Any plans on improving the Infinite Pirate Generator?

  • Just curious if Rare has any plans on doing anything on that generator. Still think they should add some sort of filters to narrow down which pirates you want generated, like generating which gender you want or body shape. Hopefully they can do something with it sometime soon!

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  • @mistersir91 If the IPG leaves you wanting, it is doing its job. It's meant to make you pick a pirate out of your comfort zone.

  • Unfortunately, the Infinite Pain Generator is working as intended :(

  • @captain-coel said in Any plans on improving the Infinite Pirate Generator?:

    @mistersir91 If the IPG leaves you wanting, it is doing its job. It's meant to make you pick a pirate out of your comfort zone.

    For the most part, yes. But there's certain things that are incredibly rare for no reason. Dark skintones are a big one. If anything, a game set in a Carribean-esque world should be overcrowded with dark skintones and light skintones should be exceedingly rare.

  • Do you make use of it that often for it to matter?

  • I have rolled for very literally over two hours before I found the right pirate combination that I wanted in the IPG.

    Before I went looking for what I wanted, I noticed there are definitely a set number of face types (like body types) and the IPG will apply random values to it. Roll enough times and you will certainly start to pick up on the various possible base face types.

    Eventually I identified what body type I wanted and with what kind of face. At this point I could start running through the IPG and only stop to take a look at the pirates that met these two criteria, at least. There were many rolls that had the body and face that I wanted but they were skewed one way or another that then made them undesirable, so I started running through the IPG again.

    Hours. It will take hours.

    The reason I say this is because you'll eventually start running into the upper eh.. probabilities (rather, the least likely, or rarer probabilities based off of what you want based off your biases {presumptive biases, in the technical sense}) of the Central Limit Theorem (and Law of Large Numbers!). Without going into a full on lecture on probability, the more you roll, the evermore likely you'll start to see what you want, and even though it's not guaranteed, the universe will just sort of make it happen.

    After several hours, I came across "him".

    I found him.

    The exact body I wanted.

    The exact face I wanted.

    The exact values of the facial attributes that I wanted.

    And for the real creme de la creme, his left eye was missing/blind so eyepatches would serve a real function.

    In short, keep rolling. This is very much the opposite of gambling in a casino, where your luckiest game is statistically your first (and it's all downhill from there). The more you roll, the luckier - and closer - you get to finding your perfect pirate.

  • It took me over an hour to find what I wanted.
    I started knowing exactly how I wanted my pirate to be, so my issue was finding him. I knew he was in there somewhere.
    Going through all the different combinations, I found fun. I thoroughly enjoyed seeing the art work of different identities.
    I even questioned if I wanted to try something different from my intended appearance.
    Even after I found mine, I rolled trough some more just to see what else was there.
    I like how they designed the pirate generator.

  • mechanic., I'm surprised the implicit racism of making black skin tones excessively rare in the generator somehow just isn't a bug deal.

  • @cptphteven Except there isn't. There is an even distribution of all the possible variations. No one variation or value is weighted more than any other.

  • @jollytomroger

    That isn't true, black skin tones are excessively rare in the pirate generator.

  • @cptphteven Especially considering the lack of diversity among Rare employees that are actually included in the SoT videos (namely the PotC one).

    Who's in charge of the hiring? Eric Clapton? 🥁

  • @cptphteven
    Quit it, that claim is needlessly bold.
    I've noticed a large amount of the pirates I generate end up on the Tan side which leads me to assume the generator for skin tone internally is some sort of slider where white is one end and black is the other. The easiest way to explain it without too many assumptions and too much technical jargon, is random number generators aren't likely to pick numbers on the extreme ends of their parameters. If the scale is 0 - 100, it's safe to say it will most likely produce more numbers between 30 and 70 than anywhere else

  • @thagoochiestman said in Any plans on improving the Infinite Pirate Generator?:

    Especially considering the lack of diversity among Rare employees that are actually included in the SoT videos (namely the PotC one).
    Who's in charge of the hiring? Eric Clapton? 🥁

    You really are hellbent on trying to turn this site into twitter aren't you?

    People that come in to start stuff with this sort of approach don't really seem to care about social issues or being inclusive they seem to care about using dirty tactics to carry on personal beefs and to try to get their self righteous internet points for the day.

    This game is a place for all races to escape from that nonsense.

    and more importantly
    let people enjoy stuff like this performance

  • @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

  • @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

    People see what they want to see on these topics when they have a bias.

