~ Frustrated w/ Outpost Campers ~

  • First of all..... Rare, I am quite enjoying being a pirate and am having a blast playing! I understand that this game is not for everyone, but I am loving it! I do want to share that I am EXTREMELY frustrated with those that find it rewarding and fun gameplay to camp at an Outpost and take ones hard earnings as they are cashing in..... I do find it exciting when completing a quest to be on the lookout for those who want my treasures and wish to sink my ship..... I get it! That’s all part of the game and being a pirate, HOWEVER, I think that once you make it to the Outpost, it should be somewhat more safe? I would like to see the Outpost as being a safe place to turn in your earnings as well as a great place to just hang out and socialize with other players. Rare, is this camping at the Outpost with theft in mind a concern for you? Can I anticipate a change with this? Just a thought. Thanks again for a great game!!!

                Sincerely,
                   Pirate Becca
    
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  • With the exception of merchant alliance, why don't you just turn around when you notice there is someone at the outpost? I assume ever ship is hostile when I'm going to an outpost.

  • @beauty4hisglory Games PVP is completely unbalanced and well boring to be honest lets hope the first update brings big changes to PVP..... Sorry to hear your having a hard time and hope you don't get turned off the game.

    If someone replys its a pvp game get gud or play another game ignore them.

  • @beauty4hisglory said in ~ Frustrated w/ Outpost Campers ~:

    First of all..... Rare, I am quite enjoying being a pirate and am having a blast playing! I understand that this game is not for everyone, but I am loving it! I do want to share that I am EXTREMELY frustrated with those that find it rewarding and fun gameplay to camp at an Outpost and take ones hard earnings as they are cashing in..... I do find it exciting when completing a quest to be on the lookout for those who want my treasures and wish to sink my ship..... I get it! That’s all part of the game and being a pirate, HOWEVER, I think that once you make it to the Outpost, it should be somewhat more safe? I would like to see the Outpost as being a safe place to turn in your earnings as well as a great place to just hang out and socialize with other players. Rare, is this camping at the Outpost with theft in mind a concern for you? Can I anticipate a change with this? Just a thought. Thanks again for a great game!!!

                Sincerely,
                   Pirate Becca
    

    I don't think forts should be more safe, but they should be more unpredictable. If a ship is just camping, not having gotten anything done in the last ten minutes, no matter if near an outpost or fort, just release the Kraken on them. Keep the campers busy until the fort crew has looted successfully. But only for the last couple of waves, the fort should be anybodys game before that.

  • @pilks4k I'll tell people to get better because that's what everyone should strive for any way.

    But then I'll also give advice on how to do so. Always be observant. Look for ships, sails or mermaids before going onto an island. If you see any of these things then you can assume they're going to give you a hard time, especially a mermaid.

  • @beauty4hisglory i agree with you.

    Many people said that pvp at outposts is part of be a pirate. Really? Did pirates murder other pirates infront of the merchant? In town? Really? Outpost needs guards and jails...

  • I don't intentionally camp outposts,but if a guy parks right next to the dock and starts walking by me and knew I was there. I'm sorry but I must take it. It's right there on a juicy platter.

    However I do agree there Is a problem with this and the spawning of ships once you sink them.

  • To answer your question-

    No, you shouldn't expect any changes for this. Rare has received a few complaints on this issue, and decided that making an outpost into a safezone would ruin immersion in the game for many players, and ruin a lot of pvp, since it would be easy to escape during a chase if all it took was reaching the dock of an outpost.

    My recommendations are to always check around an outpost before anchoring your ship there, to look for players or other ships, and to turn in somewhere else if you have the option. Or, have a crewmate defend you while you turn in.

    Hopefully, most outpost campers will realize soon that it is easier, more fun, and more rewarding to do their own quests.

  • @imagine-david yes, if the pirate that owned that outpost didn't like what another pirate was doing they could kill them on the spot.

    Pirate outposts were owned by other pirates. If a crew decides to lay claim to an outpost, guess what they can do there.

  • @crash4654 I dont think that outposts has owners. Outposts are trade markets where all population can trade.

    I just vote for pvp with guards and jails. If someone can kill other, he must drfend against guards. If killed, go jail for x amount of minutes.

    Also i vote for making bounty on his head and marking on the map.

    Great addition 👍

  • There are ways to have safe ports BUT it would need to come with a reputation system or pvp flag/timer system and after they make the map larger current one is too small.

    They could add the British East India trading company to the game have a few ports controlled by them that could be safe zones this would fit in with the theme of the game and not unbalance pvp as you could have it that people engaged in pvp before going to the port would get shot by the npc's this stops people running to that port while under the pvp timer and it also stops people sailing up to the port and attacking anchored ships you still have your current ports all over the place but its risk to stop there or you can travel to an NPC controlled port that is normally quite far.

