Sea of Thieves: The Board Game

  • I just realized, SOT would make an awesome board game in my opinion. The board being the game map and having a turn based strategy for combat and such.

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  • I had a similar idea based on the old Pirates! constructable strategy game.

  • Ah yes, I can see it now.

    "Do you wanna be a crab or a cat? "Crab of course!" "Aye, a good choice!"

    So our two players stroll along until they pick up their ships, they obviously cannot use galleons as that is not a single person ship, so they will have to decide between the sloop or the brigantine. So off they go with their ships chosen, wandering along the linear pathway until they reach a faction segment!

    "For whom the dice rolled a choice you must make. Dig up the chests, retrieve the skulls or make a delivery by this date!" The little voice rings out from an implanted speaker in the middle of the board and the chosen roller has to make a choice between the three factions.

    With the choice made the adventure continues and the first pirate reaches his destination and finds a spot to dig, no riddle or anything, just a spot to dig. He picks up a card from the card pile to show the true RNG of the chest retrieval system and sees that the deck is 80% sea farers and well, 20% everything else, though gold isn't too useful in the board game as you can't outfit your avatar anyways? So let's move on shall we!

    Aye! An encounter with an enemy ship! How would we do this? Cards can't work because that would be silly and dice rolls is too DnD like, so what would be more original? Well, magnetic arena based combat ofcourse! Put the two into the arena and you sit on the side lines with the computer's ai firing off little ball bearings at your ship, as you do the same from the sideline. To the victor goes the spoils of course, but as stated, gold is useless.

    The game ends when you come upon the realization that you've done laps around the board map multiple times and gained nothing aside from the satisfaction of hearing the shanty played each time your magnetic piece moves across the board. Enjoy!

  • @kashaarafall said in Sea of Thieves: The Board Game:

    Ah yes, I can see it now.

    "Do you wanna be a crab or a cat? "Crab of course!" "Aye, a good choice!"

    So our two players stroll along until they pick up their ships, they obviously cannot use galleons as that is not a single person ship, so they will have to decide between the sloop or the brigantine. So off they go with their ships chosen, wandering along the linear pathway until they reach a faction segment!

    "For whom the dice rolled a choice you must make. Dig up the chests, retrieve the skulls or make a delivery by this date!" The little voice rings out from an implanted speaker in the middle of the board and the chosen roller has to make a choice between the three factions.

    With the choice made the adventure continues and the first pirate reaches his destination and finds a spot to dig, no riddle or anything, just a spot to dig. He picks up a card from the card pile to show the true RNG of the chest retrieval system and sees that the deck is 80% sea farers and well, 20% everything else, though gold isn't too useful in the board game as you can't outfit your avatar anyways? So let's move on shall we!

    Aye! An encounter with an enemy ship! How would we do this? Cards can't work because that would be silly and dice rolls is too DnD like, so what would be more original? Well, magnetic arena based combat ofcourse! Put the two into the arena and you sit on the side lines with the computer's ai firing off little ball bearings at your ship, as you do the same from the sideline. To the victor goes the spoils of course, but as stated, gold is useless.

    The game ends when you come upon the realization that you've done laps around the board map multiple times and gained nothing aside from the satisfaction of hearing the shanty played each time your magnetic piece moves across the board. Enjoy!

    What exactly was the point of this post? Because it comes across as mocking and derisive.

  • @blam320 Was the point of explaning a board game based on an online MMO. How you perceive it is up to you. There's no malice in the post.

  • @captain-n30
    I am actually designing such a thing :)

  • nice idea, like it.

    just to say, you maybe dont know this

  • @eredhar thanks, I love board games and I know there are several pirate themed ones out there, just never took the time to look into them.

  • @captain-n30 Great idea! I’d play it. 🙂

  • so... you were right !

  • Title: Sea of Thieves Tabletop Game Announced by Rare and Mongoose Publishing

    Link: https://www.dualshockers.com/sea-of-thieves-board-game/

    Source: Google

  • @BumBumBac

    1. Thread necroing (although it makes sense you put it here)

    2. You are three weeks late :-D
      https://www.seaofthieves.com/forum/topic/92955/sea-of-thieves-role-playing-game-it-s-real

  • Ahoy maties!

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