost. Still have 6 others to go to.
    Also wanderers has plenty of barrels.

    Just because there are alternatives doesn't mean they're as good.
    And the "You have plenty, you can afford to lose one" argument sounds like a spoiled child bargaining to take your stuff for free.

  • @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    A common argument is that Golden Sands is the best outpost, but Sanctuary is essentially the same.

    This whole sentence is just wrong...same as sanctuary? Are you kidding? Not at all, if anything it's similar to dagger tooth outpost...
    Tavern is too far away...the only good thing about that outpost is imo, that there is a 360 degrees free vision to look around...that's it

    Sanctuary is 2 squares away so location is very similar, the style of it being small islands connected by bridges is the same just with sanctuary having a larger main island that has the tavern on it as well as the other locations, the general feel of the place is the same, the traders are approximately the same distance away from the main dock except for the tavern is closer. Horizon is obstructed in one direction that blocks part of Keel Haul Fort and The Spoils of Plenty Store so 2 islands that people only visit for very specific purposes which with the fort you can see the cloud over the island. It is also a much smaller obstruction compared to Dagger Tooth and you can easily just move around it if you are that paranoid.

    The general feel is the same? Don’t you think, it's because of the weather and overall look of the Shores of Plenty? That aside, I think Sanctuary feels more like Plunder Outpost

    Yes, I do think it is because they are both in the shores of plenty. First it was dagger tooth, now it is plunder, is it going to be ancient spire in your next comment. It has tall rock, and has seprate islands, basically the same.

    Reading is pretty hard...

    I SAID: Golden Sands feels more like dagger tooth AND Sanctuary feels more like Plunder outpost...

    Reading and understanding...

  • @grumpyw01f said in Change vs the same thing:

    @cptnpotbeard
    Custom servers are available for partners... meaning @axecaliburtv could have gotten the information that way. You're the one who has connected the info to Insiders.

    Also so what. Boo boo you don't get an outpost. Still have 6 others to go to.
    Also wanderers has plenty of barrels.

    Just because there are alternatives doesn't mean they're as good.
    And the "You have plenty, you can afford to lose one" argument sounds like a spoiled child bargaining to take your stuff for free.

    I just think it's incredibly lame you all want to go back to status quo. The game will be far more interesting if we allow the world to change.

    And sure partners have access to custom servers but it's not the point. Still shouldn't be discussing their operation or functionality.

  • @cptnpotbeard said in Change vs the same thing:

    [...]And sure partners have access to custom servers but it's not the point. Still shouldn't be discussing their operation or functionality.

    Partners have the tendency to show what they are doing, some information (as the number of ships or where they spawn) can be taken from that. Why should that be kept a secret ?

  • @cptnpotbeard said in Change vs the same thing:

    @grumpyw01f said in Change vs the same thing:

    @cptnpotbeard
    Custom servers are available for partners... meaning @axecaliburtv could have gotten the information that way. You're the one who has connected the info to Insiders.

    Also so what. Boo boo you don't get an outpost. Still have 6 others to go to.
    Also wanderers has plenty of barrels.

    Just because there are alternatives doesn't mean they're as good.
    And the "You have plenty, you can afford to lose one" argument sounds like a spoiled child bargaining to take your stuff for free.

    I just think it's incredibly lame you all want to go back to status quo. The game will be far more interesting if we allow the world to change.

    Going back to a status quo ? The status quo is a non-functional outpost at Golden Sands. I'd like to go back to have 7 Outposts rocking all over the world and don't want the inhabitants to roll over and lay down.

  • @cptnpotbeard
    Staying ruined forever is the antithesis of change. All the text says 'remain in ruins,' the Servant says 'remain deserted.' What exactly do you think you're changing? With Merrick on Golden Sands if it's saved, there's some actual change, who knows what could happen. And before you say "Why are you allowed to think there will be change if Merrick wins but none if not?" Because Rare hasn't put a 'no change' marker in every piece of text relating to Merrick winning like it has with the Servant.

    It's not like there's some secret content that only gets released if Reapers win... stop dangling the carrot in front of yourself.

  • @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    @schwammlgott said in Change vs the same thing:

    @jojo-buddy-v2 sagte in Change vs the same thing:

    A common argument is that Golden Sands is the best outpost, but Sanctuary is essentially the same.

    This whole sentence is just wrong...same as sanctuary? Are you kidding? Not at all, if anything it's similar to dagger tooth outpost...
    Tavern is too far away...the only good thing about that outpost is imo, that there is a 360 degrees free vision to look around...that's it

    Sanctuary is 2 squares away so location is very similar, the style of it being small islands connected by bridges is the same just with sanctuary having a larger main island that has the tavern on it as well as the other locations, the general feel of the place is the same, the traders are approximately the same distance away from the main dock except for the tavern is closer. Horizon is obstructed in one direction that blocks part of Keel Haul Fort and The Spoils of Plenty Store so 2 islands that people only visit for very specific purposes which with the fort you can see the cloud over the island. It is also a much smaller obstruction compared to Dagger Tooth and you can easily just move around it if you are that paranoid.

    The general feel is the same? Don’t you think, it's because of the weather and overall look of the Shores of Plenty? That aside, I think Sanctuary feels more like Plunder Outpost

    Yes, I do think it is because they are both in the shores of plenty. First it was dagger tooth, now it is plunder, is it going to be ancient spire in your next comment. It has tall rock, and has seprate islands, basically the same.

    Reading is pretty hard...

    I SAID: Golden Sands feels more like dagger tooth AND Sanctuary feels more like Plunder outpost...

    Reading and understanding...

    Oh my bad, I didn't reread your post just remembered that you made a comparison between an outpost an daggertooth earlier. now I am confused of how dagger tooth is anything like goldensands but whatever I guess the tavern distance from the main dock. Whatever outpost is close to another doesn't really matter, the point is that golden sands isn't as important as people make it out to be sense there is another outpost 2 squares away.

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