  • Official word. Go to another outpost.

  • @beauty4hisglory said in ~ Frustrated w/ Outpost Campers ~:

    First of all..... Rare, I am quite enjoying being a pirate and am having a blast playing! I understand that this game is not for everyone, but I am loving it! I do want to share that I am EXTREMELY frustrated with those that find it rewarding and fun gameplay to camp at an Outpost and take ones hard earnings as they are cashing in..... I do find it exciting when completing a quest to be on the lookout for those who want my treasures and wish to sink my ship..... I get it! That’s all part of the game and being a pirate, HOWEVER, I think that once you make it to the Outpost, it should be somewhat more safe? I would like to see the Outpost as being a safe place to turn in your earnings as well as a great place to just hang out and socialize with other players. Rare, is this camping at the Outpost with theft in mind a concern for you? Can I anticipate a change with this? Just a thought. Thanks again for a great game!!!

                Sincerely,
                   Pirate Becca
    

    This is pretty easy to avoid by looking for mermaids around the outpost, if you see a mermaid in the water, change outpost. It takes extra two minutes to sail around the outposts to do this.

  • @face-0-o yeah only issue I have is them pointing to the pirate code which is a joke nobody honors it and its not enforced in game in anyway......

  • @pilks4k said in ~ Frustrated w/ Outpost Campers ~:

    @face-0-o yeah only issue I have is them pointing to the pirate code which is a joke nobody honors it and its not enforced in game in anyway......

    Because it's a set of guidelines really. Not exactly enforceable. XBL handles player reports, abuse, harassment, etc. Rare wants no part in that, I imagine.

  • @personalc0ffee I've not been camped but I did login early and 2 seconds later a gallion was sinking my ship at the dock and I was being chased around the town........

  • The window of stealing someones loot is already next to none, making it any safer than it already is, will make it essentially impossible to steal someone elses loot.

    @Pilks4k
    What's imbalanced?
    Oh and "If someone tells you that the intention of the game is PvP, you should ignore them, because it doesn't fit your worldview. Lmaoing all the way to the gold hoarders.

  • @lenny2k3 Well maybe balance is not the right word but needs improving things like abusing the mermaid to use the cannons to constantly try to get on a ship..... respawning so fast with no penalty the fact there is no risk or consequences in pvp is boring to attack someone should cost you something if you loose... but this may be that I'm just used to pvp being risky which makes it more fun....(eve online player)

    If they changed to the mermaid to only spawn when a ship sinks that would be great.

  • When I finish a raid (really, before I start a raid) I pick out several potential outposts to bee-line towards. I never pick outposts close to the fort I'm attacking for the reason you point out.

    It's tempting to just want to offload your haul as quickly as possible, but it's just not possible to sink a ship that doesn't want to be sunk if you have your wits about you and you don't get ambushed in some odd way.

    As such, spending an extra 5 or so minutes heading to an out of the way outpost to sell your loot is always worth it. Since there are more locations that campers need to consider further out from the fort it makes it very unlikely that they'll pick the one you do :)

  • @pilks4k
    Indeed, I agree on some point.

    There should be some sort of loss for losing your ship in my opinion. I do not agree however with the mermaid being "broken" in any way. Galleons are already complete suffering to navigate with, and having no mermaid would make the game basically unplayable because of the amount of stops.

  • Go to another outpost. It's as simple as that. You get to hand your loot in, the camper gets nothing.

    This game requires a slightly different mindset to the usual MMO Open World kinda game, and part of that mindset is being aware of what other players are doing. If you see a ship at an outpost (hint, use your telescope), change course straight away.

    The game isn't going to (and shouldn't) hold your hand. Do you risk going to an outpost with a sloop docked? Perhaps. Would you risk going to an outpost with a galleon docked? Absolutely no way!

    Campers are successful because other players are lazy or aren't paying attention. It's a dog eat dog world, and everyone is wearing bacon underpants.

  • @imagine-david No guards or jail. Bounty maybe

  • @pilks4k nah the mermaid system is fine. If you want to add risk to PvP, male it so supplies aren't everywhere, bananas, sure put them everywhere. Planks? Only on large island's. But cannon balls should be very rare, even on skull forts, and all of the supplies should be purchased in town en mass for gold. (200g for 25 cannonballs, 150g for 10 planks, ext) not only would this give a player sink for their income, but also if the inventory saved per game (saved until you quit out) then it would prevent people from using the respawns ship for endless supply to keep throwing themselves at better crews, trying to grind them down.

    Tl;Dr
    1, mermaid is fine.

    2, add purchaseable supply and reduce world spawn supply

    3, saved supply inventory per game.

