Planning a Sea of Thieves LAN Party for Complete Noobs – Need Advices

  • Next weekend, I'm hosting a LAN party with 4 friends, and we've decided to dive into Sea of Thieves for the first time. We're all complete noobs to the game and want to make the most out of our one-day gaming session.
    We've watched some beginner guides, but we're particularly looking for tips on what activities or aspects we should prioritize to maximize our fun. Here are a few specific questions we have:

    1. Tutorial: How long does the tutorial take, and would you recommend we tackle it before the LAN to save time during our session?
    2. Getting Our Own Ship: How soon can we get our own ship, and what's the best way to go about it?
    3. Starting Locations: Are there any spots that are particularly good for new players to start at?
    4. PvP: We're interested in trying some PvP on high seas. Is it feasible for four newbies? Any suggestions on how we can manage to survive and still have a blast.

    We want to ensure we're focusing on the right things. Any advice on which activities or game elements we should prioritize would be incredibly helpful. Thanks in advance for your help!

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  • Don't set goals or expectations and don't blame each other is all that is really required to have fun in your situation imo.

    Just be silly and explore and interact with others on your servers.

    "Getting stuff done" is when stuff starts getting less fun

    embracing inexperience with your friends is an adventure that will be a good time.

    That's all the original content of this game was. Players being silly and funny, it's when people started taking it serious that it got less fun.

    Don't take it serious, don't worry about sinking, embrace the randomness of encounters and don't take it personally.

    It's adventure, whatever happens, happens. Let it happen, adventure doesn't let adventurers down. It's all part of the story.

    Decide in the moment, you might be surprised how often that will work out in your favor.

    Every day I start where they start me, every decision is made in the moment based on the randomness around me. That's why I've made it through and still play. It's always gonna work out in a game like this. The worst that can happen is I sink and lose the treasure. I get a new boat and there is more treasure. Nobody gets hurt, it's an adventure without permanent outcomes. Makes it easy to have some fun.

  • @ruliojones

    1. Tutorial is somewhere like 10-15 mins if you speed through it and maybe 30 or more if you explore around a bit, might be best if each person does it individually before you all get together.
    2. captain ships are between 250,000 and 500,000 if I remember right, your low level voyages are going to have not so great loot until they get higher level so either grind some voyages see if you like any of them or look for skeleton captains on islands to get purple skulls those are worth like 5k, the bottles on the beaches often have good voyages, find shipwrecks, do some sea forts (bring a storage crate to collect food and cannonballs from it) to get started. Eventually you want to try some world events like skeleton forts, fort of fortunes, skeleton fleets, ghost ship fleets, ashen winds event, maybe the new burning blade. All of these are often contested though, so you might get the pvp you wanted here.
    3. Starting places, you might like the western, central and southern parts of the map because its prettier but depends on what you want to do I suppose I mean the whole map is all kind of the same in that they have islands, forts, you can do voyages/tall tales all the same but eastern part of the map in the Devil's Roar has volcano's you can go over there but theres a risk meteor's will rain down on your boat while you do voyages over there. I'll be honest Devil's Roar is not my cup of tea but there are a lot of folks really enjoy doing high risk/high reward voyages especially gold hoarder vaults.
    4. PvP? Absolutely, all 4 of you presumably on a galleon just equip a sword and left click your enemies and don't let water reach the 2nd level of your galleon and you can go a long ways especially battling smaller crews in the adventure. If you really in a hurry for the pvp you can interact with the hourglass on your voyage table, make sure you sell your loot first.
  • Thanks @karkona .

    This is very helpful !

