A message from a legit Legend

  • I have been thinking long alot if I want to keep playing this game after the new update and Im leaning towards no. I feel like when sea of theives started it was a grindy game with unrealistic goals that required alot of time. I enjoyed cashing in my last chest, skull, and animal to become legend. I felt genuinely happy and a sense of accomplishment. Now you can buy your way to legend. Smh. And you have people dropping Athenas for non legends. Whats the point of an exclusive club if everyones in it? Whats the point of having obscure commendations if everyone unlocks them? The game started as a long and crazy adventure. Now it just seems muddled and watered down. I dont care about other types of food and frankly the cursed cannonballs are fun but I dont need them. Ive lost my hunger and excitment to play SOT and that upsets me because its been my favorite game since it came out.

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  • @capoditut1icapi I'm sorry to read that you're considering leaving the game but maybe I can provide some insight on some of the issues you're having. Although it may not change your decision I think it could be addressed for you and others with these concerns.

    Early Adopters
    With any game, service, or even consoles you will find that the first people in on it have pro and cons they will have to deal with. Sea of Thieves at launch was straight forward and grinding but as any game progresses you'll find that as new elements are placed in the game it will become easier to achieve certain thing that the early adopters of the game may have worked hard for. I still haven't gotten over buying the Xbox One X on day one just to see Sea of Thieves come free with it a few months later lol

    Sharing Athena's Fortune
    Since a low percentage of players actually got to Legend at first I'm pretty sure it was made in a way where we're not forced to do voyages only or just with other Legends. I know some Legends prefer only playing with other Legends but me for example until I started using the LFG feature all my friends were not Legends. This way if you need help you can get it easily. But as you can see when more and more Legends started voicing concern about how these players could also wear the ghost clothing without reach Pirate Legend they added in the Ghost ship decals that only Legends can use and more is on the way.

    The Commendations
    Same early adopter issue. Personally I'm not a huge fan of the change either but since they said they're going to provide vets with more long term commendations and goals I'm waiting to see. But as a lot of players had problems meeting these goals the change was inevitable. (Just didn't think it would be so drastic)

    Lastly the Inventory and New Items
    You should consider joining the Insiders Program for more information on these kind of topics but as the game grows new ways to play, fight, and voyage will be added and these would require changes to certain gameplay mechanics and UI systems to support these new things. They said they'll be doing a better job and commuicating theses changes and the reasoning for them so I'd try to hang on a little longer if you can.

    There's a lot of great stuff coming and no game is without its problems but this too is also one of the most fun games I've played so if we continue providing feedback I'm sure the end result will be something everyone is happy with.

  • @dcr-lt-kanada i appreciate your thought out and genuine answer. You given me reason to think more about it but i better get started on this weeks commendations if im gonna stick it out. Lol thanks

  • @capoditut1icapi said in A message from a legit Legend:

    I have been thinking long alot if I want to keep playing this game after the new update and Im leaning towards no. I feel like when sea of theives started it was a grindy game with unrealistic goals that required alot of time. I enjoyed cashing in my last chest, skull, and animal to become legend. I felt genuinely happy and a sense of accomplishment. Now you can buy your way to legend. Smh. And you have people dropping Athenas for non legends. Whats the point of an exclusive club if everyones in it? Whats the point of having obscure commendations if everyone unlocks them? The game started as a long and crazy adventure. Now it just seems muddled and watered down. I dont care about other types of food and frankly the cursed cannonballs are fun but I dont need them. Ive lost my hunger and excitment to play SOT and that upsets me because its been my favorite game since it came out.

    What exactly is a "legit legend"? I hit Athena's 10 with zero "cheese" or exploits. From start to finish, no "non-legit" playing.

    I am so done with this game at this point it is ridiculous. BTW, "timed events" are no longer timed now. Posted by a dev on Reddit. No sense of achieving anything in this game now.

    Everyone gets a trophy!

    *edited to clarify the statement on timed events - Doubloons will not go away at the end of the event. You can earn them into infinity. So much for "exclusive" items...which is kind of required for a game with linear progression.

  • It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

  • @capoditut1icapi Always here to help.

  • @lil-fokker I agree. I've often wondered why people who are passionate about a game designed to make sure all players are equal feel it's so important to show how much better they are than someone else.

    Whether it's being a "legit" pirate legend(as if the grind is the important thing in this game), or having a commendation of 1000 skulls instead of 400, or "No one can sink me because I'm super duper amazing at PVP." People are way too concerned about somehow proving they are Superior to everyone else.

