Stop Server Hoppers

  • @expsnailer said in Stop Server Hoppers:

    @d3adst1ck I guess you didn't do the research. Pluse it's not about a few hundred launching the game, it's more than a few hundred and they are launching leaving launching leaving ect .. over and over, servers are not built for this on such a large scale.

    I already explained how this works but as usual you're just ignoring it and continuing on with your bad take.

  • @d3adst1ck I'm not ignoring anything, I'm explaining to you how servers work. Again go rent a server and have players constantly connecting and disconnecting then tell me it's not a problem. Also your largely undervalueing the amount of hoppers in SoT. It much much larger than a few hundred.

    You just don't like when people appose your ideas and thoughts apparently.

  • @stundorn I dont think you where banned for saying to server hop. You where telling people how to take advantage of server hopping to make alliance servers. That's different you where explaining how to exploit the game and make alliance servers.

  • @theeggoplant i'm not sure if erruptions dont work same lige the fog and the storm, they are the same for all servers.
    Storm is allways the same place for sure, maybe that is also true for eruptions and fog.
    So this would not be possible to do.
    And the server wouldnt be able to handle too much objects, as you said the max ship count was already lowered to 5.

    I play open world PvP since UO, so its about 22 years.
    I can tell you there is no artificial rule or mechanic that wont be exploited.
    Like with covid you cannot ask people to be rational or caring, you have to force them, like you have to force traffic rules, else they will kill each other.

    i can only say what i think and people hopping servers to me are exploiters and like cheaters.
    They dont play the game like intended and accept the randomness of it all including player interactions and my sessions are seriously harmed and become more bad and more bad for a long time already because of what streamers made popular, because of their exploiter metas and because of their elitist aproach what is totally not inclusive or leading to a fun experience, no matter if we talk about PvP or not - like i said i PvP in open world games for almost 22 years.

    It neeed to get restricted - i said it elsewhere what Rare is allowing their Streamers and players is a ride on the volcanoe, it can run well for some time, but when it errupts all is over.

    the concept of Sheeps to wolfs did never work, and that is what we are proposing, because we allow and support pure PvX playstyles, when the game is not abou that but a mix of it.
    read my post: https://www.seaofthieves.com/forum/topic/129247/what-means-let-everyone-play-like-he-or-she-want-to

    i just dont support gamers gaming systems and exploiting, that to me is not let everyone play like he or she want to.

  • @expsnailer A load balancer or matchmaking system is designed specifically to handle players constantly connecting so that they can be directed to the correct game server so that the game servers aren't overwhelmed. It's the entire reason for their existence. I've explained this several times. The number of people server hopping is going to be a minuscule load for this system. The only time this system fails is immediately after an update releases when the entirety of active players is trying to connect at once.

    I work with servers day to day as part of my job, so it has nothing to do with not liking "when people appose my ideas and thoughts". I just don't like people spreading stupid ideas and thoughts.

  • @theeggoplant no someone wrote he heared about something and i explained him how to do it, simple as that.
    almost 2 years ago or so, need to be in early 2019.

  • @stundorn yes you explained how to take advantage of the game and exploit, this might've not ben your intention but it seems that that's what you did.

  • @theeggoplant and i do not make any difference in hopping servers.
    Do you know why i did it?
    not because i play or like Alliance Servers - the opposite is the case - but because of the hippocrisy and doublestandards about it.

  • @d3adst1ck So you work with servers but don't understand that these systems aren't made to process loads of people doing it all the time, oh wait you do you said right after an update when a bunch of player are getting on at once. Don't you realize that this is exactly what's happening constantly everyday due to server hoppers.. you just proved my point. It's not made for this level of hopping, it's not made for hopping at all actually it's made for funneling people in larg masses into servers, but even this can be overloaded and it is I assure you. Rent a server and test it, or better yet since you have access to servers everyday at work go and stress test one with thousands of people joining and disconnecting constantly.

  • @expsnailer If you're trying to compare thousands of people connecting vs. a few hundred as the same kind of server load I don't know what to say other than you have no clue what you're talking about.

    Thousands of people are not hopping constantly.

  • @foxdodge
    While we sometimes may make a comparison to other titles, that is a natural thing. We've had numerous experiences, and liked and disliked various things of those experiences that we takeaway to this one. SoT isn't a perfect game by any means.

