PVE servers

  • @tak225 I do not know English, so the translator probably did not translate correctly. These are pvp / pve servers not only pvp servers, there is no denying that on normal servers you can find friends, dudes with whom you will swim together under the flag of the alliance. By doing events, defend the fort of the damned together. "We shall sail together" seems like this, and not "We will sail solo on a single server to farm gold-holder quests"

  • @devilchry YES YES AND YES AGAIN

  • @qu1etone what?

  • @lackbarwastaken said in PVE servers:

    @lordqulex they need to lower the gold amount to 15% and the progression to level 25. If you lose your loot half the time in adventure then you are looking at a 50% payout vs a 30% payout in safe seas and I'm thinking people will opt for no stress so we are going to bleed a lot of the playerbase. Or maybe you only get gold and rep up to level 40 and afterwards receive no gold or rep.

    In the video, they explained that you can lvl the factions up to 40 so players can acquire and experience the full range of Voyages and types of Voyages. At a 30% gain rate, with no emissary option, getting to LVL 40 is a Herculean amount of playtime. This is not the problem imagined here.

    Also - the sweatiest possible version of a PVP treasure hunt was also announced yesterday. It's telling that it seems to be going mostly undiscussed and instead people are ranting about a mode they don't have to play? What is the issue, other than your server may not have some Dad and his kid on it to annihilate? People act like the servers are suddenly only going to have 1 ship on them?

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