  • @antagoni-blurr What it boils down to is the simple fact that people want to feel special. Most people enjoy that sense of working hard to achieve a specific goal, finally achieving it, and then being able to show it off to other players. A couple of months after the game came out if someone showed up as a Pirate Legend it was like "holy cheese and c******s this guy's all that and a bag of chips!" Now it's almost like Pirate Legends are a dime a dozen.

    I agree that achieving a certain goal, like Pirate Legend, should require some work. However, I believe that Rare is making it slightly easier to obtain Pirate Legend because they eventually want to add more Pirate Legend exclusive content down the road. I remember reading that Rare said becoming a Pirate Legend is only the beginning. if that's the case they probably want to get as many people to Legend as they can before they start focusing on content specifically for Legends.

    Keep in mind rumor has it that we still have Legendary Captains coming on down the road where we'll supposedly be able to customize (visually) our own ship. Hopefully Rare makes obtaining Captain status a bit more challenging than they have for obtaining Pirate Legend status.

  • TL:DR There never was a reason to care about PL nor any metric by which a PL could be considered better or more legit than the next guy and there still isn't to this day. Despite my tone I actually agree that PL deserves PL only stuff in some form... but I clearly disagree with your reasoning overall even if I agree PL deserves more PL only stuff

    I dunno... as I'm sure 99.9% of players never heard of me... I've never heard of 99.9% of the other legendary players in the game.

    Who among us really are legendary at all? Captain Falcore maybe, he's pretty legendary, yet I don't even think that player has hit full 50 yet? Maybe, who cares?

    The issue doesn't really rise from sharing Athenas, Buying the final stages of a voyage, or anything like that.

    I feel the issues are more deeply connected to the lack of distinction that should be present in reaching "Legendary status". Legendary pirates are simply pirates who've maxed ranks. This could have been accomplished in a thousand different ways. Be it Prod1gyX and the silliness of having players basically give all their loot to him. I mean that player got PL in what.. 10 days? People still remember that players name too... guess that means that person really is more legendary than say.. me! Heck gaining PL could be done via Afk'ing 24/7 gaining a constant stream of loot, or if it was done the 'hard way' by digging up each and every item and turning them in without any cheese not even picking and choosing which voyages you might go on to expedite gains such as used to be common with merchants... and so on...

    It literally means nothing... how one get to rank 50/50/50/X is literally and always has been literally meaningless outside of the interests of the person in question SPECIFICALLY.

    The likelihood of your encountering any given "legend" repeatedly is low... very low... without effort or intervention. The impact how someone gains legend might have on your status is non-existent. Did you know I got legendary status by turning in only foul bounties, castaways, and one chicken at a time and never while on a voyage?! no? Did it affect you when we met in game? no? Did you realize I just lied? Probably... but did it matter? No.

    Exactly... how one gains legend means nothing. Whom they share the Athena's with means nothing.

    And now that players reasonably 'can' simply alliance up and have multiple players speeding through Athena's on a given server.. maybe even leveling up alts by having them play alongside their mutually pirate legend friends, or worse allowing "gasp" new players to join them on an Athena's and they too get Athena's rep!!!???!!! OMG NO!

    Or... who cares?

    Because the issue isn't who gets Athenas, or how one gets to Legend or not... the issue is that once we have reached legend there isn't a single reason it matters and never has been beyond being able to wear purple stuff. The best and easiest way for Rare to keep pirate legends 'elevated' is simple:

    Add cosmetics that are available for PL only beyond the single set of liveries and automatically gained clothing we do have. You know... add friggen CONTENT! REGULARLY. Because as it sits the Athena's voyage, rightly, has rep awarded to anyone who participates on the voyage... as it should be. But there's nothing for PL to work towards that is specifically "ours"... there hasn't been excepting 2 ugly sets of cosmetics.

    We can get sharks, thrones, dubloons, mixer event customization, chips ahoy skins, and more... but god forbid we get new cosmetics added to PL that are PL only... IMO the cosmetics deserve a WEEKLY ADD... and there should be a team dedicated specifically to adding in cosmetics that are added weekly... and the prices of these items should be lower overall so allow more purchases and thereby more variety between us.

    They're talking about this recently with FS launch and beyond and that's good... if not about time..

