Dungeon, with puzzles, parkour and wave based fights, in underwater volcano.
Ideas for puzzles, parkur and fights will follow.
Puzzles
Stray light (entry puzzle)
Bunch of mirrors that needs to be adjusted to conect the light beam with lock. There would be pulleys as rotateble beams.
Tresury (finale)
Half flooded room with 5 statues and 6 colored gems. Around the celing there will be painting showing 5 figures each having one gem associated with them. The gems will be scattered around the room. After placing the gems right, you will be able to place last gem to one of 3 locks, each giving difrent kinde of loot.
Fights
Arena
2 layer arena. 1st layer with colums on the edges and little boiling lake with purple tridens in midle. From there is a BIT of parkur in midle to get to 2cd layer. That would be outer ring only. Only cover there would be the extended columns. Ziplanes to 1st layer lead from there. All that is surounded by lava ditch, with statues on walls pouring new lava in.
Enemies:
Lavagolem
• Can spew lava, that stays on ground dealing constant dmage to anyone totching it
• Tryes explode before beaing killed - can be killed before
• Can start over heating, seting anyone in close range on fire
Ghost warden
• Uses mangeta trident
• Can dash in one direction, damaging anyone in it's way
Parkour
I was thinking about, statues as destroyed as pristine and hanging cages. That all with the Arena under it.
