Ok so here is what ive found works well fighting the ghost fleet as a solo.
Feel free to add to this!
- Sail straight and true.
While fighting skelly ships its tempting to full right lock and know the gally will mimic your moves. Ghost fleets dont.
I find if I turn around a ship only during my firing run on the cannons (to keep the cannons on target) and sail in a straight line the rest of the time, you wont get overwhelmed during your repairs.
Its ok to turn her straight and repair then return.
Ghost in the water likely means a storage crate with 30 planks and 30 cannonballs. Collect them all with your grapple and you will likely leave with more supplies than you came with!
3 shots kills a ghost.
Unless its the “boss”
Killing the boss ends the voyage and kills them all.
I usually kill most ghosts first then kill the boss as each normal ghost ship can potentially spawn a storage crate with resources. Not all, but theres a chance one of them might. All the easier to rinse and repeat.
Watch for kegs, dont sail directly behind
Dont chase gally. Focus on the ones coming towards you as they will always disappear and reappear in new positions. Its far quicker to kill the ones coming for you than chase the ones running away as eventually they will astral warp near you anyways. Use their position against them and circle around and let of a volley of shots, straighten up then repair and repeat.
6)Dont panic. Keep calm and you will perform better.
Dont waste planks repairing anchor. Its likely gonna be hit again. So repair it when you finish, you dont need it.
All ammo hurts it. If you have no need for the other ammo types then conserve your precious cannonballs as blundershot, chain, flame all work against the ghost ships.
Pets unfortunately do not harm them. My parrot Raziel did no damage and looked somewhat betrayed.
- Most importantly. Have fun.
Feel free to add!