star citizen game

  • so i have heard about the game before. i know its got the largest crowd funding going on than any game before ever in existence. surpassed like 150 million or something and its still in alpha.... but when i go to the website its like you cant even play the alpha without spending 30 dollars. and some ships cost like thousands of dollars.... and something like they sell insurance with real life money so if your ship gets destroyed you don't loose your ship.....

    its raising red flags in my mind it seems like a cash grab.

    so my question is: is it worth getting this game? does anyone have it or have played it recently? is the prices justified? is it even fun?

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  • I've followed the development closely for some time, and my conclusion is basically; They've spent over 150 Million dollars to get to Alpha. I cannot imagine this game launching in a state even remotely resembling something playable, much less enjoyable.

    I don't believe it's an outright scam, it's just gross incompetence taken to the upmost extremes.

  • @spilt-puddin For $30 you get a AAA single player game (Squadron 42) and the full MMO game (Star Citizen). You also get a starter ship and some starting credits. If you sign up and want 5,000 extra starting credits use this referral code: STAR-CXXD-TW4B

    edit to add the above information is incorrect. You can no longer get the $30 deal for both titles. You get one or the other. For $65 you get both the single player and MMO games. If you're curious about the single player game here is a link to what they showed us last December:

    ALL ships are earnable in game. The ships and packages you see for thousands of dollars are there for people that want to back the game at that level. I backed the game during the Kickstarter campaign and the progress is nothing short of what I expected, though I did hope Squadron 42 would have been out sooner.

    Before you pledge, understand that it's in development and game systems are being added. They're now on a quarterly release schedule since the last major patch, which added to the back end processes. It's very much an alpha product and unless you're got a well optimized PC with sufficient RAM you're not going to have the best experience right now.

    The bottom line, it's not a scam, it's not a cash grab and the project is on a defined production schedule and showing progress at a MUCH faster rate due to the patch I previously mentioned.

    Plus, it looks like this, compare that to SoT and I'm sure you'll admit, SoT doesn't hold a candle to SC as far as graphics go:

    This is me: https://robertsspaceindustries.com/citizens/Stadulator
    This is my Org: https://robertsspaceindustries.com/orgs/SENTINELS

    Let me know if you have any other questions I'll be happy to help you out.

  • @tundra-793 said in star citizen game:

    I've followed the development closely for some time, and my conclusion is basically; They've spent over 150 Million dollars to get to Alpha. I cannot imagine this game launching in a state even remotely resembling something playable, much less enjoyable.

    I don't believe it's an outright scam, it's just gross incompetence taken to the upmost extremes.

    You might want to brush up on your facts there. And you might want to jump in as there's tons of game play FAR more than SoT offers, which is hilarious as you can back SC for $40 but SoT wants $60 for their "finished" game

    CIG has earned over 183mil via pledges. They have not spent it all (not sure where you even heard that rumor.) They employ 300+ people over four studios. They're now releasing quarterly on a defined road map.

    Doesn't sound like incompetence at all.

  • @stadunator said in star citizen game:

    @tundra-793 said in star citizen game:

    I've followed the development closely for some time, and my conclusion is basically; They've spent over 150 Million dollars to get to Alpha. I cannot imagine this game launching in a state even remotely resembling something playable, much less enjoyable.

    I don't believe it's an outright scam, it's just gross incompetence taken to the upmost extremes.

    You might want to brush up on your facts there. And you might want to jump in as there's tons of game play FAR more than SoT offers, which is hilarious as you can back SC for $40 but SoT wants $60 for their "finished" game

    CIG has earned over 183mil via pledges. They have not spent it all (not sure where you even heard that rumor.) They employ 300+ people over four studios. They're now releasing quarterly on a defined road map.

    Doesn't sound like incompetence at all.

    No need for the hostility mate, I'm just sharing my opinion with the facts I have.

    Star Citizen was meant to launch in 2014. In 2013 I almost bought a very, very expensive, very rare ship because the game sounded incredible. That ship that I almost bought still isn't in the "game". 5 years later and not only is the game still in Alpha, but this 1 ship hasn't even made it into what little gameplay exists.

    The most simple fact about Star Citizen is that it was meant to launch in 2014. To date they've raised, per your statement, over 183 Million dollars, and the game remains in a technical Alpha state.
    That is just not healthy game development.