    You haven't seen more than "white guy tan" in 2 hours? Possible with RNG but I find that very unlikely.

  • @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

    People see what they want to see on these topics when they have a bias.

    You haven't seen more than "white guy tan" in 2 hours? Possible with RNG but I find that very unlikely.

    Ok, let's put it this way, then, I have never seen an African skin tone in the generator. Not just rarely - literally never. And that includes the range from dark to light. The only reason I know they exist is I have seen a few pirates out there with them.

  • @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

    People see what they want to see on these topics when they have a bias.

    You haven't seen more than "white guy tan" in 2 hours? Possible with RNG but I find that very unlikely.

    Ok, let's put it this way, then, I have never seen an African skin tone in the generator. Not just rarely - literally never. And that includes the range from dark to light. The only reason I know they exist is I have seen a few pirates out there with them.

    and I've seen like 3 pale dudes on the seas and like 9 very dark skin tone characters. It's very often right there in between. That's how random works. @bokchoi968 explained it best previously

    Nobody with any power within design is out to get anybody. Nobody passionate about the game wants to leave darker skin tones out

    They have committed to a totally random system that results in a lot of mixed results.

    Being random there will be some people out there that saw a lot of darker skin tones when they were picking.

    They committed to random. They shouldn't be forced into a position of sacrificing their own vision of random just because a few voices online want to bring social commentary into it.

  • @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

    People see what they want to see on these topics when they have a bias.

    You haven't seen more than "white guy tan" in 2 hours? Possible with RNG but I find that very unlikely.

    Ok, let's put it this way, then, I have never seen an African skin tone in the generator. Not just rarely - literally never. And that includes the range from dark to light. The only reason I know they exist is I have seen a few pirates out there with them.

    and I've seen like 3 pale dudes on the seas and like 9 very dark skin tone characters. It's very often right there in between. That's how random works. @bokchoi968 explained it best previously

    Nobody with any power within design is out to get anybody. Nobody passionate about the game wants to leave darker skin tones out

    They have committed to a totally random system that results in a lot of mixed results.

    Being random there will be some people out there that saw a lot of darker skin tones when they were picking.

    They committed to random. They shouldn't be forced into a position of sacrificing their own vision of random just because a few voices online want to bring social commentary into it.

    You've only seen 12 people on the seas?

  • @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:

    @cptphteven said in Any plans on improving the Infinite Pirate Generator?:

    @wolfmanbush said in Any plans on improving the Infinite Pirate Generator?:


    This game is a place for all races to escape from that nonsense.

    I mean... it's a game. It's not really meant to be a place to escape from that nonsense. But, the fact of the matter is that even after using a potion and spending 2 hours flipping characters to find one I liked I have yet to see a black, or even darker than "typical white guy tan" skintone show up on the generator.

    People can pretend it's even all they want, but the generator is heavily skewed toward the white skin tone end of the spectrum. The "sure, it'll almost always make you a white person but that's ok" seems like an odd hill to die on.

    People see what they want to see on these topics when they have a bias.

    You haven't seen more than "white guy tan" in 2 hours? Possible with RNG but I find that very unlikely.

    Ok, let's put it this way, then, I have never seen an African skin tone in the generator. Not just rarely - literally never. And that includes the range from dark to light. The only reason I know they exist is I have seen a few pirates out there with them.

    and I've seen like 3 pale dudes on the seas and like 9 very dark skin tone characters. It's very often right there in between. That's how random works. @bokchoi968 explained it best previously

    Nobody with any power within design is out to get anybody. Nobody passionate about the game wants to leave darker skin tones out

    They have committed to a totally random system that results in a lot of mixed results.

    Being random there will be some people out there that saw a lot of darker skin tones when they were picking.

    They committed to random. They shouldn't be forced into a position of sacrificing their own vision of random just because a few voices online want to bring social commentary into it.

    You've only seen 12 people on the seas?

    No I'm saying out of hundreds and hundreds and hundreds of people on the seas I've only seen a few they were very white and a few that were very dark in tones. Most I've ever seen are not extremes on either end.

    but I'm so busy enjoying the big bone pirates and ones that look like Large Marge maybe I just don't pay much attention to the tones.

    Imo people try to get what they want which in this case is customized character picking and when it doesn't work that's when all the internet tricks come out of the bag about inclusivity and the social stuff to put pressure on developers. Not something I am a fan of.

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