  • @wolfmanbush

    Absolutely, the main goal here is to have a great time! But we'll do our best not to lose our loot on the way back :)

    Thanks for your input

  • Honestly just have everyone play around and get familiar with the mechanics a bit beforehand and y'all should have a great time, biggest thing in this game is communication, though id recommend maybe spending the first hour or so doing a few voyages in safer seas to get the hang of things before going out in high seas as running a gally is a lot of work. as much as I hate to say it theres a whole lot of unforgiving/toxic players out there that'll try and ruin your fun. Also with that in mind just remember that in this game you can't trust anyone but your cremates (even alliances are regularly betrayed so keep your wits about you)

  • All of the advice in this thread is sound advice! 😁💯
    Just have fun with everything you do. Sometimes things may not go in your favor, maybe things may not go in your favor multiple times in a row (I know from personal experience 😅) but just remember things will go well eventually. I usually play solo and that can be quite daunting in high seas. 😬 But I just make the best of what I got. I'm actually doing pretty alright, I made about 500k gold by myself in jus the past couple days! Hehe luckily nobody has messed with me lately, it's been nice.

  • @ruliojones

    When are y'all planning it?
    I could invite you to a guild and make a named ship for you to use until you get enough gold to buy your own. Maybe other guilds might take you underwing lol.

    Can't loan you clothes or weapons tho lol.

    I don't have good advice. I would say just rock your sailor clothes and wander around, go up to the flag box and offer alliance. Sail from island to island using the bounty for skeletons on a small island. You'll find bottles and books with missions. Sometimes the books are just lore. If you see a bunch of seagulls around a patch of water you might find floating barrels and loot, or maybe a half sunken ship.

  • Heres a little feedback on our gameplay session.

    Aside from being dressed as pirates with rum in hand :)
    we genuinly had s lot of fun during the first few hours. However, I should have insisted more on everyone completing not just the initial tutorial but also the ones for the different factions.

    Because of this, we went all-in, exploring islands without a clear objective. We completed a dungeon (the astronomical puzzle) and looted various islands. However, upon leaving the puzzle island, we were ambushed by another galleon, which took us by suprise. We noticed them about 10 seconds before the first cannonball was fired at us. But as soon as they were alongside our ship, we were sunk. We all took direct hits, which one shotted us. By the time we respawned, our ship was already sunk.

    This was a bit of a turn-off for some of us as we had hoped for a fairer battle, but I guess it’s just a matter of skill issues.

  • @ruliojones said in Planning a Sea of Thieves LAN Party for Complete Noobs – Need Advices:

    Heres a little feedback on our gameplay session.

    Aside from being dressed as pirates with rum in hand :)
    we genuinly had s lot of fun during the first few hours. However, I should have insisted more on everyone completing not just the initial tutorial but also the ones for the different factions.

    In my first post in the first line I mentioned don't blame each other because that's really really important on a crew. I've seen countless crews fall apart, countless end up in situations where they make it less fun for one another by taking SoT too serious.

    The bold may just seem like reviewing the situation to improve but that's not really what that is, it's how blame starts. It's how the game becomes less fun and how the foundation for the crew cracks.

    Because of this, we went all-in, exploring islands without a clear objective. We completed a dungeon (the astronomical puzzle) and looted various islands. However, upon leaving the puzzle island, we were ambushed by another galleon, which took us by suprise. We noticed them about 10 seconds before the first cannonball was fired at us. But as soon as they were alongside our ship, we were sunk. We all took direct hits, which one shotted us. By the time we respawned, our ship was already sunk.

    This was a bit of a turn-off for some of us as we had hoped for a fairer battle, but I guess it’s just a matter of skill issues.

    In my first post I mentioned not setting goals or expectations in your situation. That makes inexperience far more difficult. Anyone could have sunk in a similar situation. People sink all the time.

    Your crew didn't do anything wrong for losing a fight, you didn't do anything wrong for losing a fight. It's gaining experience in overall play. That's all it is.

    This game is all mindset, skill is whatever, it's adventure and adventure is all mindset. No blame, no expectations, it's ok to sink, it's ok to lose, it's ok to be inexperienced, it's ok that some people aren't caught up on tutorials for an adventure video game.

    It is so awesome to be new, experience is just chasing the thrill of what it was like when things were fresh. It's all fresh to you all right now. That's a special time, the best of times, not the worst. Embrace the inexperience and the unknown and it will work out alright.

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