    Their roadmaps change constantly. I hold no animosity towards the game, or the people who enjoy it, but if you're keen on defending it, do you want to have the numerous, consistent and important delays highlighted?
    If they're actually sticking to a roadmap now, that's great. But you should not dismiss the very important delays of big game updates they kept pushing back over the past several years.

    I used to love the idea of Star Citizen, but with almost 200 Million dollars raised, and while they might not have spent all of it, have no doubt that a good deal of it is gone, and the game remaining in Alpha, there is genuine cause for concern for new players looking to invest in it.

    It is not a given that Star Citizen will release in a form resembling what Chris Roberts has promised players for over 6 years now.

  • @stadunator said in star citizen game:

    @spilt-puddin For $30 you get a AAA single player game (Squadron 42) and the full MMO game (Star Citizen). You also get a starter ship and some starting credits. If you sign up and want 5,000 extra starting credits use this referral code: STAR-CXXD-TW4B

    To be clear; If you spend $30 today, you do not get a AAA single player game, or an MMO, at all, in any form.
    You're investing in a game currently in development, but you cannot play a lot of the major game portions, like the single player campaign.

  • @tundra-793 Which is exactly what I stated to the OP in my response to him

    "Before you pledge, understand that it's in development and game systems are being added. They're now on a quarterly release schedule since the last major patch, which added to the back end processes. It's very much an alpha product and unless you're got a well optimized PC with sufficient RAM you're not going to have the best experience right now."

    And yes you do get an MMO experience. Which, again is FAR more than what's offered currently in SoT which is a released game.

  • @stadunator Fair enough, but my other points remain valid.
    Posting a referral link also isn't the best idea if you want to give a unbiased introduction to the game and concept mate. Anything you say after that, is going to be taken with a great ol' dash of salt.

    But your graphics point doesn't hold dude. Star Citizen aims for realism, SoT aims for a more relaxed comedic style. They're both beautiful games, just in different ways.

    On your MMO point; What's the current player cap in an instance? I don't follow the development closely anymore, but last I heard, the game started to buckle with less than 10 people in a server.

  • @tundra-793 Me telling you to fact check isn't hostility :)

    SC was NOT meant to launch in 2014. the single player game was. And the originally goal was six million to make it.

    As we all know, pledging FAR surpassed that 6mil.. Chris Roberts asked the community what they wanted and the vote was overwhelming to make a better game with the increased funds. The scope and depth of the game has increased significantly. And both SQ42 and the PU are being developed simultaneously. What other company has made a single player game AND an MMO at the same time?

    As far as delays, it's a prototype. No one has ever made a game like it. Where all you armchair devs get the idea that CIG should just be able to slap together systems I have no idea. To build it they have to build the tools. Procedurally generated planets don't just fall into your lap. Again, they're on a quarterly schedule now as the tech is in place to allow it. That tech had to be built. Don't take my word for it, we've already had the first quarterly patch and it added a LOT of content. I linked you the roadmap, look for yourself.

    So again, you might want to brush up on your facts, as of now you're just repeating the "buyers remorse" mantra of rhetoric.

  • @stadunator said in star citizen game:

    @tundra-793 Me telling you to fact check isn't hostility :)

    I can accept that, but I'm not exactly saying anything wrong.
    And If i come off as hostile or defensive, I apologize. But after all these years with Star Citizen debates, and knowing both sides of the community, you opening with a referral link kinda made my Spider-Sense tingle.

    SC was NOT meant to launch in 2014. the single player game was. And the originally goal was six million to make it.

    The original Kickstarter, and all that encompassed, was meant to launch in 2014. Changing goals, new funds etc. doesn't change that when that Kickstarter was funded, it was with very specific goals in mind. The game promised in the original Kickstarter could absolutely have launched by now, and been pretty great.
    I personally don't believe that changing the scope of the game, as a result of more funding, was the right economic, or moral thing for Roberts to do.

    As we all know, pledging FAR surpassed that 6mil.. Chris Roberts asked the community what they wanted and the vote was overwhelming to make a better game with the increased funds. The scope and depth of the game has increased significantly. And both SQ42 and the PU are being developed simultaneously. What other company has made a single player game AND an MMO at the same time?

