Burning Blade is an awful event for the people who aren't doing it.

  • So I am going to keep this as succinct as possible. I am not a PVP player, I am not into the reapers bones faction at all despite a huge amount of the updates being geared towards that part of the game. I very much enjoy having more voyages and raid content for the other factions, that is great.

    The burning blade is about to make me stop playing though.
    I play a lot of solo sloop, I like to do things like Veil of the Ancients, or Sea Forts. Things that are out of the way and feel like good quality piracy. Since the Burning Blade patch I am almost completely unable to do any of the longer content, I haven't made it past the second stage on a veil voyage at all in fact. The Burning Blade roams around the entire map, and the minute you are seen by it, it comes for you with ridiculous speed and as a sloop it is so difficult to defend yourself. Not to mention that it has no "island grace" like skeleton ships and megalodons. It will roll up on you and sink you regardless of anything.

    Diving to voyages is also completely messed up now, I have dived multiple times and came up within spitting distance of the burning blade, wether that is NPC controlled or player controlled. Which leads to losing my emissary level and having to restart from scratch because at that sort of distance there is no escape. You can't even attempt to outrun it because it is so ridiculously fast.

    I would play on safer seas but the lack of being able to use sovereigns and my own ship makes that beyond tedious. I would happily earn far less gold in a session if I could still work on commendations and use my own ships.

    The burning blade feels like something that is cool in theory, but in practice it is a huge misstep for any players that aren't into that kind of content. If it was a more avoidable event it would be fine, but the way it is now it is ruining every session I try to play and driving me away from the game.

    Hopefully others that feel the same will add their voices to this because it would be a huge shame to not play SoT anymore!

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  • It just roams from one skelly camp to the next, making its movement predictable. So maintain distance and carry on voyaging. Being marked on the map & with a beacon as it travels, it should be easier to track and less in-the-way than actual player reapers.

  • If you’re not moving away from the big obvious ship you can see across the entire map, insisting you are the one who should be catered to, then you kinda deserve it to attack you when it gets close.

    It circles between the skeleton camps also so it’s easy to avoid. Not everything needs changed due to your unwillingness to adapt.

  • I get your frustration with the Burning Blade. Solo players having to deal with it is a blast, right? But seriously, it's predictable—just avoid its path between skeleton camps. If it gets too close, dump your loot and server-hop. Sea of Thieves is all about the PvP and PvE mix, so adapting is the name of the game. If that's too much, maybe try something less intense, like Animal Crossing? No pirate ships there, just chill villagers.

  • @theblackbellamy That is a fair point, but it can travel so fast, If I am doing a longer island adventure it can sneak up pretty quickly. I just feel like it is a massive hassle for the peopple not interested in doing it, more so than any other world event so far. At the very least the same behaviour that megs and skelly ships have with ships close to an island would be a nice QoL thing to just take the edge off of how much of the game is focussed on that one thing you know?

  • @tesiccl Rudely worded, missed the point. The point is that the game is far too focussed on the burning blade right now, even if you are not a player that is into that content. At least with all the other stuff it is largely a case of choice, the burning blade removes a lot of that choice with having to keep track of it, avoiding it, waiting for it to pass by, it being right next to you when you dive etc. It isn't about not being willing to adapt, it is about how much this one event affects the entire game, especially the players who are not interested in engaging with it.

  • You've either been very unlucky or exaggerating. As an AI ship the burning blade can move very fast since it has the same behaviour as skeleton ships other then the fact it has a pre determined path between skeleton camps, as a player controlled ship it moves ridiculously slow and isn't capable of chasing any ship down that manages it's sails correctly. My suggestion would be learn to keep an eye on the beacon and the map, keeping an eye on the map is a good habit anyways because of reaper ships. The burning blade as an AI ship is very easy to sink as long as you stay out of the flame projectiles way and stay on top of buckets. (I sunk it solo on a brig yesterday waiting for the rest of my crew to log on)

    It's not game ruining unless you refuse to adapt. Might I mention this is a live service game, it's constantly changing and asking it's players to adapt

  • Your experience is possible (people do go on unlucky streaks and sometimes server experiences are quite different) but it's pretty outside the norm.