    Then add in PL specific commendations NOT voyages.. and NOT commendations that REQUIRE HELP from NON-PL players... as a sort of series of side quests that PL can work towards outside of voyages. These should be soloist activities, and in great number, and linked to some manner of play that only PL can attend too such as special cursed ships a PL can fight against... or a version of the Meg that must be killed while on a solo sloop or some other silliness that invites PL to the game world more deeply than simple voyages will. Especially since voyages may require help from players and not all those players will be PL and if a player is sailing on a voyage they deserve full credit regardless of the rank they are at.

    It's important that these things be done only with a crew of PL, NOT an alliance, NOT requiring outside help beyond your crew of PL, and potentially QUITE SOLO-able. Forcing more PL to sail with other PL specifically. Versus the obvious intention to have PL sail alongside lesser ranked players as has been the obvious intention since launch.

    This is how we can better define PL... this is what will make being a PL worth being.

    And if handled properly will NOT reduce the desire of PL to sail with lower level players. Nor will it disallow the PL from helping boost their non PL pals with Athenas. Both metrics are half the reason PL matters btw... without the ability to hop on a ship and share an Athena's, or grant rep to lower tier players by inviting them on an Athena's, there is literally no reason whatsoever to choose to sail with a PL..

    Skill?

    Experience?

    Talent?

    Get real...

    Being PL requests none of these and hasn't since launch. There is no such thing as a "legit legend" in SoT...

    There's only players who managed to get to 50/50/50/X before others one way or another ... be it play time... cheese... buying ranks... sailing with PL's on Athena's... whatever....

    There is no exclusive club.. never has been... there was a time that Rare wanted it to feel like an exclusive club... then they realized it was a stupid idea and the direction of the game didn't support the notion. Evidenced by the lack of appreciable content drops for PL versus non PL, there never was content that only PL could attend to aside from 2 sets of cosmetics (now 3 thanks to the ghost stuff). Athena's was always meant to be shared by PL as a trophy for being a cool kid who might meet a PL in game or know one personally... beyond that ability to sail on Athena's early being shareable by PL there never was a metric that PL had over another player.

    If they start adding stuff such as I've mentioned above, then there's room to talk. Want stuff similar as mentioned above to help separate the PL from the non PL... that's fine.. it's a fair request... but there never was anything like that.. and it's going to be a while before we start seeing it.

    Sorry... little annoys me more than some random PL I've never heard of any likelier than they've heard of me jumping around about how special PL is... I can't and won't comment on how awesome a player you may or may not be.. I don't actually mean to insult you personally, I'm trying to make an overall point about how UNIMPORTANT PL is overall. It really isn't a big deal.

    PL isn't special... never was... and will certainly take some time for it to be... In fact.. there's NOTHING Legendary about being 50/50/50/X at all and has never been. The most it's meant as is a notion that the given player at hand played way too much or exploited way too well and now had nothing to show for it but a potentially bloated bank account in game and purple clothes...

    That last part is the issue. Give PL more to do that is built just for PL and requires no help from others except perhaps other PL crewmates... THEN legendary status will matter.

    But since the drive has always been to blend PL players alongside non PL players.. the likelihood of there ever being an "exclusive club" is pretty much non-existent.

    It's a rough subject to tackle. After all, how do we build an inclusive game with a legitimate end game experience but forbid ourselves from segregating players based on rank on already small servers, in a game that doesn't actually care what rank a player is because it's never been about rank... it's been about experiences made on the seas and enjoyment of the product from start to end?

  • @capoditut1icapi Im with you. The game just isn't fun when there is no point anymore other than helping others. That lasts for 30 min and im bored already. The lowering of the commendations was just the icing on the cake. I didnt mind the pirate legend dabloons, pirate legends at that point were a dime a dozen. Its not special anymore and neither is athena 10 when you have 4 ships on a server all doing athena voyages. I just said to myself, i think its about time now that im done with this game. October is around the corner with a boat load of new games.

    I agree with the post above too. Content...Not tinkering with gameplay and barrels

  • @lil-fokker said in A message from a legit Legend:

    It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

  • @blooddoll22 says the one that got PL after level purchases were a thing and has a PL avatar. Go figure.

  • @aod-fluid what you did is legit.

  • @blooddoll22 i started reading your post then i got bored.