    I dunno, Bioware maybe?
    But your point isn't a positive one. You're saying that CIG should be commended for undertaking such an ambitious endeavour, but Chris Roberts hadn't made games in a long time before he started Star Citizen, and his final games were almost disasters.
    Someone who's rusty should not be trying to make the single 2 most expensive and difficult game types possible.

    As far as delays, it's a prototype. No one has ever made a game like it. Where all you armchair devs get the idea that CIG should just be able to slap together systems I have no idea. To build it they have to build the tools. Procedurally generated planets don't just fall into your lap. Again, they're on a quarterly schedule now as the tech is in place to allow it. That tech had to be built. Don't take my word for it, we've already had the first quarterly patch and it added a LOT of content. I linked you the roadmap, look for yourself.

    Again, why are you trusting a man who almost crashed and burned the last game he tried to make, to make something as ambitious as Star Citizen?
    I get the technical difficulties, I understand that delays happen. But I don't think Chris Roberts competent enough to manage a game of this magnitude.

    So again, you might want to brush up on your facts, as of now you're just repeating the "buyers remorse" mantra of rhetoric.

    I believe my facts are straight enough to offer a valid counterpoint, chiefly that 6 years and almost 200 Millon dollars haven't brought the players a game, at all. Not even the single player campaign.
    The idea that making a game like Star Citizen is hard doesn't excuse the delays the game faced in the previous years, because even after the scope expanded, the delays kept coming.

    If they're on track now, great, but there has been a lot of blunders over the past 6 years, and not just related to technical difficulties. Consumers owe it to themselves to seriously consider the possibility that Star Citizen doesn't make it to launch, because there's been some serious errors in the past.

  • @Tundra-793 Your exchange of words with our friend here reminded me why i should stay miles away from that 'game' and its idiotic community.

    @spilt-puddin Your first impression is absolutely accurate: trust your guts.

  • @tundra-793 Well, SC has been in development since 2013, with the first module launching late 2013, the Hangar.

    That's five years friend. One year more than SoT.. And as I stated a couple of times, there's FAR more content in SC than SoT.

    I'll leave you with this :)

  • @stadunator said in star citizen game:

    @tundra-793 Well, SC has been in development since 2013, with the first module launching late 2013, the Hangar.

    That's five years friend. One year more than SoT.. And as I stated a couple of times, there's FAR more content in SC than SoT.

    The Kickstarter was launched in 2012, and work had clearly already begun on it, possibly even in 2011. The trailers, cinematics, roadmap, stretch goals etc. Weren't spur of the moment things, work on the game absolutely began before 2013.

    I'll leave you with this :)

    Should I be reporting you for this? You're clearly trying to be creative about insulting me.
    Also; Do note the chat in that clip, a few players report bugs and glitches with varying levels of frustration. Hardly a shining example of Star Citizen's accomplishments.

  • @tundra-793 LOL If you want to get offended over that, please be my guest.

    And if you still want to argue dates, anything that was seen prior to the Kickstarter campaign was a tech demo, done by CR and paid out of pocket. Every single thing from that tech demo was scrapped, as it was literally a video that allowed cinematic camera angles. Actual development didn't begin until after the kickstarter program ended.. which is when they started hiring programmers as there were only 10 people at that time and less than half of them were programmers, CR being one of them

    Honestly though, I'm writing all this for the OP so he can form an informed decision. You're already set in your disgruntled ways and I hold zero illusions of helping you understand how the project has actually worked and where they're going. But I do know when it's done enough to pique your interest, or optimized enough your PC can run it.. you're mind is going to pop right out of your head.

    And yeah, it's alpha. Lots of guys there that just don't get that.. and then there's the ones that just like to moan and groan about stuff. Then there's the people that just jump into the PU and have absolutely no idea what they're doing. That guy in all caps complaining about not being able to quantum travel.. perfect example.

    Then we have the people don't have the horsepower. Either in their rig or their internet connection. 90% of the people I try to help in game are trying to run it on a bare min spec machine, some don't even have an SSD yet! It runs as good as it can on mine, currently abt 35-60 FPS at ultra settings, PC specs:
    i7 6800k oc'd to 4.0
    MSI mobo
    64gb RAM
    two 500gb SSD
    two 1070ftw 8gb

    So, it's all good man :) Testing games isn't for everyone, which is why I'm glad the OP asked about it. And thanks for contributing a completely contradictory view to mine. He'll have my videos and advice to judge off of while all you've provided is your opinion.

