@bumbumbac said in Here's an idea - SOVEREINGTY:
How about you could claim an island,
you could stick your flag into the ground
and call the land your own.
The benefits? I don't know...
Maybe each claimed island passively generates 1 gold per 1 in-game hour, so 24gold per day per island?
Maybe even 1 doubloon per every 10 islands held for 1 day or whatever to that effect?
Achievements tied to your success of building an empire?
If anybody takes your islands you'd see it on the map, go there and take them back, hello and welcome PVP?!
Think of it as a global quest ... or rather ... a conquest of the globe.
Very fun concept but it would be difficult for new players to get anything done if all the islands are claimed. Instead I would argue something similar that would cater to pvpers and not hurt the new players/pvers.
King of the Hill:
Make the Sea Dog Tavern have a beacon or flag pole at the rest area found outside the tavern doors. The height would split the crew up to either guard the flag/beacon at the top or their ship that is far below them. This should give enough room for players to fight while also mixing the terrain and forcing players into choke points. Additionally an ammo crate would have to be added near the flag/beacon.
This would create a mark on the map similar to the reapers flag/chest and show it is claimed. As well as an icon that appears for the crew who owns it to see below their health or at their chat box so they can see they still claim it.
Rewards could be linked to accommodations for the Sea Dogs or gold/doubloons and should be based on time it is kept but should have a maximum so that if the server is dead they can't just farm it for free. Timer would reset any time someone steals it from you and you get it back, and timer would continue anytime you kill an opponent.