lower blunderbuss knockback

  • The blunderbuss could stop a freight train going at light speed with the way the knockback is currently. It's already a good weapon for close ship combat with its ability to one-shot people and its combo with the eye of reach. I can dodge getting one tapped just fine, but if I get hit by even one pellet, I get knocked off the ship from the top deck almost certainly, ruining any pvp advantage I had on my boarding or defending attempt. The knockback needs to be lowered similarly to blunderbombs.

  • Blunderbuss is weird when it comes to knockback, sometimes it does nothing point blank, other times you hit 3/10 pellets and it knocks you far.
    I guess its a hitreg issue.

  • Don't change knockback.

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