Thoughts and suggestions on the upper limit of guild levels
- After reaching level 1000 in the guild, some people are unwilling to continue sailing under the banner of this guild.
They often create a new guild. - The maximum number of members in the guild is 24.
Assumption: I formed a guild with 23 other players, and we spent a lot of time raising it to level 1000.
At this point, I made new friends who want to join the guild.
But at this moment, I am facing a choice,
Either kick out someone who has contributed to the guild level from within the guild and bring in my new friend.
Or I can create a new guild and upgrade it to level 1000 again.
I think RARE should change the guild level limit to 10000 levels.
Keep everything unchanged until the guild reaches level 1000.
After reaching level 1000 in the guild, people can continue to gain experience for guild navigation.
For every 100 levels of guild level increase in the future, one guild member position can be redeemed.
Assuming that the experience of each level in the guild is 100, the experience required to reach level 1000 guild is 100000 points of experience.
So when the guild reaches level 1000, people can continue to sail for the guild. When your guild reaches 110000 experience points (level 1100), you can exchange 10000 experience points (level 100) for a member's position. This way, when your guild level is:
Level 1100, 25 member positions
Level 1200, 26 member positions
Level 1300, 27 member positions
Level 1400, 28 member positions
Level 1500, 29 member positions
2000 level, 34 member positions
Level 5000, 64 member positions
Level 10000, 114 member positions
If you think that the number of members in a 10000 level guild is too many, you can modify the requirement to exchange a member position for a 200 level guild.
Or can we simply set the upper limit to level 3000? Or 5000 level?
If we consider the large number of ships donated by players to the guild. We can modify it to allow each person to donate only 5 ships to one guild.
When people reach level 1000 guilds, they will establish new guilds to play, which is not conducive to unity.
Especially for those video and live streaming hosts, they have a large number of fans, but they must disperse their fans in different guilds.
Please consider my suggestion
