Ahoy me hearties,
how many of us sail the sea looking for one thing?
Sinking ships and taking their plunder!
What if there was a faction, with their own ship and weapon cosmetics, that rewarded xp for sinking ships? First off, people would be more inclined to engage in PvP. So how would you combat/deter from all out chaos?
Add a Bounty system.
Whenever a ship is attacked, unprovoked, by another crew, they may set a bounty upon the ship with their own gold as reward (whomever starts combat will be susceptible to having a bounty placed on them).
For a set time, a marker, like the Skeleton Fort skull, will float over the marked ship. Sinking this ship would be rewarded with the set gold and xp towards the (or a) PvP faction.
However, if the marked ship can out sail all its pursuers for the set time, it is rewarded with the bounty and xp.
I would break down xp like this:
-Sloop = Castaway's chest (amount of xp)
-Galleon = Seafarer's chest
-Sloop Bounty = Marauder's chest
-Galleon Bounty = Captain's chest
I'd really like to see something like this implemented in the game. It would add an in-game reward and punishment system and the ability to become a Notorious Outlaw or a Vigilant Protector of the Sea of Thieves.