  • @capoditut1icapi because you don't care for other things then no one else should get them?

    alt text

  • Rare stated that they would implement new ways to get to legend. I sincerely apologize for offending you on how I did not grind 24/7 the first couple weeks of the game. I am sorry that I can get to PL in another legit way now (even more fun!). I am sorry how everyone is equal in this game and nothing for the godly elitists who have nothing better to do than this game. I am sorry that this isn’t real life, for if it was, you guys would be the rulers that have all the benefits, while casual players like me are your feet rest. For all of these things, I am sorry.

  • @aod-fluid sagte in A message from a legit Legend:

    @capoditut1icapi said in A message from a legit Legend:

    I have been thinking long alot if I want to keep playing this game after the new update and Im leaning towards no. I feel like when sea of theives started it was a grindy game with unrealistic goals that required alot of time. I enjoyed cashing in my last chest, skull, and animal to become legend. I felt genuinely happy and a sense of accomplishment. Now you can buy your way to legend. Smh. And you have people dropping Athenas for non legends. Whats the point of an exclusive club if everyones in it? Whats the point of having obscure commendations if everyone unlocks them? The game started as a long and crazy adventure. Now it just seems muddled and watered down. I dont care about other types of food and frankly the cursed cannonballs are fun but I dont need them. Ive lost my hunger and excitment to play SOT and that upsets me because its been my favorite game since it came out.

    What exactly is a "legit legend"? I hit Athena's 10 with zero "cheese" or exploits. From start to finish, no "non-legit" playing.

    I am so done with this game at this point it is ridiculous. BTW, "timed events" are no longer timed now. Posted by a dev on Reddit. No sense of achieving anything in this game now.

    Everyone gets a trophy!

    *edited to clarify the statement on timed events - Doubloons will not go away at the end of the event. You can earn them into infinity. So much for "exclusive" items...which is kind of required for a game with linear progression.

    The items itself are time limited, doubloons are not.

  • Many players play SOT to become Legend. There is nothing wrong with that but most players that have became Legend ,just for being a Legend, all wrote that it was a grind to get there . And now that they are Legend ,they have no goal anymore to work towards.
    It has been announced that this will change and that more goals towards Legends will come soon , in other words ,Rare has heard the Legends and are already working on things to give them new goals...
    Some of you will know that i'm not hip nor young anymore , and no don't feel sad , i'm happy with my age .Eventhough i'm slower than most pirates , have lost ships that could outnumber the British Fleet , if wrecks could sail, i'm still no Legend and that is perfectly okay...
    i never played this game to become a Legend , that will happen to me when time passes. i had the utmost luck to be part of the very first Alpha program and back in that day there wasn't even a mentioning about becoming Legend ...This way i have seen SOT at it's core , could make stories of our own .We, some like me, unknowingly made our own stories , were laughing with tears during these 3 hour sessions ... But what i want to say is that we played without goal, our only goal was testing but that was pushed aside very quickly because the game was 110 percent filled with fun...Fun delivered by a game that opened that oppertunity and fun because so many colourful people were met at the Sea , Friend or foe...It didn't matter...

    So ,in a way, it was during the Alpha's that i learned to play a game without a set goal and therefor i think , i enjoy SOT in a different way as many people who played SOT during beta or release...
    Does that mean i loathe Legends, or loathe on becoming Legend? Blimey ,nooo, i play with Legends , almost all the time, and they don't feel Legend or better than you and me , they are just pirates just like you and me...

    They were so kind to take me with them to the pub and play that beautiful song called " We shall sail together" , that we sometimes sing and alter while we play. When we are sinking we sing " We shall fail together" and when we survived a storm or an attack but have repaired the ship we sing " we shall bail together"...No , sorry i'm drifting off...No those Legends , instead of forming an Elite ,almost secret society , took me to the Hideout where i was amazed and roamed around like a little child in a toyshop ...They put down their voyages on the ships's table not to bask in our awe but to get us quicker towards Legend status because fulfilling a Legend Mission brings in a lot of experience...

    And one day , i will do the same , flip a Legend map on the table of non Legend pirates ,just to give them a chance to get some more reward...

    Being a Legend is great , no offence to that ,but all who is a Legend has to be fair and say they became Legend because they have spend a tremendous time in the game or grinded many days to become one...And who are the most known Legends? Those that keep it all for themselves or those that roam around the Sea and share their adventures with newer pirates?

  • @triheadedmonkey thats not what im saying . Leave the cannon balls in but I dont see a point in overnhauling an inventory system for additionalnfood types i think its silly. Its filler and its unnecessary. I stead create maybe one additional barrel for special cannon balls and ammo. Leave the others alone. It speaks more to the direction of the game.

