Remove Reaper and Emissary from Map

  • For solo sneaky reaping. I think it’s time to removed all ships, reaper and emissary from the maps real time. I’m primarily a solo pve slooper. I consider every ship I see as a reaper, and either avoid or engage. However, I would like to raise reaper more, yet as a sneaky reaper trying to get on your ship and steal your loot, but still be rewarded for doing so. I think it would open up a lot of options for the solo life and create more PVP engagements, not less. If people really need an indication that a ship is a reaper, the sound effect when spotting with the spyglass is plenty.

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  • yet as a sneaky reaper trying to get on your ship and steal your loot, but still be rewarded for doing so.

    So you wanna Tuck and reap at the same time and be rewarded for both? No...just no.

    I consider every ship I see as a reaper, and either avoid or engage

    That is your choice

    I think it would open up a lot of options for the solo life and create more PVP engagements

    In what way? You already said you are scared of "Any" ship because you view them as Reapers...so how would removing them from the Map and make them Invisible Stalking predators do any good to the Solo peeps?

  • High risk, high rewards.

  • Being sneaky and being a Reaper doesn't fit in the same sentence. If you wish to be a sneaky player, then chuck down that Reaper flag, and put something else up!

  • @thakap disse em Remove Reaper and Emissary from Map:

    I’m primarily a solo pve slooper.

    Reaper was not made for PvE.

  • I mean, I see your point, if all flags reaper and companies were to be removed yeah sure. Never saw the point of having ship appearing on the map. Its easy enough to find other crews. But they are the pvp faction, so having them announced on the map serves 2 purposes. Attracting PVP crews, and giving an option for PVE players to avoid them.

  • @thakap said in Remove Reaper and Emissary from Map:

    For solo sneaky reaping. I think it’s time to removed all ships, reaper and emissary from the maps real time. I’m primarily a solo pve slooper. I consider every ship I see as a reaper, and either avoid or engage. However, I would like to raise reaper more, yet as a sneaky reaper trying to get on your ship and steal your loot, but still be rewarded for doing so. I think it would open up a lot of options for the solo life and create more PVP engagements, not less. If people really need an indication that a ship is a reaper, the sound effect when spotting with the spyglass is plenty.

    The emissary system is not a loot/reputation boosting system. It was designed to encourage and enhance PvP for players who want it. The boost in loot and reputation is meant to reward players for the added risk. You are basically asking for the boost without the added danger that goes with it. Just don’t join emissaries if you don’t want to show up on the map.

  • I agree. The Reapers and Emissaries being on the map is fundamentally broken, which leads to emissaries leaving servers when a reaper appears and also promoting the use of portals to try to catch emissaries before they notice your Reaper ship on their map.

    Remove the Reaper Grade 5 ability, and the ability for everyone to see Reapers on the map, and return the hunt for ships back to the old fashioned method of looking around for them instead of using radar.

  • @ghostpaw im looking to engage in more PVP not less. Having a reaper flag raised on a solo sloop is pointless. By getting rid of them showing up on the map solves this. I don’t know why people need their hands held and see reapers or emissaries on the map to begin with.

  • @d3adst1ck exactly my point.

  • @thakap said in Remove Reaper and Emissary from Map:

    @ghostpaw im looking to engage in more PVP not less. Having a reaper flag raised on a solo sloop is pointless. By getting rid of them showing up on the map solves this. I don’t know why people need their hands held and see reapers or emissaries on the map to begin with.

    If you truly just want to engage in more PvP then don’t raise the Reaper flag. On one hand you dismiss the radar as pointless, then on the other you admit there is a benefit to others that you categorize as hand-holding. It can’t be both. It either serves a purpose or it doesn’t. It sounds like you are asking for the bonus of extra gold for the loot you find, but you don’t like the drawback of being more visible to others. If it were truly a pointless feature then it wouldn’t be helpful to others. What I am hearing is that you don’t like that it is helping others. Again, if you just want to engage in PvP, skip the flag and fire away.

  • You are not required to raise the flag. If you want better rewards then you have to suffer the risk.

  • @wdw1011971 any good crew, including myself knows how to avoid a reaper if I choose. The point would be to make reaping and PVP more common, not less. Everyone on the map seeing a reaper doesn’t help prompt encounters. Letting reaper crews actually ambush or sneak and destroy is much more fun than chasing for hours.

