I know others have mentioned this too, but adding my 2 pence to the discussion.
2 boarded the galleon, fire placed at spawn points, 2 enemy crew with EoR in safe zones already scoped to fire into players back upon respawn, player catches fire, shot before can even turn (On Xbox they are on PC with mouse). Estimated was alive less than 3 seconds each time.
Discussed with crew, agreed nothing we can do differently to prevent it other than stop them board, however that’s not always feasible, and a crew should at least have a competitive chance to have a fun fight with a boarder. Stopping them board is just as dull.
Rare, this is not some glamourous, wonderful pirate melee fight lasting a minute across the entire length of the ship, it’s boring, dull, frustrating, it’s scuttle and move on.
May I suggest that an enemy crew cannot use the ammo reload or gun cabinets on enemy ships, have them locked. This way the boarders only have 5 bullets and the spawn camping will end fairly quickly and then there will be a fight. Boarders then need to be great with the sword, use weapons wisely, and will have to move around the fire too, rather than snipping from safety.
Rare at all cost, you must make this a fair contest, sort out the spawn camping problem which with fire has really been exacerbated.