    The design of the content should be taking pressure off your play style, not putting pressure on your play style. Random stuff happens but it shouldn't really be happening often.

    If you stream or can record gameplay sessions I'm willing to watch the tape and see what is going on. That helps for giving more accurate advice on the situation.

    The only times I've had encounters with it is when I was putting myself in those situations but like I said, things can happen in this game that are outside the norm.

    I think it's similar to HG in that it's not for everyone but it's creating its own situation that more takes pressure off players than puts it on (outside of the content).

    I definitely think you can get yourself out of this situation and don't wanna see you quit or even switch to safer seas over it. I think you had a couple of unfortunate encounters and it has you frustrated towards the content. I think it's temporary and I think you're gonna settle in and then it'll be alright. Change takes a bit to settle in with and it's only been around a week, give yourself some time imo. Whatever happened, happened. New days and new sessions ahead.

  • @rotten-rocko
    I must have been very unlucky then. Honestly when it is crewed it is fine, most of my trouble comes from when it is an AI ship. Soimeone else mentioned that keeping an eye on the beacon and map more often should be my first step too, I agree I am likely not doing it enough so will make more of an effor tthere in hopes of changing myh experience with it.

    I still feel that it's effects are still a bit too far reaching in terms of affecting ships not engaging in that content. On the one hand it IS flameheart's ship and it does fit lore-wise. I mostly think it just needs a little tweaking to hit a sweet spot between the players that like it and the players that don't.

    I am fully aware of how live service games work, but that is the point of a feedback forum like this, so that players can have their say and the game can be adjusted if need be due to player opinions.

  • @wolfmanbush

    First off, I just wanna say thank you for a decent response. Makes all the difference and I appreciate it!

    I think part of my issue is how often I need to check the map now. It was always fairly safe to check the map after each stage of a voyage but seems that I may need to run back to the ship every so often to do that more. I think that actually highlights quite well how it has impacted the other activities in the game now that i think about it!

    You raise a valid point with it being so new, as well as getting used to it I am sure there will be tweaks here and there too. I may try investing some time this weekend into playing cat and mous with the blade, deliberately head into areas where it is and work out a more optimal way of keeping track of it whilst doing voyages and exploring.

    When the blade is crewed it works great in taking pressure away from other activities, you know that when it is crewed those reapers are likely going for orbs which works really well in that regard!

    Again, thank you for a well thought out, non-toxic response!

  • @cptfalling4322 said in Burning Blade is an awful event for the people who aren't doing it.:

    @wolfmanbush

    First off, I just wanna say thank you for a decent response. Makes all the difference and I appreciate it!

    I think part of my issue is how often I need to check the map now. It was always fairly safe to check the map after each stage of a voyage but seems that I may need to run back to the ship every so often to do that more. I think that actually highlights quite well how it has impacted the other activities in the game now that i think about it!

    You raise a valid point with it being so new, as well as getting used to it I am sure there will be tweaks here and there too. I may try investing some time this weekend into playing cat and mous with the blade, deliberately head into areas where it is and work out a more optimal way of keeping track of it whilst doing voyages and exploring.

    When the blade is crewed it works great in taking pressure away from other activities, you know that when it is crewed those reapers are likely going for orbs which works really well in that regard!

    Again, thank you for a well thought out, non-toxic response!

    You'll do well. You already went through the tough part, you had those first few experience, you went through the frustration, you expressed your frustration and now you're making the plan to succeed in your situation. Now you just gotta play. It's all an investment and it'll pay off in the end.

  • Perhaps diving to a raid voyage for a Skeleton Fleet or Ghost Fleet or maybe even a normal skeleton fort. When you rise out of the water, sail away from the event and cancel the voyage and possibly now your now in the environment you'd prefer for the next 1-2 hours? Maybe more depending on the cycle of world events.

  • @cptfalling4322 it is literally the slowest of all the ships, granted when it is PvE controlled it can make some sharp turns but other then that it is slower then all the ships.