  • @jacketedlawyer6 i didnt grind 24 7 for the first week of the game im a chef who works 60-70hrs a week. It took me a long while to get to legend. So don't assume that. I definitely wasnt the first. But i put in that work. Now whats the point of doing anything just buy your levels.

  • @capoditut1icapi It still doesn’t make you a “legit” legend if all you do is complain and not help anyone. You can buy your levels because Rare is starting to make other ways to get to PL. I can earn it also through that other way, because I did the commendations, and not grinding. I chose option 2. You didn’t. Too bad.

  • @aod-fluid what?!?!?!? the Doubloons are staying with the commendations for good. That's hilarious

  • @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:
    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Why do people refer to the number of repetitions of trivial tasks as difficulty?

  • @crimsonraziel said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:
    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Why do people refer to the number of repetitions of trivial tasks as difficulty?

    Because difficulty refers to effort and/or skill.

    I have enjoyed the game up to this point and will try to continue to play as long as it is enjoyable for me personally. From my perspective, however, the developers are changing elements of the game to cater to a demographic that I am not a part of. The game's difficulty has been greatly reduced. I truly hope the game prospers for Rare, no matter who they cater to. I can always find another game.

  • @foggygoggles1 said in A message from a legit Legend:

    @crimsonraziel said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:
    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Why do people refer to the number of repetitions of trivial tasks as difficulty?

    Because difficulty refers to effort and/or skill.

    I have enjoyed the game up to this point and will try to continue to play as long as it is enjoyable for me personally. From my perspective, however, the developers are changing elements of the game to cater to a demographic that I am not a part of. The game's difficulty has been greatly reduced. I truly hope the game prospers for Rare, no matter who they cater to. I can always find another game.

    it's only the grind that's been tweaked, if it truly has. The difficulty in the game, from my perspective has not changed.

    The weapons have not changed.
    The number of hits or shots it takes to dispatch a particular skellie has not changed.

    The ECONOMY in the game has been tweaked.
    This has no effect on skill nor does it indicate a lack of skill with pre-PL players vs. post-PL players.

    If I bought a car in 1950 for $3500 and now that same car is worth $150,000....does that new owner of the car have more or less skill than me?

  • @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Easier or less expensive?
    By Journey...do you mean Grind?
    The JOURNEY has nothing to do with PL.
    The GRIND has everything to do with PL.

  • @lil-fokker said in A message from a legit Legend:

    @foggygoggles1 said in A message from a legit Legend:

    @crimsonraziel said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:
    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Why do people refer to the number of repetitions of trivial tasks as difficulty?

    Because difficulty refers to effort and/or skill.

    I have enjoyed the game up to this point and will try to continue to play as long as it is enjoyable for me personally. From my perspective, however, the developers are changing elements of the game to cater to a demographic that I am not a part of. The game's difficulty has been greatly reduced. I truly hope the game prospers for Rare, no matter who they cater to. I can always find another game.

    it's only the grind that's been tweaked, if it truly has. The difficulty in the game, from my perspective has not changed.

    The weapons have not changed.
    The number of hits or shots it takes to dispatch a particular skellie has not changed.

    The ECONOMY in the game has been tweaked.
    This has no effect on skill nor does it indicate a lack of skill with pre-PL players vs. post-PL players.

    If I bought a car in 1950 for $3500 and now that same car is worth $150,000....does that new owner of the car have more or less skill than me?

    The effort has been reduced.

  • @jacketedlawyer6 who's complaining im speaking my opinion on the direction of the game. I have helped people all over this game and actually unfriended people who were playing with me and took down a solo newbie sloop player. Again you assume. Im all for helping players i just think people should all have to do the same thing and not shortcut.

  • @capoditut1icapi But where’s the diversity and flavor in that?

  • @lil-fokker said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Easier or less expensive?
    By Journey...do you mean Grind?
    The JOURNEY has nothing to do with PL.
    The GRIND has everything to do with PL.

    Except that you don't have to grind if you don't want to. People want to be handed things so badly they are begging for this game to be easy. Because of that, they have made level purchasing a thing. They have reduced the requirements for ALL commendations. They have reduced prices of almost all of the items.

    I am a level 10 Athena. I did not "grind" in this game to get to where I am. I cannot stand the mindset of modern-day gamers. There is no sense of achievement in games any more because they cry and beg for everything to be easy.