  • @thakap Like I said you do not have to raise the flag to engage in PVP. You just do not get the increased rewards from it. You can still be a reaper without the flag raised.

  • @wdw1011971 said in Remove Reaper and Emissary from Map:

    @thakap Like I said you do not have to raise the flag to engage in PVP. You just do not get the increased rewards from it. You can still be a reaper without the flag raised.

    That has nothing to do with his suggestion though, so I don't know why you want to keep repeating it.

  • @d3adst1ck said in Remove Reaper and Emissary from Map:

    @wdw1011971 said in Remove Reaper and Emissary from Map:

    @thakap Like I said you do not have to raise the flag to engage in PVP. You just do not get the increased rewards from it. You can still be a reaper without the flag raised.

    That has nothing to do with his suggestion though, so I don't know why you want to keep repeating it.

    Because it does have to do with it. On one hand they say they want to be sneaky and steal loot without being detected, then they say they want more PvP, which can all be done without raising the Reaper flag. The point of raising the flag is to get the gold bonus IN RETURN FOR THE ADDED DIFFICULTY. Nothing is stopping anyone from being Captain Stealthy McStealthykins as they scour the map for unwary victims. But if you want the loot bonus you have the accept the other half of that with the added difficulty. It is like the cries for changes to the Devil’s Roar. I’ve never seen anyone ask for a decrease in value of the loot out there. They just request a decrease in difficulty in the Roar. The benefits and drawbacks go together.

  • @ghostpaw said in Remove Reaper and Emissary from Map:

    The point of raising the flag is to get the gold bonus IN RETURN FOR THE ADDED DIFFICULTY.

    There is inherent added difficulty whenever you put an emissary flag up. Like you said, you don't need to raise these flags to PvP which means that you can get attacked by other ships who do not have any flags because they want your flag. The difficulty goes up regardless and has nothing to do with the way the Reaper/Emissary map visibility detracts from PvP gameplay.

  • No, just no

  • @d3adst1ck said in Remove Reaper and Emissary from Map:

    @ghostpaw said in Remove Reaper and Emissary from Map:

    The point of raising the flag is to get the gold bonus IN RETURN FOR THE ADDED DIFFICULTY.

    There is inherent added difficulty whenever you put an emissary flag up. Like you said, you don't need to raise these flags to PvP which means that you can get attacked by other ships who do not have any flags because they want your flag. The difficulty goes up regardless and has nothing to do with the way the Reaper/Emissary map visibility detracts from PvP gameplay.

    Yes, all flags are worth something. But Reapers get the added bonus of being able to turn in any kind of loot for a bonus. The other emissaries only reward for one type of loot. Either way, if you want to play stealthy, or you just want to seek out others to fight, you don’t need to be a reaper to do it.

    I think one thing that would help is turning off the ability to portal hop. Then crews would have to decide if they are willing to start over on another server or accept the risk of a reaper crew on the server.

  • @ghostpaw said in Remove Reaper and Emissary from Map:

    Yes, all flags are worth something. But Reapers get the added bonus of being able to turn in any kind of loot for a bonus. The other emissaries only reward for one type of loot. Either way, if you want to play stealthy, or you just want to seek out others to fight, you don’t need to be a reaper to do it.

    Right, but this thread is about the Reaper trading company and the map ability.

    I think one thing that would help is turning off the ability to portal hop. Then crews would have to decide if they are willing to start over on another server or accept the risk of a reaper crew on the server.

    We experienced this prior to portals existing. What happens is that no one starts a regular emissary on a server that has a reaper, and when a reaper appears on a server the emissaries head to the outpost to cash out and switch somewhere else. It's why the "silent reaper" exploit from before existed and why Rare had to fix the emissary table voting. It's why Reapers want to use the portals today.

    You know what would fix these issues?

    Removing the Reapers and Emissaries from all ship maps.

  • Pointless

  • @d3adst1ck spot on. 100%. If I see a reaper 5 I turn in loot and drop flag. Or I stay away as much as I can. They will never be able to get me thus ruining a potential PVP encounter.

  • Get them off the map I beg of you

    Its impossible to play as a Reaper because everyone has left before you hit Grade V.

    Every other faction can stay in a server indefinitely. But no one raises emissary if a Reaper V is about.

    Get them off the map. Stop the "pirates" of the sea getting a big beacon saying ENEMY HERE!

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