I remember completing my first Skull of Siren Song voyage—there was so much chaos, and I loved it! But then the note on my mast appeared again and again. After finishing all the commendations a year ago, I lost interest because nobody else seemed to care about it anymore. What was once an exciting PVP experience has become Briggsy's errand simulator.
Yesterday, I did the voyage with a friend for the easy 50K (it’s never contested, and he wanted to try it). There’s a certain irony when you finish the voyage without encountering any opposing crew, yet Briggsy still says, "It's quite the battle you've fought to fend off other crews and win the prize."
While this voyage is a great way to make 50K, it fails as a PVP experience. Don’t get me wrong—it’s fantastic content, but the issue lies in player interaction. In my opinion, it appears too often. Its frequency makes players stop caring, just like if a Chest of Fortune replaced every Castaway's Chest. If it were added to the world event rotation, it would become much more contested. Suddenly, that little note on the mast could generate as much activity as the Fort of Fortune since they’d share the same space in the rotation.
As long as it remains a neo-world event, the player base will stay split between the Skull of Siren Song and regular world events. So far, most players seem to prefer the latter. Changing this would revive the Skull of Siren Song as a competitive voyage and add value to all world events by increasing variety and concentrating player conflict, rather than dividing it as the current format does.
