@cm-seff said in People are turning the game into a toxic wasteland & it needs to be fixed.:
As mentioned on twitter ( https://twitter.com/CmSeff/status/979803273367519234 ) Sea of Thieves is no longer a game about going, completing and objective, collect loot, protecting it on the way back, selling the loot for gold & leveling with associated faction. It has now become a game where the fastest way to gain gold & faction level, is to camp an active outpost until someone comes by, have 1 member of your crew suicide mission onto the other crew's ship with a gunpowder barrel, thereby killing the crew & which also will likely damage a sloop enough so that it will be nearly sunk by the time the crew respawns, causing them to respawn elsewhere. Then the still living members of the camping crew go and collect the loot that the now-dead crew leave behind. The now-dead crew does all the work, and the camping crew reaps all the profit.
Half the people I know who were playing this game have already left because of this sort of thing. The "no where is safe" mentality is already killing this game. People who were considering buying it have already written it off as a dying game.
People just keep talking about these outpost campers and everyone keeps telling them that it is literally impossible to lose your loot for these campers as long as you have eyes. Guide for avoiding campers:
- Check for ships
- Check for mermaids/mermen
- Check for players
If 1 out of 3 is visible go to other outpost or at least go in prepared for war. It really ain't hard. And this is coming from guy who spent 3 days after release crying about outpost campers ruining the game. People here at forum give good advice and if you are too stubborn to take these advises it really ain't no one elses fault.