playing this new garrison feels pretty awful. first the constant skeleton spawn just for the simple act of slowing down your progress as this isnt a waved event like other garrisons or forts. just adds a level of tedium. i know in testing there was some confusion with people about navigating the place, finding that captains etc. while this is kind of a gaming in general kinda thing.. you learn that info over time. so eventually you wont be wasting so much time looking around. but the boring pointless skeleton spawn spam combined with not being able to use a gun because the place is to big, if you die you need to grapple back onto it. grappling to get around it is too convient to give up the grapple gun. the introduction of the grapple has locked my load out pretty much in place. rarely changing it to my prefered cutlass and pistol.
also having the vault need so many ashen keys but most of these cupboards are empty i found 1 in each fort. why not have the key masters inside also have a chance to drop ashen keys instead of me getting like 20 garrison and 3 vault keys by the time i was done? or allow vault keys to double as ashen keys just not have the sell value?
anyway... yea thats my last suggestion for everyone here to down vote and rare to ignore. only done 1 garrison so far and didnt enjoy it. thats not saying its bad content. but is is just more of the same with a twist. and re-listening to the recent podcast it was kinda crazy hearing how they think their mindset has been on developing updates making it seem like they werent just copy pasting content when in fact that is literally all they are doing. so much so that they arent even making new pve cosmetics next season. we have all these cosmetics from the early years that only .5% of the player base has. why not add those back in.. but everyones rich. ok make them doubloon items. delete everyones doubloons so they have to grind for it. thats pve content for s19 sorted. now we can all focus on the hourglass changes which will bump hourglass player % from 3 to hopefully at least 50%, it will only be like 15% watch... waiting on another "oops we goofed again" and "we keep missing the mark" dev post
