@a-cranky-eskimo said in Please Stop Pushing Alliance/Team Work:
@archangel-timmy dude you need to calm down I think lol...
I am good :)
Maybe if these commendations weren’t literally the only tangible goals that are added to an already bare bones game I would agree that commendations aren’t necessary and that some being co op based should exist, and players who don’t want to ally wouldn’t get them, but they should actually reward a cosmetic that shows you worked together, which gives specific cosmetics meaning.
The primary items from the event would be the ship livery available from Duke. These are obtainable through a single crew, so people aren't forced into an Alliance they don't want.
I can agree to more items, I think everyone would agree with that. Unfortunately, if any were rewarded solely for teamwork we would have this exact same thread with people calling it unfair that you are forced to work together to get them.
As is they really should have created a game with more to do in the first place before pushing teamwork for stupid events like taking selfies and bashing rocks, such as actual merchanting and pirating with repercussion and the ability to represent your in game code with more meaning. As is forcing teamwork in a game that people already play like an arena shooter because the pve is repetitive and boring and pointless even if you did want cosmetics, because literally even those are all priced the same and really don’t require you to play a certain way to get specific stuff. There is no kraken tooth hat, there is no pirate gear or passive player gear that can only be earned by being friendly, or helping others, etc.
There should be more rewards for things like killing the Kraken and for PVP. No argument there, and if they exist people would have the option to do them.
At this point if you are defending anything about this game beyond the concept and maybe the art style and ship combat imo you have a serious disconnect from reality.
I am defending the commendations for the Cursed Sails as is evident from all of the posts here.
Your posts give of a very strong vibe of “holier than thou” because you don’t think people who don’t want to work as a team deserve the commendations, even if you won’t outright say it. To bad because this game needs some sort of archangel watching over it, but actually doing what’s best for it and helping it progress. I don’t see that kind of attitude in your posts on this thread lol. Just spiteful defense of rare emphasizing co op play between enemy crews in a game called sea of thieves before they design incentives or repercussions for piracy in the first place...
If you don't want to work as a team, why would you get the commendations for it? If you completed the task for the commendation, you fully deserve whatever it brings, I am not trying to deny people that. Co-op play was happening before the first event, so they decided to give some incentive for doing it. Just because you are in an alliance doesn't mean you have to be friendly, you are free to back-stab and thieve as you always have. And just because the title has "Thieves" in the name doesn't mean you can't work together or be rewarded for it.
This game is like a poorly designed psych experiment with the goal being “got ya! You thought we were making a pirate game, but really we just wanted to make anyone who wants to play a game about thieving and battling other crews examine their real life morals based on a video game! This is Sea of friends not sea of thieves? Why would you think otherwise? The name? Don’t mind that! Have an ice cream!”
The name doesn't define the core rules of the game. Nobody is stopping you from thieving, just like nobody is forcing you to be in an alliance. Each have their own incentives and you can choose which you want to do and hopefully in the future that will include more and not less.