    Cheers! I know I'll see you in SC eventually so feel free to add me to your contact list. I'll be happy to school you when you're ready for the big stuff :)

  • Lovely weather we’re having ...

  • @spilt-puddin why is this in on the RARE sea of theives forums?

  • @raging-spork said in star citizen game:

    @spilt-puddin why is this in on the RARE sea of theives forums?

    Probably becaues the OP plays Sea of Thieves and was looking to this community for advice on another game. Is that not allowed?

    edit to add Never mind, I'm guessing you didnt' realize this thread is posted in the "Off Topic" forum. OP did exactly right putting it here

  • @spilt-puddin And on a final note, here's a video of a recent community driven event - As you can see it's already very social :) In game voice comms aren't in yet but these guys were using TS or the like.

    Enjoy!

  • @stadunator @Tundra-793 @Super-Poopsy @Tyburn-Ketch

    thank all of you gentlemen/&or ladies if your a lady. for your feedback. i did not expect to get such passionate responses.

    its clear to me that many mixed opinions and feelings have been solidified into the foundation and movement of this game.

    thank you for the feedback. it has been very helpful. i have come to the conclusion that if i do try it. i would only be spending the starter amount to try it out. I am hoping it does not feel unbalanced with the ships by design to pressure you to spend more.
    even if it is. i would resist the urge to splurge.

    still not a hundred percent sold on it yet. but i might possibly try it out. maybe.

  • @spilt-puddin said in star citizen game:

    @stadunator @Tundra-793 @Super-Poopsy @Tyburn-Ketch

    thank all of you gentlemen/&or ladies if your a lady. for your feedback. i did not expect to get such passionate responses.

    its clear to me that many mixed opinions and feelings have been solidified into the foundation and movement of this game.

    thank you for the feedback. it has been very helpful. i have come to the conclusion that if i do try it. i would only be spending the starter amount to try it out. I am hoping it does not feel unbalanced with the ships by design to pressure you to spend more.
    even if it is. i would resist the urge to splurge.

    still not a hundred percent sold on it yet. but i might possibly try it out. maybe.

    Thank you for reading all our replies, and remaining level-headed throughout.
    One last piece of advice; Don't buy into it yet. Like Stadunator said, they've raised over $180 Million, if they can't bring a viable product with that amount, they'll never be able to.
    Wait for the full release, should it ever come to pass.

    It's more of a general piece of advice, not exclusive to Star Citizen; Don't pay to Alpha test other peoples games. Pay for a full product, not promises.

  • @spilt-puddin You're welcome :)

    As you can see by the videos and links I provided, the project is very much real and playable. However, my caveat still stands: Remember that this is in production so things will not work well and may even change completely over time. I think you can deduce that this isn't a "If it gets made situation" So as per my previous suggestion, go for the starter package that contains both SQ42 and Star Citizen (MMO) if you're into both of them. If you simply want to get into what's available now you only need the Star Citizen package but remember, it will cost more to get the single player game.

    In case you didnt' see this, here is a link the the production roadmap which was just updated to show the first patch scheduled for 2019 (3.5.0), which is now possible that CIG has build the networking and engine tools to bring the project to the next level which is server meshing. This will allow for a seamless transition between environments and basically put all players on one massive world server.

    If you click on the 3.1.0 column, you'll see everything that was added to the game in March, next patch is June (3.2.0) And we have a 3.1.4 patch currently in testing which fixes some crashing and quality of life:

    And as always, don't hesitate to message me on the SC forums or here if you need any questions answered by someone who has first hand experience with the project i.e. has actually been in it, tested it, met and talked with the devs and followed it since the day it was announced :) While Tundra makes a valid point "Don't alpha test "other" people's games" I will state that this is "our" game i.e. the people that have backed it. When you directly contribute to something you want the person you paid to keep you informed. CIG does that in spades with five weekly YouTube shows a week keeping us up to speed on progress.. the why (is it taking so long) and the how (is it made)

    edit to add Just for giggles, I bet you haven't seen the character customization yet. Keep in mind it's first iteration so it's not perfect, but that also means they'll be adding a LOT of features to it. You might want to check it out also @Tundra-793 Compare it to SoT and let me know what you think. Caveat! This video is from March, when it was still on the test server, it's since been refined a LOT!

