Issue(s) with Explosive Skeletons?

  • I noticed a while back when doing an Order of Souls mission at Cannon Cove that the new Gunpowder Barrel skeletons were able to deal explosive damage through the cave walls. While I wasn't able to test this with normal barrels, this poses a bit of an issue.

    Also, are the spawn rates for these new skeletons a bit much, or are they fine as is?

  • @mremincedkraft normal barrels do damage through walls, too.
    Mr. Chicken died in my arms (cage) while my mates were nuking golden skellies in the cavern below me.

    Personally, I'm fine with the spawn rates. I agree that it's no longer easy af to round up skellies but OTOH it adds a new dimension to the game which (for us) is incredibly funny.

  • I'm pretty sure the spawn rate is raised during the event and gets lowered to one powder skellie once in a while after.

  • I've had the exact opposite Problem :-S

    I started an athena mission with a group of friends thinking: This is going to be easy, skeletons spawning constantly the normal skeleton achievements will be in the bag soon!

    But nope.

    We wandered around islands digging up chests and maybe 1 or 2 skeletons spawned but never more then that while normally we were surrounded by them.

    I don't know how to feel I like being left alone by skellies more but now I cant get my commendations as easy.

  • @hynieth go and try some forts they are the way tomake these commendations easy. you have spawns of every kind you need. It can be hard if you have more people there but it can be fun to do. Did 3 forts yesterday and almost got all the commendations but the legendary got halfway on those though.

  • @mremincedkraft

    Drew does say in this video that the spawn rates are dialled up for this event.

    Around 20 seconds in -

    https://youtu.be/cmuEVlUNVng

  • @dyanor Yeah I figured as much, we had a fort spawn at midnight and we just had our athena's on board so we all turned in for the night.

    Today however I'm up for the first fort that spawns :-P

  • Would it be possible to find a solution to the explosive damage through walls issue?

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