Bigger Party Sizes

  • Something of a feature request here. I and some friends are too large of a group to team up easily, and from the looks of it a galleon could support more than 4 crew. Is there any chance the party size could be increased?

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  • Balance would be the issue.

    We all have large group of friends but the problem with that is…not everyone :p
    As well, if they add this change, how long before your large group disbands and it’s down to just 3?

  • I'm guessing what you're looking for is a larger ship, just know that new ships have been a much requested feature since launch so surely it will be a thing

  • @flamenoir4280

    That's a bold statement. PvE servers have been requested since launch and those surely are not going to be a thing.

    I think the only way they introduce a larger ship variant is as a world event where crews team up. Other than that, I don't see any need for a 5+ player ship variant, and a 5+ player galleon would be very OP and would lead to requests for other ship variants to allow for a larger than designed crew.

  • @sweetsandman a dit dans Bigger Party Sizes :

    @flamenoir4280

    That's a bold statement. PvE servers have been requested since launch and those surely are not going to be a thing.

    I think the only way they introduce a larger ship variant is as a world event where crews team up. Other than that, I don't see any need for a 5+ player ship variant, and a 5+ player galleon would be very OP and would lead to requests for other ship variants to allow for a larger than designed crew.

    First off, chill.

    Second off PvE servers have been only requested since like what start of 2020?
    Edit : at least has only been popularized

    Third off the reason why PvE servers have not been added it's because it would simply break the entire game (but that is a closed debate).

    Fourth off (don't even know if that's a thing), a 5+ ship can be added to the game and has also been requested by both partners and the community, it is fair if it is balanced properly.

    Now I'm guessing you're gonna keep on biting my throat since you're not liking what you're hearing so before you reply to this :
    Inhale, exhale, slowly.
    Think about what you're gonna say.
    Type.

  • @flamenoir4280 Sheesh I didn't mean to press a button. I was merely pointing out a commonality and questioning giving hope to a player with no grounds to stand on other than it having been requested in the past.

    IMO, a 5+ player ship variant would be a tough balance in an environment seemingly more populated by sloops than ever before.

    If they end up bringing a larger ship variant to the game, so be it. But, I don't see it for anything outside of maybe a world event.

  • @flamenoir4280 said in Bigger Party Sizes:

    @sweetsandman a dit dans Bigger Party Sizes :

    @flamenoir4280

    That's a bold statement. PvE servers have been requested since launch and those surely are not going to be a thing.

    I think the only way they introduce a larger ship variant is as a world event where crews team up. Other than that, I don't see any need for a 5+ player ship variant, and a 5+ player galleon would be very OP and would lead to requests for other ship variants to allow for a larger than designed crew.

    First off, chill.

    Second off PvE servers have been only requested since like what start of 2020?
    Edit : at least has only been popularized

    Nope, has been requested since the game started (and probably even before that, but I wasn't around back then).

    Third off the reason why PvE servers have not been added it's because it would simply break the entire game (but that is a closed debate).

    Indeed.

    Fourth off (don't even know if that's a thing), a 5+ ship can be added to the game and has also been requested by both partners and the community, it is fair if it is balanced properly. […]

    It could, it may even be added, if, as you said, they could find a way to balance it. In the context of the OP who wants the current Galleon to be manned by more than 4 people, I'd say "No", as I'm not sure if a more difficult ship to handle is what he is looking for.

  • @sweetsandman a dit dans Bigger Party Sizes :

    Sheesh I didn't mean to press a button. I was merely pointing out a commonality and questioning giving hope to a player with no grounds to stand on other than it having been requested in the past.

    Point was it was certainly going to be added, having it to be requested in the past is simple explicitation.

    IMO, a 5+ player ship variant would be a tough balance in an environment seemingly more populated by sloops than ever before.

    If they end up bringing a larger ship variant to the game, so be it. But, I don't see it for anything outside of maybe a world event.

    Say for example the sloop's cannonball barrels are much closer to the cannons than the brig or galleon's.
    That's simple balancing, but tell yourself that this has to be highly tested in Insider first before being put out into the game and eventually there could be tweakings made to it.
    It is of course as you've said, a tough balancing to do but it's been mentionned rather quite a lot of times and the idea is so simple I'm practically sure it will pop out. It also got brought back recently and had a peak of requests again with A Pirate's Life (spoiler ahead) in the tall tale bits where you can actually see the Black Pearl for instance.