  • @crimsonraziel said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:
    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Why do people refer to the number of repetitions of trivial tasks as difficulty?

    I did not say it was difficult. I said easier. Ease can come with making something shorter. The problem is if repetition is your complaint with this game, and they make it shorter, then there is less to do overall.

    Casual players defend themselves in some creative ways.

  • @rusty-xbone said in A message from a legit Legend:

    @aod-fluid what?!?!?!? the Doubloons are staying with the commendations for good. That's hilarious

    Yup, time-limited is not a thing anymore. You just play and earn them as you see fit. Nothing "exclusive" for people that worked for it.

    This starts soon according to a dev post on Reddit.

  • @perviouscello34 said in A message from a legit Legend:

    @aod-fluid sagte in A message from a legit Legend:

    @capoditut1icapi said in A message from a legit Legend:

    I have been thinking long alot if I want to keep playing this game after the new update and Im leaning towards no. I feel like when sea of theives started it was a grindy game with unrealistic goals that required alot of time. I enjoyed cashing in my last chest, skull, and animal to become legend. I felt genuinely happy and a sense of accomplishment. Now you can buy your way to legend. Smh. And you have people dropping Athenas for non legends. Whats the point of an exclusive club if everyones in it? Whats the point of having obscure commendations if everyone unlocks them? The game started as a long and crazy adventure. Now it just seems muddled and watered down. I dont care about other types of food and frankly the cursed cannonballs are fun but I dont need them. Ive lost my hunger and excitment to play SOT and that upsets me because its been my favorite game since it came out.

    What exactly is a "legit legend"? I hit Athena's 10 with zero "cheese" or exploits. From start to finish, no "non-legit" playing.

    I am so done with this game at this point it is ridiculous. BTW, "timed events" are no longer timed now. Posted by a dev on Reddit. No sense of achieving anything in this game now.

    Everyone gets a trophy!

    *edited to clarify the statement on timed events - Doubloons will not go away at the end of the event. You can earn them into infinity. So much for "exclusive" items...which is kind of required for a game with linear progression.

    The items itself are time limited, doubloons are not.

    Could care less. The next thing to be whined about is items going away, and as per the usual, Rare will make them available...probably at a discount!

  • @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Easier or less expensive?
    By Journey...do you mean Grind?
    The JOURNEY has nothing to do with PL.
    The GRIND has everything to do with PL.

    Except that you don't have to grind if you don't want to. People want to be handed things so badly they are begging for this game to be easy. Because of that, they have made level purchasing a thing. They have reduced the requirements for ALL commendations. They have reduced prices of almost all of the items.

    I am a level 10 Athena. I did not "grind" in this game to get to where I am. I cannot stand the mindset of modern-day gamers. There is no sense of achievement in games any more because they cry and beg for everything to be easy.

    So how do these changes affect you and what you've achieved?
    Is comparing yourself to others really what you're after?
    Or are the achievements that you've made more important?

  • @lil-fokker said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    @aod-fluid said in A message from a legit Legend:

    @lil-fokker said in A message from a legit Legend:

    It's interesting how a game that's all about the journey and not the destination.....how still....many people put so much emphasis on getting to some destination.

    Pirate legend isn't worth anything. It takes a ton of work to get to but is nothing in the end.
    Even if a pirate legend has a unique set of clothing or set of sails....what exactly is that worth?

    But they are stripping the journey out of the game. Everything is becoming easier and easier to obtain. No thanks if that is a "journey". Kids can keep games if they are going to turn into this.

    Easier or less expensive?
    By Journey...do you mean Grind?
    The JOURNEY has nothing to do with PL.
    The GRIND has everything to do with PL.

    Except that you don't have to grind if you don't want to. People want to be handed things so badly they are begging for this game to be easy. Because of that, they have made level purchasing a thing. They have reduced the requirements for ALL commendations. They have reduced prices of almost all of the items.

    I am a level 10 Athena. I did not "grind" in this game to get to where I am. I cannot stand the mindset of modern-day gamers. There is no sense of achievement in games any more because they cry and beg for everything to be easy.

    So how do these changes affect you and what you've achieved?
    Is comparing yourself to others really what you're after?
    Or are the achievements that you've made more important?

    Because for a lot of us now, our commendations are DONE because of this stupid change. We literally have nothing to do, so I guess our focus becomes nothing but PvP.

    You think this game is bad and repetitive? Try it when you have absolutely nothing to work for, because people whined and cried about having to do work.

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