After spending the evening voyaging, swimming, and slashing...I have to wonder...why?
I get the "REAL" why is because Rare want's us to have something new to challenge us about every couple of weeks. This week however made me realize what a missed opportunity the Bilge Rat Adventures have been.
First Event: Skull Thrones, by favorite, but I never asked why our pirates wanted to sit on these make-shift thrones. Pirates are an egotistical lot and I assumed the challenge was born over some empty barrels of grog and too much bravado.
Second Event: Exploding Skelly's to me wasn't so much of an event as it was a feature. Those dumb dead skelly's finally took a step forward through Darwinism and figured out how to pick up, carry and light the plentiful barrels of nitroglycerine that can be found all over the seas.
Which brings us to the Sunken Curse...Where's the lore? What's the curse? How are we suddenly aware of and wholly focused on eliminating underwater mermaid statues?
I know Rare has said that building out the lore will be a focus of the devs going forward, and I also know that they are working incredibly h*****n some rather ambitious updates to a very new game. I just can't help but feel that even if it were textual and not animated this event would have greatly benefited from some story telling and theatrics.