  • @super-poopsy said in star citizen game:

    @Tundra-793 Your exchange of words with our friend here reminded me why i should stay miles away from that 'game' and its idiotic community.

    @spilt-puddin Your first impression is absolutely accurate: trust your guts.

    Wow! Hey amusing fact, I JUST saw this post, I guess I bypassed it in my conversation with that other guy.

    So I have to ask, what is it in my response that you felt was so toxic? You're overtly calling me idiotic and I was just wondering what I said that would make you feel this way?

  • @Stadunator Unless you're the entire star citizen community in one person, i don't recall insulting you or even interacting with you, infact my message wasn't even directed at you at all.

    Your comments weren't toxic, i don't recall using the word, they were instead just perfectly in line with the distorted reality star citizen backers seem to perpetually live in, including the constant revisionism of past events to fit their narrative.

    Have you ever read 1984?
    'Oceania was at war with Eastasia: Oceania had always been at war with Eastasia.'

    As a 43yo gamer, having been playing games since the age of 4 and having worked in the industry for about 10, i had plenty of opportunities to see Chris Roberts in 'action' throughout the years. The guy is undeniably a joke both for those who have been closely following the industry and for the industry itself, so much so that pretty much the only ones who don't consider star citizen a complete failure which eventually degenerated into a blatant cash grab, are the zealot backers themselves, blinded by the promise of dreams and sunk cost fallacy.

    Here's the thing, your community had plenty of time and signals to understand what's really going on and yet you chose to act in such an insane fanaticism-ridden way that at this point you probably deserve to lose money on that shitshow and have your dreams crushed.

    Believe it or not, this may happen sooner than one thinks.

  • @super-poopsy Ok, if you say so.

    Just to be sure, this "Your exchange of words with our friend here reminded me why i should stay miles away from that 'game' and its idiotic community." was in no way was to reflect your impression me to this thread, right??

    Just making sure because it sure seems like it is.

    And I'm not sure what your age has to do with any of this. I'm 51 and played Pong for .25 was my first video game. I worked a solid year and saved up to build my first Apple II clone back in 1982. Can I be in the club too??

    And I'm just going to go ahead and be super predictable here. Below is a video of this vapor-ware you're going on about. Looks like a total scam huh?

  • @stadunator said in star citizen game:

    And I'm just going to go ahead and be super predictable here. Below is a video of this vapor-ware you're going on about. Looks like a total scam huh?

    Doesn't look like the paragon of competent game development you're so focused on making it out to be;

  • @Stadunator You asked me a question, you got your answer, which of course you didn't like. Shocking.
    Your reaction is exactly the reason why i didn't want to discuss this useless topic any further in the first place: well done being a stereotype!

    You can now stop trying so hard to keep this thread alive: OP got his answer and already moved on, just like i did before you dragged me back here again.

    This thread can die.
    Just like star citizen.

    Please spend more money on it just to spite me, it's just gonna be even more amusing in the long run.

    Take care!

  • @super-poopsy https://youtu.be/gGKe7ULph0I?t=1630

  • @tundra-793 I'll just assume you don't know what "in development" means. It means bugs. And we're now on patch 3.2.2 with 3.3 coming in October.

    Here's what's REALLY hilarious about your post. Do you not realize that RARE has to patch SoT every single week due to the bugs and mechanics that don't work? Every single week, I read the patch notes and they're STILL fixing issues that have existed since "release"

    Here's some more gameplay from that "vaporware" :) ENJOY!

  • @stadunator Yeah I'm just gonna flag this thread for moderation. You're necroing it, and I get the feeling you're never going to stop posting here unless the thread is locked.

  • OR you could get Elite Dangerous right now and have fun with a completed space sim game that is still growing with features.

    Elite dangerous brings out new content regularly and has a huge playerbase and great content as is. You can get it on steam or on frontiers site.

    As much as I love the Idea of Star Citizen I don't trust the developer. Previous games made by this man have only been made because of influence by publishers to finally publish the games otherwise he'd just go on developing and not realeasing. He's doing the same right now.

  • @stadunator this thread will now be locked due to the following rule.

    Bumping Threads

    Resurrecting threads over one month old is also not permitted. A warning will be issued and the thread locked. Ignoring the warning will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.

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