  • @WolfManbush @Karkona

    About to set sail and see if I can get to grips with this beast now. Will report back on how it goes!

    @CallMeBackdrafT 1. this isn't really helpful discourse on the topic. 2. When it is AI controlled I have never been able to outrun it so I would disagree there.

  • tbh you're kinda lucky if you're running into the BB that much. After the first couple days it now feels like it takes me forever to find servers with it. I just hope Rare allows other world events to take place after the BB has been pledged to.

  • It’s funny how different all of our experiences can be with the same game. I guess that’s what they mean by “make your own adventure.”

    Last night(aka like 3am) I was on a server, solo, testing something unrelated to the new content and I saw a burning blade heading to the nearest skelly camp. I decided to engage and then I had to chase it from plunder outpost to the arch above snake island to get it to fight with me even though I got the banner and music signaling I had activated the event. I wondered at one point if I’d even be able to catch it, had to manage the wind in my sails.

    It’s pretty easy to take down when AI controlled, so if you aren’t low on supplies you could just sink it real quick, if no one on your server seems interested. You don’t have to pledge to it, just defeat it and either sail off to let the loot sink or wait for the loot and take what you want. I took the chest of fortune and left everything else including the sword. Saw another sloop about 8-10 minutes later snag the sword and sell it for themselves.

    You’ve gotten some good advice already. I suppose all I’d add is treat the BB like a player ship, even when it is AI controlled. Check your horizon and map table often, keep an eye on its movement. If there isn’t one on your server keep an eye on the world event clouds to maintain an idea of the rotation. World event when not player active cycle every 20-30 minutes, so just try to keep an internal clock about how long you’ve seen which event cloud in the sky. It’ll become more predictable and less frustrating with time.

  • If you "arent into that content" then try safer seas.

  • I don't understand where your post is coming from. I think you just had some bad luck. Looks like you have gotten a lot of sage advice, so good luck.

    I PvE all the time too. Diving to Forts all day long and I've never had issues with an AI controlled ship at all. And only once did a player-controlled ship roll up on me but they just wanted the 3-Roar commendation.

    One thing of note, at least for me, is that the Burning Blade does not like storms, so if one is close by, you can use that to your advantage.

  • @thamb0 Want to swap? haha I think about 80% of the servers I am landing on have a BB on them!

    @abjectarity Oh wow, that really is a wildly different experience! For me it seems to just immediately engage from a fairly long distance! I like what you said about treating the BB as another player ship, I think that has helped with perspective somewhat. I never really considered the timer for world events honestly, could be a useful thing to start taking note of!

    @RikJaxx Hearing other peoples stories about the BB and their experiences with it, it does seem like I have just had a run of really unfortunate luck! Thanks for the tip about the storms, will definitely bear that in mind.

    @WolfManbush @Karkona UPDATE! I have been sailing for a while, checking the map more frequently and scanning the horizon more has helped somewhat. It feels like a bit of a pain at the moment but once I am used to doing it more often I am sure it will just be a second nature thing! I DID however do the thing and sank a BB! Unfortunately a 3 crew brig rolled up on me at the end so I had to scarper without the CoF, but hey, it's progress!

    Overall I still think my criticism is fair on some points. Perhaps not to the extent I initially thought, but I think there is room for some balancing out, especially hearing about how totally different everyones experiences are! Thank you to everyone who replied with helpful discussion so far, y'all are the best pirates!

  • @cptfalling4322 said in Burning Blade is an awful event for the people who aren't doing it.:

    @WolfManbush @Karkona UPDATE! I have been sailing for a while, checking the map more frequently and scanning the horizon more has helped somewhat. It feels like a bit of a pain at the moment but once I am used to doing it more often I am sure it will just be a second nature thing! I DID however do the thing and sank a BB! Unfortunately a 3 crew brig rolled up on me at the end so I had to scarper without the CoF, but hey, it's progress!

    See? Once you're in the mindset to face it and overcome the obstacles then it'll work out.

    Down the road more obstacles will exist but you will work around those too, and the ones after those. This is gaining experience in perseverance, then you win even when you lose.