    @foxdodge said in Stop Server Hoppers:

    Sea of Thieves also adopts this principle of switching servers, as you may have seen said many times: "If you are having trouble with other crews then scuttle the ship or change sessions".

    The Ferry's words on the board that say, "Hey, things rough? You can scuttle." - This is essentially a restart, it puts you far away and at a decent distance from your enemy. This is also something where you are still aware of that ship. You know their intentions now. If you hop servers once in your play session to get away from toxic people, sure, that's okay, as I'm coming to terms with not using extreme measures for every hop.
    The problem we're examining is 5-10-20-30-?? hops to circumvent the randomness and "ADVENTURE" aspect to the game. A practice which is getting more and more popular due to Sea of Thieves partnered streamers who overly focus on PvP. They're leaving empty servers behind and causing Port opening/closing drag on the servers. This is also causing Hit-Reg issues to inflate.

    Check tables. No emissaries? Not enough emissaries? The reapers only level 1-3? No content. Leave game. New server. Repeat.


    @glannigan said in Stop Server Hoppers:

    Look it’s fun when you are defending something or have something to gain but to waste supplies on a ship with nothing but two dudes trying to tuck and a default ship with 45 Cannon balls is again...just a waste of resources.

    As I said myself, =)

    @Amendelwyr said in Stop Server Hoppers:

    They don't have loot for you if you sink them. So there is no reward other than a fight which may or may not have been fun, and certainly not worthwhile. Or worse, they're trying to "tuck". So, now there's a crew that has no intentions of growing a server's wealth. Additionally, they have nothing to lose but everything to gain, making their actions have less Risk/Reward than anyone else who plays normally or is trying to get a certain commendation.

  • @d3adst1ck do your research is all I can say brother. The proof is out there on just how prevelent server hopping is in this game

  • @expsnailer You should easily be able to present it then.

  • @d3adst1ck Check xbox SoT community club lfg, alliance server discords, and watch some streams bro. It's everywhere heck man just look at this discussion, half say yes to it half say it's bad. Why should I waist my time going to all these websites to prove to you that it's prevelent, why not look for yourself. That to much to ask tho right? Anyway the same can be said to you bro, prove it, prove that it's not as prevelent as I'm saying, go do the research and prove me worng. Be warned tho, I will say I told you so. ❤️

  • @expsnailer So you have no proof then? Most people who tell others to "do your research" rarely do.

  • @stundorn If they cant turn it off then just let players join when it isn't erupting.

    The servers already suffer from low tick rates, it would be good for the game to fix this to allow more players.

    people don't immediately die when you don't give them rules. there is no reason to limit players that much on a game that is supposed to be a sandbox create your own adventure game.

    I do believe that Rare has stated that going to a different server if one is giving you trouble is encouraged. Hopping does take advantage of this but that bring all the more reasons to find a different solution (there is a reason that people server hop in sea of thieves and not in other games, think about why that is and how you could bring interest into the server that you spawn in.)

    in the beginning of your post you already say that Sea of thieves is more of a pve game and that the pvp aspect is a side thing. this is of course your opinion. I do understant that there has to be a balance. so how do we bring a balance? if you force a wolf to stay on one server it will eat that server before going to the next one which doesn't solve the issue. you could add a better pvp game mode? that's just a quick thought but I encourage you to come up with a better alternative.

  • @stundorn The storm is synced across a lot of servers, but not all of them. It's more like different groups of servers that all share the storm within their various groups, but not outside of that group.

  • @d3adst1ck Why are you even talking in a discussion you know nothing about, you actually refusing to do research when your claim to know how small of an issue it is. I told you where to look, go look if you can't even do that then I'm afraid your trolling friend ❤️

  • @stundorn so if I tell someone about how to do something bad and I get in trouble for it its not my fault but the fault of the devs?

  • @expsnailer I've looked, it's not an issue.

  • @d3adst1ck So multiple discord servers dedicated to 24/7 server alliance settups aka constant server hopping utalizing hundreds of player each, streamers getting hundreds of their followers each to server hop, and the large number of people who do it for their own sake dosn't ammount to more than just a few hundred. Whatever you say bro, nice try you didn't look anywhere.

  • @expsnailer Rare has already stated that alliance servers are a small percentage of players, and not an issue worth dealing with, so you've just confirmed that players hopping for alliance servers are a minority.

    GG

  • @d3adst1ck Something that wasn't a problem yesterday could be a problem today. Cancer grows, be smart and realize that a statement by the devs dosn't last a lifetime.

