@whiteboytattood said in A few questions from a newcomer:
Hey everyone:
Ahoy!
I am curious about a few things that i hope you can help me out with.
Happy to help with any advice.
1: When i kill an NPC and they drop something, sometimes all i can do with it is hold it, drop it, or carry it to my ship. Seems like I am missing a way to carry it and still grab a chest or something.
Anything that is Loot (Trinkets, Skulls, Gems, Chests) can only be carried one at a time. The exception to this is Small Loot (stuff that looks like you carry it in one hand), as these can be put in the Chests that you are able to actually open. Those can hold 3 Small Loot in them (you will get a Place Loot prompt to put it in when it is open). Then you can pick up the Chest and carry those 3 Small Loot items all at once.
When you find them out on an Island while doing stuff, bring them back to the shoreline by your Ship. Then you can use your Harpoon to reel in all of your stuff when you are ready to depart from the island if you don't have a Chest handy (which will be most situations).
2: As a soloist learning the game should i just be grinding it out looking for treasure and exploring or should I be doing some form of quests etc. That or joining one of trading companies. There is a lot more to this game than expected and just want to head in the right direction.
You should be doing whatever you like, but that means you need to try things out. There are an assortment of Companies you can do things for: Gold Hoarders, Order of Souls, Merchant Alliance, Hunters Call, and Reapers Bones. There are also Tall Tales and the Bilge Rats who have a bunch of stuff on offer. Eventually you'll have access to the Athena's Fortune option. Plus the Server Events are available in rotation. Then all of the Emergent Events that will happen as you play. And of course there are other players on the server with you who you could engage with in various ways.
Those first 3 Companies are all found on the Outposts. They are based around Fetch Quests respectively, each with their own twists. You can pick up Voyages from any of them at the Reps on the Outpost and review details about the in your Reputation Menu (each of them have Commendations you can work towards on top of doing their Voyages). These will all essentially lead you to various tasks that will generate Loot that is geared toward that Company that you can sell them for Gold. This will get you Titles and Cosmetics from the Faction you can use if you like them. Eventually you will have the option to do Emissary work for them which provides a high risk/high reward style of gameplay as the Flag you raise and rank up in your session is something other players could sink you for to sell as Loot themselves, all for the benefit on Multipliers when selling your Loot to the Company in question based on Rank.
Hunters Call are found on the Sea Posts, and they are mostly based around Cooking and selling that cooked food as well as Fishing. For most people they tend to be a side option since they are low excitement for the most part and don't have any Voyages that you can undertake. They are otherwise a full Company you can do work for if that is your jam, complete with Ranks, Titles, Cosmetics, and Commendations. No Voyages or Emissary though.
Reapers have a single place that they can sell things at, the Reaper's Hideout near the center of the Map. They give better prices for Stolen Loot and Emissary Flags that you get from taking out other Emissary players in combat. This means they are most efficient with PvP tactics and put risk on the rest of the Emissaries for their bonuses. They also buy everything and offer an Emissary option, but they can still engage in PvE and move the progress forward with that Loot too.
Tall Tales are plotline based Quests you can do that dive in to the Lore of the game. I recommend doing them in the order they were released (starting with Shores of Gold which you start in any Tavern by the Mysterious Stranger and ending with Pirate's Life). You still do these on servers with other players, so don't be surprised if you get attacked sometimes while on these adventures. But they can be a fun change of pace from time to time.
Bilge Rats are strictly Commendation based, as well as the frequent source for the new Adventures that are time limited storyline things. So lots of random things to do with them, you'll need to check them out in the Reputation Menu cause there are far too many random things to point out, but you can pick a random task and try to get it done (many can be done alongside doing other stuff).
Athena's Fortune is the Pirate Legend stuff, your "end game" Company that you unlock access to after you get to Rank 50 in 3 of the other Companies. They have some special Voyages and Cosmetics available to them. You can do their Voyages if you have a Pirate Legend in your Crew though, so you have potential to try them out.
Server Events are when you see things like Clouds and Beacons on the horizon. These can be seen by everyone on the Server and offer a wave based PvE challenge with the strong threat of PvP competition (or cooperation of you are lucky, but this will be rare). They tend to have some pretty good Loot if you manage to complete them and collect it.
Emergent Events are things like Megs and Skelly Ships that will RNG spawn on you, they are pretty random mostly so they will just happen as you are doing other things to spice it all up as you go with some unexpected situations. Just consider them little bonus bits of content on top of whatever else you're doing.
Player interaction is the heart of the game. Passive or hostile, aggressive or cooperative, you're always online with other player crews out there and PvP is always on the table. Fight or flee is up to you, but know Loot can be lost at any time (sometimes in the blink of an eye). If you are overwhelmed and caught in a deathloop don't be afraid to throw in the towel and Scuttle your Ship so you can spawn somewhere else away from that crew on the server. If you really need to, the game is session based so you can back out and start back up on a different server with different players. Alliances can be profitable, but they can also be betrayed on a whim. The only pirates you should ever fully trust are your own crew, but don't let it shy you away from interaction. As with all online games, some people might be unpleasant, if they break the rules you can report them (recommend capturing a clip for this to include with the report), and remember you have tools to get away from them in those cases.
thank you very much
Aye! You're welcome! May the wind be in your sails.