  • @gordon-sevencav mermaid is not fine.....its a joke if you shoot out a cannon miss your chance you swim back to your ship and get picked up or get left behind being able to keep moving while constantly trying to shoot yourself over to ship with a cannon......how is that fun.....

  • @pilks4k so instead just get eaten by a shark and respawn 15 seconds later?

  • @gordon-sevencav well time it takes to die+30 seconds respawn its longer than using the mermaid so not perfect but better.

  • @pilks4k my point being that removing or changing the mermaid won't prevent people from doing what you dislike. They'll just use the death system instead. Unless they make it so you cannot respawn on your ship at all, which would horribly break the game, you're not going to get away from people using the system to try and board you.

  • @beauty4hisglory said in ~ Frustrated w/ Outpost Campers ~:

    First of all..... Rare, I am quite enjoying being a pirate and am having a blast playing! I understand that this game is not for everyone, but I am loving it! I do want to share that I am EXTREMELY frustrated with those that find it rewarding and fun gameplay to camp at an Outpost and take ones hard earnings as they are cashing in..... I do find it exciting when completing a quest to be on the lookout for those who want my treasures and wish to sink my ship..... I get it! That’s all part of the game and being a pirate, HOWEVER, I think that once you make it to the Outpost, it should be somewhat more safe? I would like to see the Outpost as being a safe place to turn in your earnings as well as a great place to just hang out and socialize with other players. Rare, is this camping at the Outpost with theft in mind a concern for you? Can I anticipate a change with this? Just a thought. Thanks again for a great game!!!

                Sincerely,
                   Pirate Becca
    

    Honestly, it's just part of the game. You just have to find a way to counter this. Of course I know this is tougher with the Merchant Voyages.

  • @pilks4k Plus in my experience, who does that anyway? Unless you're following directly behind somebody and not paying attention nobody can board you. I see people all the time try to board me and it never works out for them. Even if they shoot them self on to my deck, which is maybe one in a thousand attempts, they eat blunderbuss immediately. Well I can see how this would be annoying I also see that this is such a rare occurrence, a niche of a ploy, compared to other means of combat that I don't see this as a issue.

  • @gordon-sevencav I was one of the people that wants a death penalty in the form of longer respawn timer so it would work if that was in place as lets say it take 20/30 seconds to die then another 30 to respawn and each time you die you get another 10 seconds added to the respawn timer which stacks up to 2mins and you have to not die for 10mins to clear it.

    This change would not stop it but it would make it more risky to do and require skill.... which right now it doesn't and this is not fun that was my point I was not trying to stop it just make it less cheesy....

    Also I experience this tactic daily.....but we do tend to get in a lot of fights....

  • @pilks4k it would make things less cheesy but also break several other mechanics in place that allow people to turn in loot when they're being chased. You would no longer be able to do things such as jump off your bow and turn in as your Ship Sails by. Making it so that a enemy crew could potentially wear you down over time if you have loot. As you never be able to drop off any of it. Also prevent you from being able to recaptures your ship if somebody raises your anchor while you were on an island. Or if a glitch throws you into the waves. Or if you get knocked off your ship by an enemy player because of swordplay mechanics. There's so many systems in place currently that rely on the mermaid. I don't see a way to take it out without breaking all those mechanics

  • @face-0-o said in ~ Frustrated w/ Outpost Campers ~:

    Official word. Go to another outpost.

    Dear Rare,

    I read this and saw it was from a few months ago.
    1- Has anything changed?
    2- Does Rare still feel this way?

    and 3- By "Outpost" do you actually mean another "Game"

    because IF something doesn't get changed many players will be leaving.
    PvP is a disaster and all my friends hate it, many on the forums have given feedback and written posts about it, and even IGN, The Know, Angry Joe, and numerous Games Outlets have complained about it. I'm sure the Kotaku, Games Radar, and others are writing the "Click bait PvP is Broken in Sea of Thieves "articles as we speak

  • @pilks4k Sorry but if your getting taken at outposts it's your own fault. It's 100% in your control if you dock at a outpost, with out checking it out first. So duh, check the island and this is a NON issue. Also PvP is fine l**o. If your not good at it. It's not others problems. Literally the only thing I'd like to see added. Is you get one close respawn for one chance at revenge. After that your ship is spawned in a new server. There is no issue with outpost camping. Nor getting taken on the high seas. You should be spotting ships before they even get close to you. If your parked that's the chance you take. Check around when you park. Check on your ship every so often as your on the island.....

  • @gordon-sevencav
    Cannonballs/planks/bananas should cost gold. Would make pvping more expensive, as well as provide some more reason to get gold.

  • @lenny2k3 said in ~ Frustrated w/ Outpost Campers ~:

    @gordon-sevencav
    Cannonballs/planks/bananas should cost gold. Would make pvping more expensive, as well as provide some more reason to get gold.

    Absolutely.

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