  • @expsnailer There you go conveniently ignoring facts that don't fit your narrative again.

  • @d3adst1ck Remember when smoking cigarettes was considered good for you. Man I bet you still think they are with that mentality.

  • @d3adst1ck said in Stop Server Hoppers:

    @expsnailer I've looked, it's not an issue.

    Easy to say, even if it's untrue. Show us numbers, pictures, proof...

  • @expsnailer Not even relevant to the discussion. You're really reaching now.

  • @d3adst1ck said in Stop Server Hoppers:

    @expsnailer Not even relevant to the discussion. You're really reaching now.

    Both of you are.

  • @galactic-geek said in Stop Server Hoppers:

    @d3adst1ck said in Stop Server Hoppers:

    @expsnailer I've looked, it's not an issue.

    Easy to say, even if it's untrue. Show us numbers, pictures, proof...

    Not my responsibility. I do not think it's a problem, Rare doesn't think it's a problem. The onus is on the people who think it's a problem to prove that it is.

  • @d3adst1ck It is relevant, because things change over time that's the point, your referencing something the devs said a while ago it's not relevant unless they say it again. Fact is they won't because things sure did change.

  • @expsnailer said in Stop Server Hoppers:

    @d3adst1ck It is relevant, because things change over time that's the point, your referencing something the devs said a while ago it's not relevant unless they say it again. Fact is they won't because things sure did change.

    Or they won't say anything because nothing has changed, and the previous statement still applies. Seems like the more likely reason doesn't it? I mean all of your examples basically say that if something isn't true anymore (smoking being good for you), that the statement is updated to show that something has changed (smoking bad).

    No change, no statement.

  • @d3adst1ck If it's not raised to the devs attention like it was befor why would they say anything. Good thing we got this forum blowin up tho 💪

  • @d3adst1ck said in Stop Server Hoppers:

    @galactic-geek said in Stop Server Hoppers:

    @d3adst1ck said in Stop Server Hoppers:

    @expsnailer I've looked, it's not an issue.

    Easy to say, even if it's untrue. Show us numbers, pictures, proof...

    Not my responsibility. I do not think it's a problem, Rare doesn't think it's a problem. The onus is on the people who think it's a problem to prove that it is.

    It's on everybody to prove the points they make by backing it up with scientific-based evidence, not just 1 side or the other. Otherwise all you have is hearsay and fake news.

  • @D3ADST1CK @ExpSnailer
    Both of you stop responding in this thread and take the argument elsewhere.

    https://youtu.be/XwxqjqqTHww - This is the most extreme form of server-hopping. Sea of Thieves partners and other streamers who aren't partnered will be free targets for stream snipers VIA server-hopping. - (Point in video is at the end after his experience and the community saying things concerning the stream-sniper's reportability) - PhuzzyBond points out near the beginning he made some edits to explain. That server-hopping helpers made it possible for him to be sniped in the first place.

    Server-hopping has an express, evil, and broken purpose.
    To promote selfish pride | To get riskless gain | To circumvent the system

    -- Beginning of the video concerning server-hoppers.
    https://www.youtube.com/watch?v=XwxqjqqTHww

  • @galactic-geek said in Stop Server Hoppers:

    @d3adst1ck said in Stop Server Hoppers:

    @galactic-geek said in Stop Server Hoppers:

    @d3adst1ck said in Stop Server Hoppers:

    @expsnailer I've looked, it's not an issue.

    Easy to say, even if it's untrue. Show us numbers, pictures, proof...

    Not my responsibility. I do not think it's a problem, Rare doesn't think it's a problem. The onus is on the people who think it's a problem to prove that it is.

    It's on everybody to prove the points they make by backing it up with scientific-based evidence, not just 1 side or the other. Otherwise all you have is hearsay and fake news.

    That's all I'm asking for. Rare hasn't done anything to curb server hopping. About the only thing they did do was reduce the fort spawn times ages ago. They have partnered streamers who hop for content, and some who solicit and/or accept invites from viewers to facilitate finding specific servers. If this were contributing to the health of the matchmaking or the game in general, I'm sure there would be a directive to not feature this kind of thing on stream. All of this evidence seems to suggest that it is not a problem that is affecting the larger playerbase.

    Where is the evidence otherwise? A few people complaining is an insignificant sample size.

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