The blunderbuss could stop a freight train going at light speed with the way the knockback is currently. It's already a good weapon for close ship combat with its ability to one-shot people and its combo with the eye of reach. I can dodge getting one tapped just fine, but if I get hit by even one pellet, I get knocked off the ship from the top deck almost certainly, ruining any pvp advantage I had on my boarding or defending attempt. The knockback needs to be lowered similarly to blunderbombs.