  • @flamenoir4280 sagte in Bigger Party Sizes:

    @sweetsandman a dit dans Bigger Party Sizes :

    Sheesh I didn't mean to press a button. I was merely pointing out a commonality and questioning giving hope to a player with no grounds to stand on other than it having been requested in the past.

    Point was it was certainly going to be added, having it to be requested in the past is simple explicitation.

    IMO, a 5+ player ship variant would be a tough balance in an environment seemingly more populated by sloops than ever before.

    If they end up bringing a larger ship variant to the game, so be it. But, I don't see it for anything outside of maybe a world event.

    Say for example the sloop's cannonball barrels are much closer to the cannons than the brig or galleon's.
    That's simple balancing, but tell yourself that this has to be highly tested in Insider first before being put out into the game and eventually there could be tweakings made to it.
    It is of course as you've said, a tough balancing to do but it's been mentionned rather quite a lot of times and the idea is so simple I'm practically sure it will pop out. It also got brought back recently and had a peak of requests again with A Pirate's Life (spoiler ahead) in the tall tale bits where you can actually see the Black Pearl for instance.

    as a solo slooper i can say its impossible to balancing , even a 4 galleon can be a nightmare , 1. when you going for attack and circle around the galleon they can board you while in a close combat they have firepower on their galleon ,and just one chainshot and the game is over....the attributes from the ships are balanced but not the pvp gameplay i mean how should that work 1 vs 4. yes the cannonballs are far under deck on the galleon but that game offers you supply crates. off topic: and the best even after a good battle and managing kill 2,3 people from the hostile crew they trash talk to you : you are trash , you noob,honestly sot is the worst community i experienced its just the truth.

  • @flamenoir4280 you gots ta chill. 👍

  • @da-german420 I say if Partners think it's possible at least it's worth it enough to give it a shot in Insiders and experiment as much as possible with it in terms of effectiveness.
    Take each feature one by one and think on how you could make it more difficult : Galleon sinks faster than other ships and so would this one, or maybe there are a decent amount of cannons but can barely look right-left meaning you need to use the wheel in a much smarter way yet it turns the ship much slower meaning (as the opponent) you can very easily turn around the ship to make more damage.
    Dividing the crew between repair/steer and cannon that makes a maximum of 3 people on the cannons (if we say they're 5 on the ship).

    And I could keep on going all day long on the possible balancing mechanics that there could be but you very much get the idea, take the big picture

  • @flamenoir4280 said in Bigger Party Sizes:

    @da-german420 I say if Partners think it's possible at least it's worth it enough to give it a shot in Insiders and experiment as much as possible with it in terms of effectiveness.

    +4 player galleons or a whole new ship type?

    Creating a whole new ship type from scratch would be months of work that could just end up being waste of time and money. Even if they used larger ship models already in the game like the Pearl making, it sailable would be a ton of work even if they gave it the physics of galleon.

  • @limend a new ship type is what I mean.

    Eventually yes it would be months of work but I believe that a waste? If they started working on it in the first place maybe it's that they're actually seriously working on it. Perhaps you could simply limit the costs by not modeling every idea for the ship and instead simply making a sketch on paper (nothing that looks clean) and try to think about it whether it works or not, with other members of the team too to make sure you'd being going down the right path.

    But I have enough faith into Rare to know that they have enough experience with the making of their own game to be able to know what they're doing and not waste their money

  • @flamenoir4280

    Eventually yes it would be months of work but I believe that a waste? If they started working on it in the first place maybe it's that they're actually seriously working on it. Perhaps you could simply limit the costs by not modeling every idea for the ship and instead simply making a sketch on paper (nothing that looks clean) and try to think about it whether it works or not, with other members of the team too to make sure you'd being going down the right path.

    They've more than likely thought of or even sketched out a new ship type but as we haven't heard nor seen in we can assume that it's not their priority or that they've abandoned that idea for now.

    That's how they create everything, plan and try it before it heads into deeper development. There shouldn't be a need to greatly balance and try it out when it arrives on insider as they would have done before hand because we're just bug testers, nothing more.