  • i have wanted a safe pve way to play as well. the first few years i played on pve discords but waiting in a que and having such strict rules stinks. i wanna play when i want how i want. which idealy would have been what safer seas was. but with so many methods of progression being added to the game none of which are available in safer seas and not being able to use our own ships..... the lesser income is penalty enough for a safer space. outside of maybe reapers faction i think everything should be open for safer seas. this game has always bene "play your way"..... "as long as you play how WE want you to" a bit contradicting. as a solo sloop ive sunk the the BB a few times. it can get pretty intense. rain storms not filling it with water while still wrecking havoc on my ship combined with the fight itself also doesnt help

    theres already more than enough encentive for people to play high seas even if safer seas had everything including emissaries. sadly i dont think they will change their mind. instead they will wait till the servers are going to be permanently decomissioned then give us offline mode so we can FINALLY play how we want. sad to have to wait 10 more years but thats the way it is i guess

  • I have sunk the burning blade more as a solo sloop than with a crew.

    As a solo sloop it is actually very easy to sink... remember skeletons can repair, but they can't bilge... so It can go down with a couple cannon barrages.

    Once it is defeated, just hit it with more cannonballs and it will sink (NOTE: Right now the treasure will not float up unless you touch it, so if you want that chest of fortune be sure to go in there and grab it)

  • @cptfalling4322

    My only problem with the Burning Blade is when its player controlled it becomes insanely harder and has a significantly LOWER payout. We literally get half the value of the Burning Blade in the form of a Sword.

    The sword should be half the value for the original crew of the Burning Blade and twice the value for the crew who sunk the Burning Blade and the sword should remain the original value of the Burning Blade for any 3rd party ship.

    I love the idea of a player controlled world event but with skilled players the fight is unfair for non Burning Blade crews. If we are fighting a difficult battle then the crew should be rewarded for winning. Meanwhile if the Burning Blade crew can’t keep their ship alive and can recover the sword them they don’t deserve the full value of the Burning Blade

  • The event kind of sucks tbh. We sailed around on it for a couple hours, was contested a few times but other than that the skelly camps got repetitive quick. It’s ok right now since people are contesting you, but once people lose interest in a few weeks the event will be nothing more than a boring event preventing all other events from spawning if some players have control of it.

    Plus, there’s no real incentive to sink a player controlled burning blade aside from the ship set, so this event will end up becoming an annoyance over time.

  • @tek-lt said in Burning Blade is an awful event for the people who aren't doing it.:

    The event kind of sucks tbh. We sailed around on it for a couple hours, was contested a few times but other than that the skelly camps got repetitive quick. It’s ok right now since people are contesting you, but once people lose interest in a few weeks the event will be nothing more than a boring event preventing all other events from spawning if some players have control of it.

    Plus, there’s no real incentive to sink a player controlled burning blade aside from the ship set, so this event will end up becoming an annoyance over time.

    Handing in swords is fun and fighting people on the blade is fun. I see myself attacking them for a long time.

  • @cptfalling4322 said in Burning Blade is an awful event for the people who aren't doing it.:

    ...... The Burning Blade roams around the entire map, and the minute you are seen by it ..... It will roll up on you and (attack).

    I think there might be a sliver of truth here.

    Just spent a session doing FoTD 3 times. I don't like stacking, I prefer to sell up each time.
    BB rolled up on me each time I finished the event. 3 out of 3. Really surprised no one took it out! On each occasion I dropped Graymarrow, I checked the map/horizon. On one occasion BB was down near Lookout Point. It was on me and firing before I had all the treasure on the harpoon ledge. I thought it was meant to be slow !!

    I'm not sure if this is an intentional design RE: FotD completion, or whether FotD just happens to be on it's track.
    The fact it can travel that fast with the wind, certainly warrants watching it.

  • I tried doing BB again yesterday morning and it ran from me again. Sailed from Cannon Cove to FotD, then FotD to Shipwreck Bay. I ended up running out of cannonballs and so I tried boarding to take the CoF but I was bit by a shark just as I grabbed the ladder and died, so I just left the game 🤣

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