  • @limend a dit dans Bigger Party Sizes :

    They've more than likely thought of or even sketched out a new ship type but as we haven't heard nor seen in we can assume that it's not their priority or that they've abandoned that idea for now.

    That's how they create everything, plan and try it before it heads into deeper development. There shouldn't be a need to greatly balance and try it out when it arrives on insider as they would have done before hand because we're just bug testers, nothing more.

    Cargo run were probably a good 8 months late, they were meant to be here at the launch of the game.
    The Captaincy update never made it through tho Partners recently started talking about it once more and requesting many features that could go with it.

    Sometimes it's not because it's not here that it wasn't meant to be. And as you said maybe it is indeed not one of their top priorities

  • @flamenoir4280 said in Bigger Party Sizes:

    so surely it will be a thing

    Point was it was certainly going to be added

    Where uhhh...where are these guarantees coming from?

  • @sweetsandman I can't really look at you and tell you that the feature you want will never make it through, not as a 5 man gal because that'd be unbalanced as the galleon wasn't designed for more people.

    Yet it was such brought up in the community that we'd probably see this in the future at some point, some speculate during the Captancy update

  • @flamenoir4280

    So nothing from Joe, Mike, or anyone on the Rare team....just speculation from the community. Roger that.

  • @sweetsandman I mean if you put it that way it just sounds crazy but it's been a requested feature even by partners since 2019

  • I have commented on many of these 5-6 player ship requests. Coming from someone who has played solo for 80% of his 1k+ hours, it can be balanced but the larger crews might not like it:

    • 3 turns per side of the ships wheel, wheel speed is similar to galleon

    • 4 sails, maybe 5 to compensate for maneuverability and balance how many crew could cannon out during a naval fight

    • 6 man anchor, 2 crew equals the speed of a single on the galleon anchor, 4 somewhere between 2-3 of galleon anchor, all 6 required to raise anchor about 25% slower than full crew on galleon

    • 6 cannons per side (3 upper deck, 3 deck below them

    • 3 decks below top deck, 2 of them below water line. Needs to take water from holes at the rate that requires at least 2 players bucketing, 1 repairing (number of decks and travel time to empty a bucket would help this.) This will balance damage control to keep less crew from cannoning out without sinking.

    • Sail speed would function like galleon in all directions, yet slightly slower than galleon in all directions except full tail wind. Full tail wind would only give speed equal to a galleon (to balance 5-6 crew ships targeting solo sloops)

    Basically the raw firepower and the squad worth of boarders would have to be balanced out with trash maneuverability, speed, and repair manpower requirements.

  • @flamenoir4280 said in Bigger Party Sizes:

    @sweetsandman I mean if you put it that way it just sounds crazy but it's been a requested feature even by partners since 2019

    I mean partners create content around SoT which means they can speculate about stuff but that does not always mean that they're right or know what's coming up. Falcore as an example speculated about man o war possibly being a ship type within arena in late 2018's.

    Even though partners know more than we do rare doesn't tell them everything and they don't speculate purely around what's been told to them. Captaincy as an example is and has been a hot topic because it was planned ages ago and promised great features. Because it's interesting topic a lot op people like to imagine what it could include and how it would work, only difference is that partners /creators can tell others what they think or hope.
    Sure captaincy may be coming sooner than we could hope but even if that's the case it may not have anything to do with knowledge that only partners hold.
    Plus updates get planned years before hand. It can take over a half a year for wishes made by community to be implemented as they plan upcoming updates over a year before hand.

  • @flamenoir4280 said in Bigger Party Sizes:

    @sweetsandman I mean if you put it that way it just sounds crazy but it's been a requested feature even by partners since 2019

    I mean...an "Ice Zone" has been requested and speculated as a complement to the Devil's Roar since its inception. Doesn't make it any more of a guarantee than a larger ship variant. In fact, if I were a betting man, I'd put money on an ice zone before a 5 or 6 man ship variant.

  • @wakl3r217 ahoy me matey!
    Here’s why Sea of Thieves players won’t get bigger crew sizes anytime soon from an interview Jan 28th 2021 :)

  • if this was ever implemented the game would crash period solo players who makeup the majority of players would no longer want to play

  • @sweetsandman Just like PvE servers the developpers stated it wouldn't be possible.
    And that my friend is the only difference between a possible new ship and PvE servers w/ an ice zone

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